Overwatch Unlimited™ 3: Flashpoint
Overwatch Unlimited™ 3: Flashpoint is an arena-like gamemode in which 2 teams of 3 players each have to battle each other with 93 custom made classes. Game ends when a team captures 5 points.
Most of them are based on the Fate Grand Order™ mobile game but knowledge about Fate Grand Order™ is not required to understand or play this gamemode.
The names are inspired by the Fate Grand Order™ Universe or created as jokes, keep that in mind
You have a tutorial screen when you spawn
Some heroes contain only one class. For the heroes that contain more than one class you use your "Primary and Secondary Fire" buttons to scroll through the list.
To confirm selection you press "Interact"(Symmetra teleporter button) and then leave spawn to see your ability explanation text (left-top of the screen).
Some heroes can only melee, that is not a bug, its to limit those classes to fight close range only.
You can see the health values of both team's players in the left and the right sides of the screen.
All 93!!! classes and abilities in the game sorted by heroes:

Saber Alter
Mobility Class

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Omnidirectional dash (like tracer blink) with 3s cooldown

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Shoot a windgust that damages people it goes through
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The endpoint of the windgust will do more damage and push the players (both teams) upwards
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Ability ends when deflect is stopped

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Shoot a projectile that creates a damaging energy tower. This tower does damage to everyone, including yourself.
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While ult active you can shoot a maximum of 2 and a third energy towers

Jack The Ripper
Mobility Class

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You can use dash twice after one cooldown.

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You get pushed hard backwards and while pushed you are invisible

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Select the closest enemy to the crosshair. Holding Primary Fire will make you melee very fast, each time you damage the enemy like this (if he is the current selected enemy) you receive healing and 1 second of invincibility
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Killing the target will assign a new random target until ultimate duration is over

Sasaki Kojiro
Mobility Class

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Dash towards the closest enemy around you (you get teleported in him)

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Deflecting makes you immune to all damage and damages enemies in front of deflect

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A purple sphere will appear on player. Enemies inside this area will have their HP divided to 2
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Effect is triggered 3 times while Ultimate is active

Katsushika Hokusai
Mobility Class

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Teleport a medium distance in the direction you are looking

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Teleport behind any enemy that is alive and not in spawn
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You do extra damage to enemies you melee from behind

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Create a water tower prison around you
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Enemies that try to escape this area are damaged and pushed back inside

Hassan of the 100
Mobility Class

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Dashing into an enemy turns them on fire. The fire does damage

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Deflecting while you are damaging an enemy roots him for a few seconds
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This can be combined with the fire from the dash or shooting shurikens before deflecting

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Select an enemy in your Line of Sight. He ill get rooted and 3 genji bots will spawn above his head dashing into him and doing massive damage

Miyamoto Musashi
Mobility Class

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Dashing into an enemy ignites them for big fire damage or freezes them for a few seconds

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Pressing the button switches the mode from Ice to Fire and back

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Every swing from the blade will apply fire to the enemy and will root him for a few seconds

Bedivere
Mobility Class

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The bigger your ULT charge percentage will be, the more damage Swift Strike will do

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Damage taken while deflecting will be reversed to the attacker and multiplied a few times

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While the ULT is active you have unlimited dashes
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Every dash will damage the enemy for 50% of his current HP

Lanling Wang
Mobility Class

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Steal the ULT charge of the enemy and give it back to him a few seconds later

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Deflecting will shoot a projectile that stuns enemy if it hits them or near them
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Dashing into this enemy will give you more ULT and the enemy will receive only 75% of the ULT that was stolen from him

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While ULT active you heal around you.

Nero
Mobility Class

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Charge for 1 second then dash forward. Dash does more damage and stacks fire on the enemy

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Deny all damage from the last person that attacked you for 4 seconds
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While this is active the enemy is outlined through the walls but you cannot jump

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Create an area around you that makes you invincible while you are inside it
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You also have your speed and damage greatly increased while inside

Senji Muramasa
Mobility Class

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Dashing into an enemy cancels their animations, removes all extra-health they have and cancels their Ultimate

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Create a fire sphere around you from your position as the center
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Enemies inside it are ignited. Area is removed when you stop deflecting
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The damage given by the sphere is much bigger while Ultimate is active

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All enemies around you have their Ultimates cancelled

Siegfried
Mobility Class

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You are faster after dashing

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Start shooting a laser that does medium damage

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You can shoot 3 energy spheres while the ultimate is active by pressing the Secondary Fire button (shurikens button

Mordred
Mobility Class

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Damaging an enemy with dash applies a damage over-time effect on them and dash cooldown is reduced to 4 seconds

