Description
Whether a player is using a specific communication type (such as emoting, using a voice line, etc.).
Return
bool
Arguments
Name: PLAYER
Description: The player whose communication status to check.
Type: Player
Default: EVENT PLAYERName: TYPE
Description: The type of communication to consider. The duration of emotes is exact, the duration of voice lines is assumed to be 4 seconds, and all other durations are assumed to be 2 seconds.
Type: Comms
Default: VOICE LINE UP