PJJ Deathmatch


Welcome to PJJ Deathmatch!
This game is a never-ending deathmatch with wacky abilities inspired by JoJo.
Each player spawns with a random ability and trait which will give them an edge in battle.
Some fusions have passive abilities, while others require you to press interact to use.

Passive Abilities:
Diver Down: Hits apply poison damage.
Cream: Hits deal extreme damage when close.
Rolling Stones: Attacks execute targets below 25% hp.
The Sun: Damages all targets in a radius around you.
Mr. President: Take 30% reduced damage.
Highway Star: Lifesteal on hit.
The Hand: All attacks have amplified damage which scales with the original damage.
Ball Breaker: Hits will chain to targets, dealing increasing damage depending on the number of targets.
Spice Girl: Hits apply small knockback.
Ratt: Heal to full hp on kill.
Osiris: Your damage is amplified by your killstreak.
Hallowed: Final blows cause explosions based on the max health of the original target.
Divine: Hits may sometimes crit.
Anointed: Hits deal percent damage based on max hp of the target.
Killer Queen: Dropping below 25% hp will heal you to full and launch you in the air. (25 second cooldown)
Hey Ya: 1/4 Chance to dodge a non-lethal attack.
Harvest: Recieve double healing from all sources.
Vampire: Gain extra hp on final blow.
Hanged Man: Final blows teleport you to players and make you invisible for 1.5 seconds.
Man in the Mirror: Final blows make you invincible for 4 seconds.
Catch The Rainbow: You have 50% gravity.
Transcendent: You dont take knockback and deal 50% extra knockback.
Little Feet: You are 75% size.
Atum: Final blows give you 25% extra ult charge.

Active Abilities:
Black Sabbath: Teleport to the closest player to your crosshair. (5 second cooldown)
Chariot Requiem: Put very close players to sleep. (10 second cooldown)
Made in Heaven: Slow down time and speed up yourself. (30 second cooldown)
King Crimson: Go invisible and create a clone that attacks for 4 seconds. (15 second cooldown)
Kiss: Deal massive damage for 5 seconds. (15 second cooldown)
GER: Stun yourself and reflect damage for 3 seconds. (12 second cooldown)
D4C: Lose ult charge to change dimensions where you can only melee and cannot be seen or attacked for 5 seconds. (12.5 second cooldown)
Kraft Work: Root nearby players in place for 3 seconds. (6 second cooldown)
Echoes: Flip the facing direction of the closest person to your crosshair. (8 second cooldown)
Hermit Purple: Pull the closest person to your crosshair towards you. (8 second cooldown)
White Wedding: Randomly pushes nearby players. (12 second cooldown)
C-Moon: Slam the closest person to your crosshair down for 1/4 of their max hp. (11 second cooldown)
Chocolate Disco: Teleport nearby players to the furthest player from you. (13 second cooldown)
D4C:LT: Stun yourself and reflect damage randomly for 3 seconds. (15 second cooldown)
The World: Freeze yourself for 1.5 seconds, then freeze close players for 3 seconds. (30 second cooldown)

(All abilities are listed in game when you have them!)

Speedy: 20% speed increase.
Strong: 20% damage increase.
Godly: 10% health, speed, and damage increase.
None: no increase.

Players also have a small chance to gain "requiem" upon getting a kill. Requiem gives large stat boosts to the player for one life and alerts everyone else. It may be wise to work together and take them down.


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Update Log (2)

Added 6 new abilities.
Few small balance changes and bug fixes.

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