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Ongoing - Each Player Last updated September 15, 2020

This event type continually checks for each player if its Conditions have become True, if so the actions will be executed for each player that satisfies the Conditions. An event of this type with no Conditions will trigger immediately on any player loading into the game at any time.

This is an Ongoing event. It will check if its Conditions have become True each server tick for the associated player. This means that if the Conditions were True the previous tick and are still True in the current tick, nothing will happen. At least one Condition needs to go back to False for it to become True again.

Arguments

  • Team - The team(s) checked by the event.
  • Player - The player(s) checked by the event based on slot number or hero.

Contextual Value

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