Mercy AI + 2 sources
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This Is An Updated Version Of 6VSCE Mercy AI That i Made In 2022 However I Didn't Want To Override It So I Made A New Code, It Also Doesn't Contain Any Of The Content From The Original Despite Having More Or Less The Same Features, I Added It As A Fork Incase You Wanna Check Out The Old Version
Can Target Both Enemy's And Friendly's
Pulls Out Pistol And Starts Shooting If No Friendly Nearby
Pulls Out Staff To Heal Hurt Friendly's
Pulls Out Staff To Boost Friendly's (If No Hurt Friendly's Exist)
(Has Simple Yet Smart Beam Tracking)
Uses Guardian Angel If Either Targeted Friendly 12 Meters Or More Away Or Targeted Friendly 4 Meters Or More Above Mercy, After Using Fly Upwards (With Crouch)
Uses Guardian Angel If Dead Friendly Spotted
Uses Resurrect If Within 12 Meters Of Dead Friendly
(Fun Fact You Cant Resurrect During Setup)
Uses Valkyrie If 3 Or More Hurt Friendly's Nearby
Can Path Over Gaps And Verticality During Valkyrie
Starts Gliding If In Air And Enemy Visible Or If Targeted Friendly In Air
Starts Gliding And Says Need Help If Falling Off Map
(Can Give False Alarms)
Boost And Resurrect Priority Based On Hero, There Is Also A Multiplier In The Workshop Settings
For The Strength Of The Priority
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.
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