Five Nights At King's Row (MODIFIED) + 1 sources
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Five Nights at King's Row
All controls, description, etc go to here:
https://workshop.codes/4HNF8
- Please keep in mind that everything else goes to the credits in that mode. This is only a modified version of the said mode to simply make it more realistic & hopefully entertaining.
Discord server: https://discord.gg/UUtPkTTCSU
- Especially if you want to suggest anything else, or just want to see the updates!
There are over 15 animatronics in total.
All modifications of this mode which includes with categories to make it easier to understand:
- Balance changes (Animatronics):
- Animatronics' outlines are invisible TO the nightguard, making them more scarier.
- Animatronics's minimum attack power is based on its aggressiveness
- Animatronics gain more attack power as its aggression is increased
- Animatronics are unable to move or look around for a while (lessened as nights progresses & also based on its aggressiveness) if looked at by a camera
- Animatronics are also unable to move when being revealed to the nightguard through the door's light
- Animatronics has its own aggressive system determined by the nightguard's actions
- Animatronics' general way of attacking is different
- D.VA (Foxy the Pirate) has been reworked heavily
- Balance changes (Nightguard):
- Nightguard's actions will determine every and each animatronic's aggression seperately
- Nightguard has a small jumpscare every random intervals
- Nightguard's all UIs (including text, but not voice chat) has been disabled to make it more realistic
- Nightguard has a mask to use (Easter Egg)
- One more nightguard will come in if the amount of current animatronics being played is double compared to the said amount in OG FNAF (think abt it, double animatronics = double nightguards = double trouble)
- Balance changes (General)
- The team swap system is working properly & all players will now take a turn on being the nightguard
- The map setting has been changed to 'Night' only
- Cams are rotating a bit
- New animatronics:
Animatronics | Abilities |
---|---|
Ballora ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Audio-based only & just has to be in line of sight with a camera to charge power |
Nightmare Foxyㅤㅤㅤㅤㅤㅤㅤㅤㅤ | If full power, appear in the sewers & attack after a while if not noticed (slow power gain) |
Funtime Freddy ㅤㅤㅤㅤㅤㅤㅤㅤ | Creates auditory/visual halluincations |
Circus Baby ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Cannot attack but can communicate to nightguards through the handunit & monitor anyone else |
A-7000 Wargod ㅤㅤㅤㅤㅤㅤㅤㅤ | Has resistance to camera's effects |
Mangle ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Spider form (can climb on walls or ceilings) |
Withered Chica ㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Increased aggression |
Lefty ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Increases other animatronics' attack power gain within close proximity |
Nightmare Balloon Boy ㅤㅤㅤㅤㅤㅤ | Capable of disrupting the electric panel |
- Here is a list of heroes that are named after their animatronics, if you are curious to know:
Animatronics | Names | |
---|---|---|
D.VA ㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤ | Foxy the Pirate Fox | |
Ramattra ㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Nightmare Foxy | |
Junkratㅤㅤㅤㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Funtime Freddy | |
Mercy ㅤㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Springtrap | |
Winston ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤ | Circus Baby | |
Zenyattaㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤ | Ballora | |
Sombra ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ | Freddy Fazbear | |
Reaper ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Bonnie the Bunny | |
Ana ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ | A-7000 Wargod | |
Bastionㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Circus Baby | |
Widowmakerㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Mangle | |
Echoㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Withered Chica | |
Orisaㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Lefty | |
Sojourn ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Nightmare Balloon Boy | |
Soldier ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Chica the Chicken (Basic) |
TLDR; the game has been modified to be more realistic to original FNAF with additional animatronics.
- Mode Difficulty: 0/5/5/5/5/5/5/5/5/5/10/10/10/10/15/20 (Intermediate)
Any suggestions are appreciated, especially if it's to make it more realistic in respect to the FNAF style!
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.
Players |
1 - 12
Categories:
Survival
Maps:
King's Row
Created at:
Last updated:
Current version:
1.24
Share URL:
https://workshop.codes/ow-fnakr