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Remove the extra-armor given to you
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Now the Deflect ability will damage and push upwards enemies around you
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If you are in the air you will do a ground slam before damaging the enemies. This does more damage than using the ability already on the ground

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After full DragonBlade animation you will shoot 4 red projectiles in a straight line.
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The spheres travel through walls and do massive damage to both enemies and allies (but not yourself)

Caesar
Poking Class and by Poking I mean pokes you once and then throws you off the map

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Teleport to the enemy you hit

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Become faster for a few seconds
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You cannot melee the enemy until your cooldown on this ability activates
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Grab enemies you melee on top of you. Being stunned allows them to escape
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Shoot your gun to throw the grabbed enemies where you want

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All enemies damaged by the ult will start getting pulled to you
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Look down while shooting to fly upwards

Moctezuma II
Ambusher if you hit your Chain hook punch, Poking if you manage to survive missing it

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After pressing the button you will start doing a punch animation
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If the enemy is hit by it he will receive massive damage, you will become invincible for 1 second and be fully healed

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The sensitivity of enemies around you will be randomised for a few seconds

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Enemies around you will have their healing disabled until they die or switch hero and pushed upwards
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When the enemies land they will be damaged for 50% of their max health

Enkidu
Poking Class

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Shoot a chain forward that goes through multiple enemies and damages them

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Fly in the direction you are looking

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Shoot 3 chains that do AoE damage when they arrive at the destination

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An area will be created from your position as the center and it will grow until it reaches its max size
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After reaching its max size everyone inside will have their healing disabled for a few seconds and will be chained to the ground

Jeanne d'arc
Anything as long as you get your ULT before your enemy kills you

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You have bigger damage and speed for a few seconds

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Teleport 15 meters in the direction you are looking
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Primary fire will punch enemies multiple times a second. Every time you punch enemies you steal a small percentage of their ultimate charge

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While ultimate active you will be immortal and absorb all damage directed towards you
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Press Ultimate again to release the absorbed damage in a small area around you
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The ultimate has a max duration of 15s after which the damage will be automatically released around you

Ishtar
Poking Class

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Press or hold the button to fly in the direction you are looking

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Very big speed boost

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Create a nuclear explosion in the area you are looking at. Explosion has a few seconds and a visual effect before activating
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Everyone inside the area will die except you

David
Ambusher Class

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You have a maximum of 3 air dashes you can use. Each one recharges over time

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Enemies around you will be damaged and rooted
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You are invincible for a second after using the ability

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You will shoot a concussive blast projectile. Enemies pushed by this effect will become 1HP for a few seconds

Marie Antoinette
Poking Class
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Holding Primary Fire while crouching will make you start flying in the direction you are looking

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Teleport on the back of an enemy around you. You will stick to their back until you press the button again OR they crouch

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The enemy you are looking at (if he is close to you) will start moving towards you for a few seconds

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Create a blue orb next to you. Everyone still looking at the orb after the casting animation finishes will be fully frozen for 6 seconds

Ted Kazynsky
Poking Class
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Punch enemies to mark them

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Damage and root all marked enemies for a second

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Explode all marked targets doing massive damage

Kazuhiko Nagata
Poking Class

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Lower gravity and invisible for a few seconds

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You are faster and cannot receive damage for a few seconds

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Start charging a dash. Everyone hit by the dash will be killed instantly

Hassan of the Great Hand
Poking Class
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Punching the enemy from behind will give them a bleeding effect and give you ultimate charge

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Become invisible and faster for a few seconds (can't punch while active)

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Dash towards the closest enemy to crosshair and slash him (if an enemy exists)

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Activate a marking mode. Punch an enemy with Rocket Punch to mark him
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Press the Ultimate again while still active to kill him

Quetzalcoatl
Ambusher Class
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Omnidirectional dash (like tracer blink) with 3s cooldown

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Enemies hit are stunned for a second

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Speed boost and lower gravity

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Meteor strike kills all enemies hit by it.

