Description
Creates an in-world icon entity. This icon entity will persist until destroyed. To obtain a reference to this entity, use the Last Created Entity value. This action will fail if too many entities have been created.
For a visual list of all icons check out the Icon Reference Sheet
Snippet
Create Icon(All Players(All Teams), Vector(0, 0, 0), Arrow: Down, Visible To And Position, Color(White), True);
Properties
Returns: Void
Parameters: Visible To, Position, Icon, Reevaluation, Icon Color, Show When Offscreen
Visible To
Type: Player | Array (Player), Default: All Players
One or more players who will be able to see the icon.Position
Type: Position, Default: Vector
The icon's position. If this value is a player, then the icon will appear above the player's head. Otherwise, the value is interpreted as a position in the world.Icon
Type: Icon, Default: Arrow: Down
The icon to be created.Reevaluation
Type: Icon Reevaluation, Default: Visible To And Position
Specifies which of this action's inputs will be continuously reevaluated. The icon will keep asking for and using new values from reevaluated inputs.Icon Color
Type: Color, Default: Color
The color of the icon to be created. If a particular team is chosen, the effect will either be red or blue, depending on whether the team is hostile to the viewer.Show When Offscreen
Type: Boolean, Default: True
Should this icon appear even when it is behind you?