PRISON ESCAPE [GFX] + 1 sources


Important Messages

Status: See Update Log v5.29


Head's up! Description is subject to change as new updates are applied!

PRISON ESCAPE [GFX] is an alternative version of PRISON ESCAPE [BASE]

This version focuses on making PRISON ESCAPE [BASE] challenging & cooperative! Not for the faint of heart!


Prisoners are placed on death row. Can you escape your fate? Escape prison with ALL heroes to finish the game.

Major Features

  • Difficulty is permanently set to Normal.
  • Create your own custom hero order. Who will be the next hero after Ana?
  • Can now play with a randomized hero order. There is also an option to guarantee bastion as the final hero in this mode.
  • Independent hero order. Each player has their own randomized hero order they must go through. Note: Players can leave the game and rejoin to acquire a NEW hero list.
  • Option to set when to start saving the progress of each player
  • New Backtracking feature. When a player dies a certain amount of times, the player will go back a certain amount of heroes.
  • Remove ring found in the spawn rooms that allows players to go back to any previous heroes.
  • Remove feature where if a player dies 20 times, the player gains an ultimate which will allow them to skip to the next hero.
  • More progress data such as death count and winner status will be saved.
  • Randomized Bastion targeting system.
  • Winners will now unlock 2 Endgame rings. The first resets their progress. The other allows winners to switch to a HELPING hero to assist other players.
  • Adds a new mode called Global Effects. Every certain amount of time an effect/event will take place which may either hinder players’ progress, help them, or both. Also the global effect may affect a single, some, none, or all players in the match. Global Effects are dependent on the amount of Players in the lobby! See Global Effects.
  • As a sub-feature for Global Effects, Bastions can also receive various upgrades.
  • Change Bastion positions. This feature includes 4 settings:
    • Original: The default positions of Bastion.
    • Random: Bastion positions are randomized every interval. Use the range bars to adjust the interval.
    • Random Once: Bastion positions are randomized only once.
    • On Escape: Bastion positions are randomized whenever a player escapes with a hero.
  • All skirmish maps (excluding Workshop maps) are now available! This includes Winter, Lunar New Years & Halloween themed maps.
  • Maps will now cycle when the required number of completions have been met.
  • Optionally, add a 7th Bastion to the map (if supported).
  • Safety mechanism to manage server resources. See Update Log: 5.23.1

Global Effects

*[Players:] indicate the amount of players in the game required before a global effect would be considered an option.