Tamamo Cat
Poking Class
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While charging the Rocket Punch you move very fast. The Rocket Punch is also very fast

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Become invincible for a few seconds after hitting an enemy

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Toggle Defense Mode ON or OFF
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You only receive 0.1% damage wwhen Defense Mode active but cannot move or attack
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Ability ends when somebody else moves you or when you switch OFF the ability

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Activate strong punch mode. While active your Rocket Punch will do 50% of Max Life of the enemy hit as damage
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Can be used twice on each ult activation

Shinji Hakari
Ambusher Class

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When pressing you have a 50% chance of either losing 50% of your current HP or getting infinite healing for 6 seconds

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A random player in the match (including you) will be instantly killed. It targets only living players outside of the spawnroom. You can't use the Ultimate while in the spawnroom

Jehsus Chrust
Tanking Class

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Normal healing

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Give yourself 750 armor that lasts around 4 seconds

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Pressing the button will select a player to protect (closest to crosshair, ignoring range or LoS). You and this player will share the damage he takes and he will share the healing you receive.
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Ability ends when the protected player HP goes under 5% of his Max Health and the link between players will be broken. Ability will have to be casted again on another person.
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Pressing the Ultimate button again while still protecting a player will give him temporary invincibility and a big healing boost
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If you are the last player alive the ultimate will instead give yourself an extreme damage and speed boost that ends after 8 seconds or when you are stunned (or Ultimate disabled)

Starlin
Poking Class

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Start absorbing life from everyone around you

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Release the damage collected (you absorb damage by doing damage) around you and also use it as healing around yourself

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While the Ultimate is active you will do damage to everyone you are looking at (in LoS) ignoring teams

Medea
Mobility Class
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You dash forward, cooldown is around 3s.

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Shoot a small barrage of orbs (holding Primary Fire will transform it into a healing barrage)

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Start absorbing damage that will be released in a projectile after ability ends or when the button is pressed again
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While absorbing damage you heal 50% of it

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Beam of energy that does massive damage
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Hold Jump/Crouch to go up or down while using the ultimate

Vlad Tepes
Mobility Class
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Jump higher, lower gravity

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Vampire speed, 300km/h while dashing. Not pressing the button while dashing will cancel the ability

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Steal a percentage of the ultimate charge of enemies attacking you
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While absorbing damage you heal 50% of it

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Create a slow floating orb that does massive damage to everyone around it, ignoring teams. You aren't damaged by it

Felix Faust
Mobility Class

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Start damaging people in your LineOfSight, ignoring distance. You will stop doing damage and your ability will go on cooldown if you move or are moved.

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Shoot an orb that will chain the first enemy hit to the ground

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Create a purple sphere on you. Press Primary Fire to shoot it forward.
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After a short activation time the first enemy hit by the sphere will start falling through the floor for 3 seconds.

Asclepius
Mobility Class

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Start charging a ball around you (maximum is around 8 spins). Every time the ball spins or moves it will get faster and do more damage. Press Primary Fire to release it and damage the first person it hits
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Pressing Secondary Fire after the ball has been released will make the projectile start homming on the first enemy around it in a 500m range. The projectile gets cancelled when the targeted enemy is not in LoS anymore.

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Release a damage biotic orb that sucks ultimate charge from the enemies hit

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Hold the ULT Button to increase the area around you. When ULT is cancelled or you stop pressing the button everyone in the range of the ULT will get resurrected (ignoring teams, not yourself if you are already dead) and the enemies will get an 150 damage over time and an anti-healing effect for 3s

Salome
Mobility Class

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Teleport switch location with the closest player to your crosshair in LoS
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Conditions for the teleport are: Distance to the player shorter than 60m or his altitude higher than 5m

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Create an area around you that makes you invincible inside and damages enemies that stay inside it

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Create a Black Hole on crosshair that kills everything that gets inside the center, including your team and yourself

Paracelsus von Hohenheim
Mobility Class

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Shoot a laser explosion before dashing. The more ULT charge you have, the more damage it does

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Create a sphere that moves and captures enemies inside it. The sphere does damage if it hits a wall when the sphere reaches the destination or is cancelled
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Ability will be cancelled when you move, are moved or you taking damage

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Create a sphere that increases in size forever until it hits any player (ignoring you). The bigger it is, the more damage it will do to the first player it hits.

Adrumf Himler
Mobility Class

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Healing an ally with the orb will give them 500 temporary armor (5 seconds)

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While ability active any enemy you deal damage to will start looking in a random position

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Transcendence now does big AoE damage

Ereshkigal
Mobility Class

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Create a short energy tower on crosshair position that damages, pushes down towards it and roots everything in tower range for a second

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Start charging an orb barrage. Every hit on an enemy steals a percentage of his ULT charge

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Create a prison on crosshair position. Enemies trying to escape from inside will be frozen, damaged and pushed back

Tristan
Mobility Class
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Secondary Fire will shoot all 6 orbs in the same time, no charging needed

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Use your ULT charge to heal a percentage of your health based on it (uses all ULT charge on a single press)
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Don't move and damage enemies very close to you for 1 second

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Create a big area around you that damages everyone that tries to move while ULT is active, allies included. You cannot attack or move while Ultimate is active

Ozymandias
Mobility Class

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(HOLD Button) Start charging a laser. The more you charge, the more damage you will do after you stop holding the button.

