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Note for testers
This gamemode was tested by AirLight and BattleTag, thank yall for the suggestions and supporting the game!

Note for modders
Modding this game is allowed, as long as you give credit to this game.
Modding this game is pretty hard, and I most likely will not make a file explaining every single detail.

Elite Wipeout

(This game is currently discontinued. I do not plan to make any more updates to this game)
This gamemode is a difficult endless brawl that has 5 enemies currently:

Your Objective

The objective of winning this game is to get more points than the enemy. The main objective is to survive as long as you can.

Hero Abilities

Roadhog Hook of Healing (Ability 1): Heals 300 hp when you hook an enemy

Roadhog Toxic Gas (Ability 2): Releases a gas that deals 255 damage to enemies when used. When it is cancles, enemies will take damage faster.

Sigma Fly (Jump): You can fly. This ability ignores all statuses.

Orisa Fortify (Ability 1): Give armor to you and your teammates.

Reaper Fly (Ability 1): You will fly when this ability is used.

Roadhog 100% Whole Hog (Ultimate): You receive 250% damage, health, speed, and jump height.

Bastion Sentry Mode Eject (Jump): When you are in your alternate form, you will quickly exit sentry mode and lauched in the opposite direction you are facing. When used, you'll be stunned and hacked for a few seconds.

Enemies

Finisher Pharah, Class Assist: This enemy has low health but is very strong in large groups, I recommend on higher difficulties to take them on one by one

Destroyer Pharah, Class Destroyer: This enemy has about double the health of a security guard and is weaker in the open. This enemy is also stronger in large groups.

Devaslator Pharah, Class Destroyer: The Devaslator (Miniboss) starts with low health and does high damage up close. The Devaslator can kill the entire team very easily if you're not careful.

Shield Breaker / Obstructor Reaper, Class Penetrator: When up close, she is very powerful. She will try knock you down or knock you off the edge. She will also destroy any shields or armor instantly. At least she has low health.

Camilla's Detenator Mercy, Class Penetrator: When up close, you'll die easily in two hits. The explosion ingores shields and armor.

Blade Genji, Boss Class Ninja: This boss is exactly like Genji. The Boss has 2200 Hp and is hard to hit.

Terminator Bastion, Boss Class Annihilator: This boss tries to be sneaky and can kill your entire team if you're not careful.

Resurructer Moira, Class Respawn Point: Respawn point, duh.

Replicator Echo, Class Clone: Clones one of his/her teammates.

Null, Class Null: It can be many or one. It is in some words of similar meaning. It is also the name for an unknown entity.

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Enemy Perks

Revenge Reaper, Class Necromancy: This perk will revive any dead enemies every 10 to 20 seconds.

Boo Sombra, Class Invisibility: This perk hides enemies until a player is close enough an the enemy.

Glass Cannon Bastion, Class Penetrator: All enemies take 150% damage and deal 150% damage.

Extra Shields Reinhardt, Class Protection: Extra shields are added to every enemy.

Ghost Sombra, Class Invisibility: All enemies are invisible until a player is far away an the enemy. - Replacement for Ghost

Ghost & Boo Sombra, Class Invisibility: These perks combined makes every enemy that is close, but not to close to a player, invisible.

Half Health Ana, Class Damage Modifier: This perk gives the enemy 200% damage recieved.

Special and Secret Enemy Perks

Burn, in the Fires of Hell Ashe, Class Score Modifier: Adds score to the enemy them slowly, the longer you deal no damage, the faster the enemy team gains score. (This perk can't be removed and is never shown.)

Wipeouts' Awakening Moira, Class Difficulty Modifier: This perk amps the difficulty, and upgrades the Devaslator.

Infected Reaper, Phase 2: Activates Immortal Phase 2.

Tormenter Reaper, Class Difficulty Modifier: Obstructors do very low knockback on the hardest difficulty.

Team Perks

400+ Shields Symmetra, Class Health Add-on: This perk gives you 400 shields, duh.

Stronger Shields Orisa, Class Protection: This perk makes your shields harder to destroy for the Shield Breaker.

Stronger Armor Reinhardt, Class Protection: This perk makes your armor harder to destroy for the Shield Breaker and your armor gives you 50% damage resistance.

Faster Regen Mercy, Class Regen: Faster Regen?

Revenge Reaper, Class Curse: Stuns the enemy team for two seconds.

Iron Heavy Orisa, Class Protection: Orisa's Overwatch fortify, but it last forever and you can't be knocked back by a Shield Breaker.

Defence Breaker Reaper, Class Penetrator: Breaks enemies' shields and armor instantly.

Stun Damage , Class Penetrator: Stuns enemies you deal damage to.

Tips

  • The number on the left of the objective text is the number of players alive
  • The number on the right of the objective text is the number of enemies alive
  • Your revives are limited
  • Be smart with your revives
  • Self-revives cost two revives

Complaints and Suggestions

If you have a complaint or a suggestion, just comment.

Downfall II Engine

I was going to make a sequel to this mode, but unfortunately due to limitations, I could not finish this game. It was going to have a lot of cool content like secrets, new enemies, and other stuff. So, I decided to publish the source code for anybody to use as long as credit is given. You can find the source files here or you can play this unfinished mode using the code "05MRJ"

FAQ

How did you created the Perk display text on console?

I copied the return from another game called "Fishing," (I got the "\r\n" from one of the Inventory rules.) Then made a new rule and created lots of new global variables. Next, I called the last global variable, "Return." Lastly, I set the global var to the player var with the, "\r\n," and pasted it to my game! And blah blah blah blah, no one cares.

What difficulty should I play when it is my first time.

For the first time playing this, I recommend playing on Decent Troopers. Not the hardest difficulty

I am a really good player and I died on the hardest difficulty

"Press X to doubt that you are a good player." - It's a joke!

Will you create an engine for this game?

I'm thinking of creating an engine for modders, but I don't think I ever will make an engine.

Is this game fully customizable?

Yes, it is. You can easily create new enemies, dialog, objectives, custom waves, and more!

Tiky Joke

STOP RIGHT THERE CRIMINAL SCUM!

Players | 1 - 4
Categories: PvE
Heroes: D.va, Doomfist, Orisa, Reinhardt, Roadhog, and 27 more...
Maps: Paris
Created at:
Last updated:
Current version: 0.1.0

Controls

Reload + Revenge
Stuns the enemy team for two seconds when dead
Interact
Revive an alie
Interact + Two Revives
Self-revive
Secondary Fire + Perk Shop
Scroll up
Primary Fire + Perk Shop
Scroll Down
Reload + Perk Shop
Buy a perk
+ Revenge
Stuns the enemy team for two seconds when dead
Revive an alie
+ Two Revives
Self-revive
+ Perk Shop
Scroll up
+ Perk Shop
Scroll Down
+ Perk Shop
Buy a perk
+ Revenge
Stuns the enemy team for two seconds when dead
Revive an alie
+ Two Revives
Self-revive
+ Perk Shop
Scroll up
+ Perk Shop
Scroll Down
+ Perk Shop
Buy a perk
+ Revenge
Stuns the enemy team for two seconds when dead
Revive an alie
+ Two Revives
Self-revive
+ Perk Shop
Scroll up
+ Perk Shop
Scroll Down
+ Perk Shop
Buy a perk
+ Revenge
Stuns the enemy team for two seconds when dead
Revive an alie
+ Two Revives
Self-revive
+ Perk Shop
Scroll up
+ Perk Shop
Scroll Down
+ Perk Shop
Buy a perk

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