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🎮 OWWare - WarioWare Microgaming! [⚡13 Languages Supported]

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Other Language Native Name Import Code Translators Post
Korean 한국어 KR33F • 치유가필요합니다#3384
• STR1K2r#3526
초록망치
Simplified Chinese 简体中文 13NN4 • Zesty#51453 (CN Server)
• Bonkorn#1122
熔火工坊
(国服代码:B5W4M)
Traditional Chinese 繁體中文 TT352 • Nitori#4704
• Bonkorn#1122
Japanese 日本語 AZAZ1 • YakinikuCat#1542 Twitter - YakinikuCat
French Français 29YNN • SylClemX#2164
• Zezombye#2627
German Deutsch ZEKDE • Levtos#2833
Spain Spanish Español de España NN36M • Scres#21692
Mexico Spanish Español de Mexico Translation Needed
Russian Русский Translation Needed vk «Вконтакте» - OverFire
Portuguese Português DDJTV • System3#1333
Italian Italiano Translation Needed
Polish Polski Translation Needed

OWWare - WarioWare Microgaming!

Current Version: v1.83.0

  • Last Updated: 20/09/26
  • 67 microgames & 16 boss stages & 6 special modes are included in this version.
  • This game is currently in development which will receive updates frequently, be sure to always use the latest version for the best experience by using the import code → YZNNN ← !
  • Discussions/Suggestions/Bug Report for this project at
  • https://discord.gg/95AVMPN

OWWare - WarioWare Microgaming!
OWWare is a custom game that emulates the gameplay style of the WarioWare game series on Nintendo consoles.

  • Fast-paced microgames will play.
  • Follow the instructions to win a score!
  • A boss stage will play after every 5 microgames are played.
  • Each boss stage lasts for 30 seconds & awards 3 score if won.
  • A special mode will play after every 2 matches are completed & lasts for the entire match.
  • Most score wins on match end!

Inspired by one of the popular community gamemodes in Team Fortress 2 called TF2Ware.

Microgames:

