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Chase Global Variable At Rate Last updated July 06, 2020

Description

Gradually modifies the value of a global variable at a specific rate. (A global variable is a variable that belongs to the game itself.)

Arguments

Name: VARIABLE
Description: Specifies which global variable to modify gradually.
Type: GlobalVariable
Default: A

Name: DESTINATION
Description: The value that the global variable will eventually reach. The type of this value may be either a number or a vector, though the variable's existing value must be of the same type before the chase begins.
Type:

  • float
  • Vector Default: NUMBER

Name: RATE
Description: The amount of change that will happen to the variable's value each second.
Type: float
Default: NUMBER

Name: REEVALUATION
Description: Specifies which of this action's inputs will be continuously reevaluated. This action will keep asking for and using new values from reevaluated inputs.
Type: ChaseRateReeval
Default: DESTINATION AND RATE

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