The Divisionwatch: Survival


You are cold, and with your partner, you are fighting against others in the raging snowstorm. If you stay outside for too long, you will suffer hypothermia. To keep yourself warm, stay inside or warm yourself by standing near the burning fire clouds (barrels).

In the Survival variant:

Respawn time after dying is extended to 20 seconds.

Bleedout time extended to 30 seconds.

Incapacitated players have more health, to balance the escaping chances.

No Stem Bleeding.

RDD system (Reversed Damage Dealing system) - damage done to the partner will be returned. Killing your partner will knock you down for 20 seconds.

Scoring system based on The Divisionwatch's FFA Variant - No points for killing teammates.

This is demo version of this gamemode Variant, and it's limited to only 2 prepared maps: Blizzard World (Winter) and King's Row (Winter)

Gamemode Variant Trailer:
Gameplay Demo:

Categories | Free for all
Heroes | All
Created at |
Last updated |
Current version | 1.0.1

Other Codes part of The Divisionwatch Gamemodes

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Update Log


1.0.1 Beta

Fixed the issue with the Warm Sources (Barrels) inside (tall) buildings with far ceiling.

Added new map to the Survival Variant: Hanamura

Removed active rule used for the testing purposes on dummy bots, which affected live players.

Regulated a bit ray cast checking rules if player is inside tall or short buildings with short or far ceiling.

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