  • Lava Floor: Players will burn if they touch the ground. Players: 1+
  • Switcharoo: Players will switch locations with another player in the game. Players: 2+
  • Bastion Buff Upgrade: Bastion receives a buff. Players: 1+
    • Damage Boost: Bastions deal 50% more damage.
    • Ample Damage Boost: Bastions deal 75% more damage.
    • Projectile Speed: Increase projectile speed by 200%.
  • Communicate or Die: Use the communication wheel a certain amount of times or die. Hero voice line pitch will vary. Players: 1+
  • Emote or Die: Emote a certain amount of times or die. Players: 1+
  • NEW Drug Packs: All health packs will inflict a side effect on Players. Reach the exit or die to remove the side effect. Players, who die with side effects, will receive an extra backtrack death. (See Update 5.25). This effect is a toggle type. Players: 1+
  • Patrol Guards: One or more invincible patrols will spawn causing mayhem. Players: 2+
    • Roadhog
    • Winston
    • Reinhardt
    • Widowmaker
    • Hanzo
    • D.Va
  • I’m the Bomb: Some players will be assigned as bomb carriers however they will not be able to tell. Non-bomb carriers must distance themselves from bomb carriers or risk an explosion. Players: 2+
  • Passenger: Players will have their speed reduced to 50%. However if a player is nearby another player, their speed increases to 120%. Players: 3+
  • Hacked: Players will be unable to use their abilities. Players: 2+
  • Oof Teleport: Player(s) will be sent back to spawn. Oof! Players: 1+
  • NEW Bastion Drop: a bastion will spawn on top of a random player repeatedly. Players: 3+
  • Invincible: Players are invincible for a certain amount of time. Players: 1+
  • Personal Space: Some player want personal space. If you come near these players you will be pushed away! Players: 2+
  • Voice Line or Die: Use voice lines a certain amount of times or die! Hero voice line pitch will vary. Players: 1+
  • Deactivated Bastions: All Bastions are deactivated for a time. Players: 1+
  • Die with Me: When a player dies, nearby players will also die. So your death may cause a chain reaction. Yikes! Players: 2+
  • More Health: All players receive a temporary max health increase! Players: 1+
  • Medusa: Some players are Medusa's servants. Look at them and you will turn to stone. Players: 2+
  • Friendly Ghosts: All players will be invisible and have the ability to phase through walls. Players: 2+
  • Sleepy TBags: TBag sleeping players to wake them & receive a temporary movement speed buff. Players: 3+
  • Piggyback: Some players will become Carriers. The Carrier can carry another player and take them anywhere. Carriers can release a rider by going to spawn or reaching the end goal. Players: 2+
  • Guardian Angel: Some players are assigned a guardian angel. If the player dies, the guardian angel takes the blow instead. Players: 2+
  • Wingman: Stay close to your wingman or risk going back to spawn. Death affects both wingman & player. Players: 2+
  • Staring Contest: Players will alternate staring at other players. Players: 3+
  • World Tag: A single player is chosen as a Tagger. The Tagger must tag a UNIQUE player (a player that has not been tagged before). The player that was tagged will now become the new Tagger. This cycle continues until the required tag count has been reached. Penalty: Players will be demoted if backtracking is enabled, otherwise death will occur instead. Players: 3+
  • Leap Frog: Players' jump high and fall slower than normal. Players: 1+
  • Bugs: Some players will become tiny. Be careful where you walk, tiny players can be squished by larger players. Players: 1+
  • President: The exit is closed! A player is chosen as the President. The Bodyguards must protect & guide the President to the exit! If the President dies, everyone will too! Players: 3+
  • Extreme Pong: Players must take turns hitting the ball whenever it targets them. Don't let it get too close! Players: 2+
  • I'm Lagging: Players will experience a laggy imitation. With each lag spike, they will also gain a few seconds of invincibility. Players: 1+
  • Group Up: Players will teleport a randomly chosen player's position. Players: 3+
  • I Need Healing: Self-healing, provided by the game, is disabled. This effect is a toggle type Players: 1+
  • Bastion Bullet Upgrade: Bastion will receive a bullet upgrade changing its behavior in some way. This effect is a toggle type. Only 1 is active at a time! Players: 1+
    • Warp Bullets: Bastion bullets will teleport a player in a random location from their death. Or directly back to spawn. Also, Mercy's presence prevents warping from occurring! Thanks Mercy!
    • Flame Bullets: Bastion bullets deals no damage, however players will be burned instead.
    • Knockback Bullets: Bastion bullets will deal reduced damage, while also knocking back players.
    • Tank Shells: Bastion transforms into a tank causing heavy damage.
      • Flame Shells: Players hit by a shell will receive raw damage and be heavily burned.
      • Knockback Shells: Shells cause heavy knockback.
      • Knockdown Shells: Players have a chance of being knocked down if hit by a shell.
      • Shock Shells: Same as Shock Bullets
    • Concussion Bullets: Bastion bullets have a chance to stun for a brief period of time.
    • Shock Bullets: Bastions deal shock damage to nearby players of the targeted player.
  • Blood Sacrifice: The incremental value for backtracking will change. This means when a player dies (assuming backtracking is enabled) instead of the backtrack deaths increasing by 1, it will increase by 2. This effect is a toggle type. Players: 1+
  • Bastion Extra Upgrade: Bastion will receive an extra upgrade. This effect is a toggle type. Only 1 is active at a time! Players: 1+
    • Camo: Bastions will become invisible when not shooting.
    • Bastion Jr.: Bastion will become smaller than usual.
    • Bastion Sr.: Bastion will become bigger than usual.
    • Shining Armor: Bastions' new armor will cause temporary blindness.
  • Lockdown: The exit is locked! Players must find the key and re-open the exit. Note: the key will move to a new destination if players wait long enough. So hurry! Players: 3+
  • Warped Slo-mo: The game's speed will alternate repeatedly. Players: 1+
  • Spotlight: Players must avoid the spotlight or risk being teleported to a Bastion! Players: 3+
  • Strong Winds: Players will be blown by a strong wind. Players: 1+
  • Wacky Camera: The camera view will change. Players: 1+
    • 3rd-Person View
    • Top-Down View
    • Selfie View
    • Cinematic View
  • Space Propulsion: Zero gravity! Players must propel themselves in a space-like environment. Players: 1+
  • Reveal: Widowmaker will reveal Bastions' location. Players: 1+
  • One-For-All: Players randomly take turns controlling one body. If the body dies or reaches the end, it affects everyone. Players: 3+
  • Forward March: Players move forward quickly without stopping. Emotes are not allowed here! Players: 1+
  • Growth Spurt: Some players are bigger with the ability to phase through walls. Be careful not to squish smaller players! Players: 1+
  • Kill Sphere: Avoid the expanding sphere! Players: 1+
  • Boop: All players get booped! Players: 1+
  • NEW Trap Zones: Traps are placed around the map. Avoid them if you can! This effect is a toggle type. Players: 1+
    • Toxic Clouds: Poison gas is present!
    • Blue Hole: Avoid the blue hole or you will be sucked in for eternity!
    • Rooted: An invisible trap that prevents movement including ability based ones.
    • Pitfall: Avoid the pitfall or fall to your death!
    • Spring: An invisible trap that knocks Players in the air in various directions.
    • Lazer Field: Avoid being hit by the lazers beams!
    • Nullify Zone: Prevent Player from using any abilities
  • Rigged Lottery: Place a bet at one of the zones found throughout the map. When the timer ends, you may have a chance to earn a FREE PROMOTION. Possible Earnings: Hero Promotion, Hero Demotion (Based on backtrack setting), or Nothing... Players: 1+

7th Bastion

These maps currently support the 7th Bastion:

  • Hollywood (Halloween) ALWAYS
  • Blizzard World (Winter) ALWAYS
  • Horizon Lunar Colony
  • Eichenwalde
  • Dorado
  • Route 66
  • Junkertown
  • Rialto
  • Watchpoint: Gibraltar
  • Volskaya Industries
  • Havana

Helping Hero List

Community Contribution

If you have an idea for a new Global Effect, please write them in the comments. Be sure provide a name for it as the Global Effect may be added to the game mode.

Or if you see me around, let me know what you think!

Credits/Thank You

Original version made by: WOBBLYOW#2981, NOTBANANA#21520 and PIRATEBOOT#2133

Bastion Escape 2 made by EfeDursun125#2815.

PRISON ESCAPE [GFX] & PRISON ESCAPE [BASE] made by LofiMusic#1110.


This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.

Players | 1 - 9
Categories: Parkour, Survival
Heroes: D.va, Orisa, Reinhardt, Roadhog, Sigma, and 27 more...
Created at:
Last updated:
Current version: 5.29


Reload + Jump + Interact
Go Back to Spawn Room
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Go Back to Spawn Room
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Go Back to Spawn Room
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Go Back to Spawn Room
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Go Back to Spawn Room



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