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Partner Puzzles (Busan)

ZFMQP

General Information

This is edition 3 of the Partner Puzzles series, if you haven't yet I recommend you try the first two versions before doing this one as certain elements require assumed knowledge of game mechanics from the previous versions.

You and a friend must work together to find your way to the exit (the green vortex effect) in order to complete a challenge. Challenges are intended to be cryptic in nature and expect players to determine what to do in order to proceed. The gamemode will start once both players have spawned in.

NOTE

  • DO NOT HOST PUBLICALLY! This mode does not support players leaving/joining midgame and will break some things if this occurs
  • This gamemode is designed specifically for two players! DO NOT ADD MORE

Recovering Lost Progress

Check the Workshop Settings tab and input the challenge number and mystery orb count you were up to.

Feature Updates

This version brings a few new additions:

Score!

Earn score by completing challenges or finding mystery orbs. The faster you are, the higher the score. Your score is evaluated at the end and you are given a rank depending on how well you did

Time

The match timer now tracks how long you've been playing. It even tracks hours!

Known Issues

  • None at this time

Other

If you find a bug, want to provide feedback or see what's upcoming next for the Partner Puzzles series check out my discord! Link here.

Other Codes part of Partner Puzzles Series

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Update Log (5)

General Updates

  • Forced the spawn room to be at Meka Base
  • Streamlined progress recovery

Bug Fixes

  • Fixed a bug where the big message would not be displayed for challenge 1
This code is over 6 months old. This might mean the code has expired and will no longer function.
ZFMQP

Bug Fixes

  • Fixed a mistake caused by previous patch resulting in a softlock on challenge 13 if a player touched the blue orb before certain criteria was met
This code is over 6 months old. This might mean the code has expired and will no longer function.
ZFMQP

Bug Fixes

Fixed an oversight allowing players to connect the blue orb prematurely resulting in a softlock on challenge 13

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