No. Title Description Other Notes Whose Idea
or Reference
01 Don't move Players must not move at all. from TF2Ware
02 Don't stop running Players must keep moving without slowing down. Bumping to an enemy could lead to fail. from TF2Ware
03 Kill an Enemy Players must kill an enemy. from TF2Ware
04 Don't hurt an Enemy Players must not hurt an enemy. roxyLalonde
05 Simon says: Move Players must move once. from TF2Ware
06 Someone says: Move Part of Simon says. Players must not move at all. from TF2Ware
07 Get on a Platform Only 2 platforms are remained in corner.
Players must go to a platform at the corners and stay on it.
from TF2Ware
08 Get on the Platform Only the center platform is remained.
Players must go to the platform at the center and stay on it.
from TF2Ware
09
Kill an enemy
Players must kill an enemy. All abilities available from TF2Ware
10
Don't hurt an enemy
Players must not hurt an enemy. All abilities available roxyLalonde
11
Touch the Sky
Players must perform jumps by using Concussion Mine to reach the required height. No cooldown for Concussion Mine from TF2Ware
12
Knock off an Enemy
Players must knock off an enemy out of sphere by using Soundwave. Soundwave cooldown: 0.8 sec Airblast from TF2Ware
13
Sumo Wrestling
Players must push an enemy out of sphere by using body. from Mario Party by Phasmite
14
Avoid the Kamikaze(s)
2 Junkrat(s) are spawned and runs towards to a random player.
Players must stay away from the Junkrat(s) to avoid getting killed.
from TF2Ware
15
1 dash 1 kill
Players must kill an enemy by using Swift Strike. Swift Strike cooldown: 1.6 sec (No reset on kill) from Overwatch Community Servers
16 Goomba Stomp 2 Roadhog(s) are spawned and runs around randomly on the map.
Players must jump on a Roadhog's head.
from TF2Ware
17 Emote to Kill Players must emote to kill an enemy within their green ring. Emote to kill by Bonkorn
18 Enter a Door 3 doors (labelled A, B, and C) are appeared on the map.
Players must enter one of the doors hoping it's the correct one to win.
from TF2Ware
19 What is the Color? A text with non-respective text written and text color appears.
4 answer spheres will appear, pressing primary fire on it will answer it.
Players must answer with the color of the text.
Type the Color from TF2Ware
20 What is the Text? A text with non-respective text written and text color appears.
4 answer spheres will appear, pressing primary fire on it will answer it.
Players must answer with the word of the text.
Type the Word from TF2Ware
21 Avoid bombs from Sky Bombs are being dropped from above by Junkrat(s).
Players must avoid getting killed by the bomb.
Avoid the bombs from TF2Ware
22 Reach the End 2 deadly moving beams are obstructing the way to the end.
Players must reach the end through the hazard of beams.
Get to the end from TF2Ware
23
Dogfight
Players start gliding in the sky.
Players must kill an enemy by using Primary Fire, one shot one kill.
Hikamao
24
Bubble Golf
Players must leap and drop the Barrier Projector to the center. Players blocking D.Va's nuke as seen in clips
25
Touch the Star
A star is appeared and placed randomly in the air.
Players must reach the star by by using Booster.
Indirect Reference to Overwatch Animated Short "Shooting Star”
26
Hack to Kill
Players must kill an enemy by by using Hack. All abilities available
No cooldown for Hack
Hack to Kill by TehFoot
27
10 Hooks 1 UFO
A light shaft appears on the center.
Players kill an enemy by hooking them to the light shaft.
Being on the light shaft will send you to death.
Chain Hook cooldown: 1.6 sec 12 Hooks 1 Hole by Block
28 Hit the Ball 2 Wrecking Balls(s) are spawned and runs around randomly on the map.
Players must hit one of the Wrecking Ball(s).
Catch the Cubes from TF2Ware
29
Duplicate the Hero
2 random heroes are spawned and runs around randomly on the map.
Players must find and duplicate the prompted hero.
HyperReaper
30
Rock War
Players must kill an enemy by using Accretion. Accretion cooldown: 0.5 sec HyperReaper
31 Crouch to Kill Players must crouch to kill an enemy within their green ring.
32
Nap Time
Players must put an enemy that is awake to sleep by using Sleep Dart. No cooldown for Sleep Dart HyperReaper
33
Blink to Kill
Players must kill an enemy by using Blink through them. Blink cooldown: 1.2 sec Flash from Overwatch 2 Talents Fight by Bonkorn
34 Avoid the Dragons 2 Hanzo(s) will unleash their Dragonstrike from random directions.
Players must stay away from the Dragonstrike(s).
HyperReaper & Hanzo's Illusory Dragonstrike from Hanamura Dungeon by Pug
