Overwatch: Storm Rising
Overwatch: Storm Rising PVE
Hello again! I have gone out of my own way again to recreate another of the PVE modes! I have created my own take on Storm Rising which usually comes around in the Archives event! This game mode includes all the enemies that you would see in the normal Storm Rising, but obviously they don't look the same! I will now list all the available enemies:
- Baptiste - Trooper
- Reaper - Enforcer
- Widowmaker - Sniper
- Wrecking Ball/Reinhardt - Heavy Assault
- Genji - Assassin
How it works
In this version you have to push the payload through all the checkpoints, with contestion points all the way through to stop and fight Talon! At the end in which the payload blows up, you have to arm the payload then escort it closer to the end to make it blow up. It will then go slow-mo and you win!
Cursor menu by Josbird and pathfinding by ItsDeltin
Cursor Menu: https://workshop.codes/cursor-menu
Pathfinding: https://github.com/ItsDeltin/Overwatch-Script-To-Workshop/wiki/Pathfinding
Disclaimer!
Please do not let anyone join mid-game as it seriously kills the immersion and may create some difficulties, such as bots randomly disappearing even though they haven't been killed!
Snippet
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