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Normalized Health Last updated July 06, 2020

Description

The current health of a player, including armor and shields, normalized between 0 and 1. (for example, 0 is no health, 0.5 is half health, 1 is full health, etc.)

Return

unsigned float

Arguments

Name: PLAYER
Description: The player whose normalized health to acquire.
Type: Player
Default: EVENT PLAYER

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