35 Russian Roulette 6 spheres appear on center of the map.
Players must stay under one of the spheres.
A random sphere will be selected as death and kill anyone in that sphere.
36
Freeze an Enemy
Players must freeze an enemy that is not frozen by using primary fire. HyperReaper
37 Take Cover A D.Va will self-destruct on the center of the map while a Reinhardt will have his Barrier Shield show up in front of the D.Va's mech that is about to explode.
Players must stay behind the Reinhardt's shield to survive the explosion.
HyperReaper
38
Translocator Golf
Players cannot move and must reach the goal by using Translocator. Translocator cooldown: 1.8 sec HyperReaper
39
Steal a Crown
Each crown will appear on a random location of the map.
The more players in the game, the more crowns are appeared.
Players must touch one of the crowns and it will disappear.
Blink cooldown: 1.2 sec TechnicalPichu & Steal the Crown by KelvaR
40
Skip the Laser
A red laser beam will appear and moves toward the players on a height that cannot be simply jumped over.
Players must jump over the laser with increased jump height by using Helix Rockets.
Helix Rockets cooldown: 1.5 sec reets
41
Fire in the hole
Players must kill an enemy by using Dynamite. Dynamite cooldown: 1.2 sec HyperReaper
42
Shoot the Imposter
All both players and bots are switched to McCree.
Players must shoot the bot and not the player.
HyperReaper
43 Social Distancing Players must stay away from each other for 5 meters or more. Coronavirus (COVID-19) Prevention
44 Red Light Players must reach the end but must not move when light turns red.
Red light will occur once randomly within 2 ~ 3.5 seconds of the game for a second.
HyperReaper
45
MUDA MUDA MUDA!
Players' melee attack speed is 10 times faster and must kill an enemy by using Melee. The World from Jojo's Bizarre Adventure
46
Dogfight
Players start hovering upwards in the sky.
Players must kill an enemy by using Primary Fire, one shot one kill.
Hikamao
47
Avoid the Earthshatter
Players start crouching in front of a Reinhardt that is about to use Earthshatter randomly within 2.5 ~ 4 seconds after the game has started. Players must jump high by using Exo Boots to avoid getting hit. However, players cannot jump until the Reinhardt started Earthshatter. Pressing Jump key before Earthshatter started will incur a 500ms delay penalty before Jump becomes available. HyperReaper
48
Not the High Noon
Players must use deflect against the McCree to avoid getting hit by the shots. There won't be a clear hint but a clock display for players to self-explanation, shots are fired at 12:00. Deflect cooldown: 1 sec
Deflect duration: 1.5 sec
HyperReaper
49
Get Healed
8 spheres are appeared on the map, each sphere has a random hero icon on it, up to 2 healer heroes (Soldier: 76 is also a healer). Players must go to a sphere that has healer icon on it to receive healing. HyperReaper & "Genji I Need Healing" Meme
50
Pick a Prize
3 prizes (labelled A, B, and C) are appeared on the map.
Each prize contains a random score between 0 and 2.
Players must enter one of the prizes.
HyperReaper
51
Land on the Platform
Players start gliding in the sky.
Players must land on the moving platform.
HyperReaper
52
The Floor is Lava
Lava rises over time. 2 Mei(s) has their Ice Wall placed somewhere on the map. Players must climb to a Mei's Ice Wall to avoid contact with the lava. HyperReaper & Lava Rising by ScroogeD (Uploaded by mitsiee)
53
Sniper War
Players must kill an enemy by using scoped shots.
54
Offensive Matrix
Players start with fully charged ultimate & must kill an enemy by using Primary Fire, optional damage boost is available from Amplification Matrix.
55
Hammer Down!
Players start with fully charged ultimate & must kill an enemy by using Earthshatter, one strike one kill.
Earthshatter can be used again after 1.5 seconds after using it.
Barrier Field shield optional.
56
Raging Sumo
Players start with ultimate casted & must knock off an enemy out of sphere.
57
竜神の剣を喰らえ!
Players start with ultimate casted & must kill an enemy by using Dragonblade/Swift Strike.
58
World of Tanks
Players start with ultimate casted & must kill an enemy by using primary fire. World of Tanks from Island Party - Heroes Minigames by Jokaes
59 Melting em' down! Players start with ultimate casted & must kill an enemy by using Molten Core.
60 Pop Quiz A random question will be shown.
2 answer spheres "Yes" & "No" will be appear.
Players must answer the question correctly.
HyperReaper
61

