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Create Effect Last updated April 03, 2021

Description

Creates an in-world effect entity. This effect entity will persist until destroyed. To obtain a reference to this entity, use the Last Created Entity value. This action will fail if too many entities have been created.

There can be a maximum of 128 active effects created by this action, after which new effects will not appear.

For a visual list of all effects check out the Effects Reference Sheet

Arguments

Name: VISIBLE TO
Description: One or more players who will be able to see the effect.
Type:

  • Player
  • Array: Player

Default: ALL PLAYERS

Name: TYPE
Description: The type of effect to be created.
Type: Effect
Default: SPHERE

Name: COLOR
Description: The color of the effect to be created. If a particular team is chosen, the effect will either be red or blue, depending on whether the team is hostile to the viewer. Does not apply to sound effects.
Type: Color
Default: WHITE

Name: POSITION
Description: The effect's position. If this value is a player, then the effect will move along with the player. Otherwise, the value is interpreted as a position in the world.
Type: Position
Default: VECTOR

Name: RADIUS
Description: The radius of this effect.
Type: unsigned float
Default: NUMBER

Name: REEVALUATION
Description: Specifies which of this action's inputs will be continuously reevaluated.
Type: EffectReeval
Default: VISIBLE TO, POSITION, RADIUS AND COLOR

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