Downfall: Elite Wipeout
Note for testers
This gamemode was tested by AirLight and BattleTag, thank yall for the suggestions and supporting the game!
Note for modders
Modding this game is allowed, as long as you give credit to this game.
Modding this game is pretty hard, and I most likely will not make a file explaining every single detail.
After fighting in a long war between humans and aliens, Circle finally gets a break. Circle goes to sleep in his house to wake up on the floor in a dark hallway. You walk down the hallway. In the hallway, there are pictures of his entire life. However, one of the pictures was off. One of those pictures had something he had never done. In the photo, Circle was carelessly killing innocent people. He are frightened by the picture and starts running. Suddenly, the floor turns to ashes, and Circle fall into a room with six dead trees. He finds a black goop on the floor. The goop comes at him. After a few seconds, Circle is covered in the black goop and is smiling with his bloody mouth. 2 years later, you find the cursed hallway and explore it. At the end of the hallway, a door leads to the room with the six trees. Before walking in, you suit up and arm yourself with weapons. You knew the nightmare had just begun.
This gamemode is a difficult endless brawl that has 5 enemies currently:
The objective of winning this game is to get more points than the enemy. The main objective is to survive as long as you can.
Hook of Healing (Ability 1): Heals 300 hp when you hook an enemy
Toxic Gas (Ability 2): Releases a gas that deals 255 damage to enemies when used. When it is cancles, enemies will take damage faster.
Fly (Jump): You can fly. This ability ignores all statuses.
Fortify (Ability 1): Give armor to you and your teammates.
Fly (Ability 1): You will fly when this ability is used.
100% Whole Hog (Ultimate): You receive 250% damage, health, speed, and jump height.
Sentry Mode Eject (Jump): When you are in your alternate form, you will quickly exit sentry mode and lauched in the opposite direction you are facing. When used, you'll be stunned and hacked for a few seconds.
Finisher , Class Assist: This enemy has low health but is very strong in large groups, I recommend on higher difficulties to take them on one by one
Destroyer , Class Destroyer: This enemy has about double the health of a security guard and is weaker in the open. This enemy is also stronger in large groups.
Devaslator , Class Destroyer: The Devaslator (Miniboss) starts with low health and does high damage up close. The Devaslator can kill the entire team very easily if you're not careful.
Sentinel , Class Assist: The Sentinel is a flying machine that can only be shot in the head. This enemy can stun enemies with it's beam and will make you're team sitting ducks.
Shield Breaker / Obstructor , Class Penetrator: When up close, she is very powerful. She will try knock you down or knock you off the edge. She will also destroy any shields or armor instantly. At least she has low health.
Camilla's Detenator , Class Penetrator: When up close, you'll die easily in two hits. The explosion ingores shields and armor.
Blade , Boss Class Ninja: This boss is exactly like Genji. The Boss has 2200 Hp and is hard to hit.
Terminator , Boss Class Annihilator: This boss tries to be sneaky and can kill your entire team if you're not careful.
Resurructer , Class Respawn Point: Respawn point, duh.
Replicator , Class Clone: Clones one of his/her teammates.
Immortal, Boss Class Annihilator: The one who started it all. He is the most powerful and worst possible being in exsitance. He will murder without regret, torture other creature, and will bully others carelessly.
The Seeker, Boss Class Annihilator: You won't escape from The Thing. It is unkillable and insta-kills. It only shows it's face when it's angry or wants revenge.
Revenge , Class Necromancy: This perk will revive any dead enemies every 10 to 20 seconds.
Boo , Class Invisibility: This perk hides enemies until a player is close enough an the enemy.
Glass Cannon , Class Penetrator: All enemies take 150% damage and deal 150% damage.
Extra Shields , Class Protection: Extra shields are added to every enemy.
Ghost , Class Invisibility: All enemies are invisible until a player is far away an the enemy. - Replacement for Ghost
Ghost & Boo , Class Invisibility: These perks combined makes every enemy that is close, but not to close to a player, invisible.
Half Health , Class Damage Modifier: This perk gives the enemy 200% damage recieved.
Special and Secret Enemy Perks
Burn, in the Fires of Hell , Class Score Modifier: Adds score to the enemy them slowly, the longer you deal no damage, the faster the enemy team gains score. (This perk can't be removed and is never shown.)
Wipeouts' Awakening , Class Difficulty Modifier: This perk amps the difficulty, and upgrades the Devaslator.
Infected , Phase 2: Activates Immortal Phase 2.
Tormenter , Class Difficulty Modifier: Playing on the hardest difficulty makes Obstructors do very low knockback.
400+ Shields , Class Health Add-on: This perk gives you 400 shields, duh.
Stronger Shields , Class Protection: This perk makes your shields harder to destroy for the Shield Breaker.
Stronger Armor , Class Protection: This perk makes your armor harder to destroy for the Shield Breaker and your armor gives you 50% damage resistance.
Faster Regen , Class Regen: Faster Regen?
Revenge , Class Curse: Stuns the enemy team for two seconds.
Iron Heavy , Class Protection: Orisa's Overwatch fortify, but it last forever and you can't be knocked back by a Shield Breaker.
Defence Breaker , Class Penetrator: Breaks enemies' shields and armor instantly.
Stun Damage , Class Penetrator: Stuns enemies you deal damage to.
- The number on the left of the objective text is the number of players alive
- The number on the right of the objective text is the number of enemies alive
- Your revives are limited
- Be smart with your revives
- Self-revives cost two revives
Plans for the Future
- You'll be able to buy perks for yourself or your team
- More enemies
- More backstory and dialog
- More hero abilities
- More Maps
Complaints and Suggestions
If you have a complaint or a suggestion, just comment.
If you got a high score (team score,) you can leave your score in the comments. Please be honest
Example 1 Solo: 20000 points - Wase 16
Example 2 Team: 30000 points - Wave 24
UnfairDev Solo: around 15000 points - Wave 10
Note Don't take any of these messages seriously. These messages were meant to spook, not offend.