King of the Hill
Players must go to the platform at the center and stay on it.
Players may knock away other players by using Soundwave.
Soundwave cooldown: 0.8 sec HyperReaper
62

Track the Ball
Players must keep aiming at the Wrecking Ball that is moving around randomly. HyperReaper
63
Bomb Tag
The player with most score will be chosen as the "Bomb Holder" on start.
Timer for bomb before it explodes is shown.
The "Bomb Holder" must hit someone else to pass the bomb.
Players must stay away from the bomb before it explodes.
Combat Roll cooldown: 2 sec HyperReaper
64
Quick on the Draw
Players start with ultimate casted & kill an enemy by using Deadeye, but must draw at 12:00 otherwise the player will be killed. HyperReaper
65
Peek-a-boo
Players must kill an enemy by using the end of the Fade. Fade cooldown: 0.9 sec
66
Soundshatter
Players must deploy Sound Barrier to kill an enemy around them.
Sound Barrier can be used again after 1 second after using it.
67
Tiny Battlefield
Players are scaled into small ones and must kill an enemy. Infinite ammo for weapon Zezombye

Boss Stages:

No. Title Description Other Notes Whose Idea
or Reference
01 Jumping Rope Players start with 5 lives.
Getting hit by the rope will lose a life.
Players must jump over the rope to survive.
Jump the Rope from TF2Ware
02 Avoid the Trains 2 Reinhardt(s) are spawned on random side of the map and charges repeatedly.
Players must avoid getting bumped by the Reinhardt(s) to survive.
Avoid the trains from TF2Ware & Raging Thomas the Train by rangddang
03 Go to the Color 8 colored spheres are appeared on the map.
Players have 3 seconds to go to the prompted color before they gets kills.
Players must keep going to the correct color to survive.
Colour Dance by TehFoot
04
Target Practice
2 Soldier: 76(s) are spawned and runs around randomly on the map.
Players start with 5 lives, losing 1 life every 2 sec.
Players must hit the Soldier: 76(s) to restore a life to survive.
Max ammo for weapon: 4
05
Dropper
Players start gliding in the sky.
Players must avoid the red spheres to survive.
Shiibe
06
Dodgeball
A homing Zenyatta along with colored sphere, together as "The Ball" will spawn and start by target the player with most score.
Speed of the ball increases by 1 each time it gets deflected, up to 5.
The targeted player must avoid the ball by using Swift Strike or Deflect to bounce back the ball to survive.
Players deflected the ball will send the ball to the closest player to their crosshair.
However, players using Swift Strike against the ball will be stunned for a second.
Swift Strike cooldown: 1.6 sec
Deflect cooldown: 0.8 sec
Deflect duration: 0.5 sec
Genji Dodgeball by Mazawrath & Sparta from Island Party - Heroes Minigames by Jokaes
07
Hot Potato
Players start with 5 lives, losing 1 live per second as the "Hot Potato Holder".
The player with most score will be chosen as the "Hot Potato Holder" on start.
The "Hot Potato Holder" must pass the Hot Potato to another player by hitting them to survive.
Combat Roll cooldown: 2 sec McCree's Hot Potato by KevlaR
08
Spleef
Entire floor is covered with blue platforms, players may use their weapon or Whip Shot to turn the platforms to red.
Players standing on red platforms will suffer a serious burn at 150 dmg/s.
Players must avoid standing on red platforms as much as possible to survive.
Whip Shot cooldown: 3 sec
Shield Bash cooldown: 3.5 sec
Spleef in the Chamber by Bonkorn
09 Bowling Blowout Playfield is narrowed into 3 paths, a Wrecking Ball (The Ball) will start rolling from a random path towards the players.
A second ball will appear after 10 seconds following game has started.
Players must avoid getting rolled over by the balls to survive.
HyperReaper
10
Basketbomb
2 Roadhog(s) are spawned and hover around in the air horizontally.
Players start with 5 lives, losing 1 life every 2 sec.
Players must hit the Roadhog(s) to restore a life to survive.
Hikamao
11
Rocket Turret
2 Pharahs(s) are spawned on the center of map and continuously shooting rockets to a random player each time it fires.
Players must avoid getting hit by rockets to survive.
Deflect cooldown: 4 sec HyperReaper
12
Monkey see Monkey do
Players must repeat the same moves as what the Winston in the center did within 2 seconds to survive.
Available Moves: Jump, Crouch, Primary Fire, Melee, Reload.
HyperReaper
13
Space Battle
Players engage in the space with automated Booster & Micro Missles.
Players must avoid getting took down by enemies to survive.
Spaceships Simulator by Excors
14
Exploding Ball
2 Wrecking Ball(s) (Bombs) are spawned on the center of the map.
Players may knock off the bombs by using Soundwave.
Players must stay away from the bomb before it explodes to survive.
Soundwave cooldown: 0.8 sec
15

Snowball Fight
Players must pick up snowballs (by crouching on it) scattered around the map in order to attack.
Players must avoid getting hit by snowballs to survive.
Cryo-Freeze cooldown: 6 sec HyperReaper
16

Ice Wall Mayhem
A death layer is set in the air.
Players must avoid getting sent up to the death layer by other players' Ice Wall to survive.
Ice Wall cooldown: 3 sec HyperReaper

Special Modes:

No. Title Description Whose Idea
or Reference
01 Don't Score Players are challenged to not score any points.
The winner will be the player with the least amount of score.
from TF2Ware
02 Single Player Players are invisible from one another. from TF2Ware
03 Third Person Every player is now in third-person view. from TF2Ware
04 Slow Motion Every motion is slowed down by half. SUPERHOT
05 Gotta Go Fast Every player's movement speed increased by 60%. Sonic the Hedgehog
06 Out of my way Players push each other when bump to each other. Microgame: Sumo Wrestling

Host Commands:

As the host of the custom game, you may access the host commands menu interface by holding your [Reload] key in-game.

No. Title Description
01 Force Microgame Force a specified microgame for next round.
02 Force Boss Stage Force a specified boss stage for next round.
03 Force Special Mode Force a specified special mode for next match.
04 Set Match Timer to 0 This will cause a new match to happen on round end.
05 Skip Boss Stage Set the timer of boss stage/tiebreaker to 0.
06 Save Replay End the entire game, causing a match replay will be saved.
Categories: Free for all, Minigames, PvE
Heroes: D.va, Reinhardt, Roadhog, Sigma, Winston, and 19 more...
Created at:
Last updated:
Current version: 1.83.0

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