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Create a Defensive Orb that will stay above your head until itself or you die
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The Orb does damage to any enemy around you in a short radius

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Become immobile while using Ultimate, creating a massive tower damage from you as the center. It does damage to allies too

Gilles de Rais
Mobility Class

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Normal turrets

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Create 4 areas that damage enemies that walk inside them
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Area damage will become normal only after all 4 of them are fully set up
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Press the ability again after setup is over to explode all of them and do extra damage (ability ends)

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Create an area around yourself that does massive damage to enemies and spins them in circles

Donald Drump
Mobility Class

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Create a turret on crosshair position. This can also be placed on walls or in the sky
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Primary Fire to shoot lasers while in Turret

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Shoot a stunning beam while in Turret

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Activating Ultimate in Turret mode will double your firerate until Ultimate is over
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Activating Ultimate OUTSIDE of Turret mode will create a giant wall that blocks enemies from walking through it

Gordon Freeman
Mobility Class

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Start floating through walls like in Garry's mod

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Create an anti-air area that damages and pushes down any enemy that is jumping or in the air inside it

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Damage all enemies in LoS and cancel their Ultimates

Medusa
Mobility Class

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Start holding shield. All enemies that you look at and are looking back at you when you stop holding shield will be frozen for a few seconds. You and the frozen enemy take a lot less damage while

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Enemies next to the whip shot will be ignited
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Hitting the enemy hit the whip shot also roots them and increases their cooldowns with 5 seconds more

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Heal allies

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Start flying 20 meters above ground. Press Primary Fire to land on the location you are aiming at and do damage to everyone around it

Mash Kyrielight
Mobility Class

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Has a much longer range and does more damage

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Damage and push away from you enemies that are VERY close to you

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Allies healed by this will damage enemies very close to them

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While Ultimate is active everyone inside your area will be invincible
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Whip shot will also have constant 0 cooldown and every hit will root the enemy for 2 seconds

Astolfo
Mobility Class

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You will fly in the direction you are shooting your whip at

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Use one charge to receive a boost in damage, speed and get healed for a few seconds
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Every charge usage will reduce your Max HP by 20 to a minimum of 240

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You can use your Whip shot 4 times in a row while active
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Every Whip shot will do 1/3 of Max HP of enemy hit as damage

Saint Lucia
Mobility Class

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Give 750 armor to all allies in LoS. The armor goes away a few seconds after you stop holding your shield

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Push enemies back and start healing yourself

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Link to an ally. HP of Ally linked to you cannot go under 1HP. Ability is broken when one of you die or ally is out of LoS

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Become a giant woman with huge damage dealt and damage resistence

Hercules
Mobility Class
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Resurrect as long as you have extra lives

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Become faster and deal more damage for a few seconds

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Its normal

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Go back to full HP and gain +1 lives to a maximum of 12 stored

Iskandar
Mobility Class
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Fly in the direction you are looking

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Start healing yourself, move slower and cancel animations of enemies around you while ability is active

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Enemies hit by it will be pulled towards you at a speed that scales with distance to target (further away = faster towards you)

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Start walking only-forward. Deal damage, knockdown and push towards your direction any enemies that get in front of you

Frankenstein
Mobility Class
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You do 50% of the enemy player ultimate charge as bonus damage (100% = +50dmg hammer)
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You give 2% ULT charge/second to allies next to you

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Toggle ON/OFF. Drains 9% ULT charge a second but gives you improved speed and damage resistence while ability active

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Discharge your ULT charge as damage in the area around you. Uses your entire ULT charge.

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Roots enemies hit to the ground for 3 seconds

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Start a self-destruction that kills everyone around you, including you. If you die while casting the explosion won't happen after

Genghis Korn
Mobility Class

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Become smaller or bigger. Small makes you very fast but do little damage and take a lot of damage. Big makes you slow but take a lot less damage and deal a lot more

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Firestrike speed depends on your size, same with it's damage

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Start charging an area. Enemies inside it when it ends will be made smaller, slower and take a lot more damage. You can press Ult while charging it to activate it sooner than max size

Avicebron
Ambusher Class

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Select the Farthest Rein minion to you and order him to move to your mouse location. First seconds Rein will do a spinning attack around him.

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Teleport the Rein minion you selected with the other ability to your position

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Create a Rein minions (limit is around 20, the max total bots that can be spawn in a match)
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The Rein minions do a lot of damage and will start moving towards the attacker and attack him
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Pressing the ULT button without having 100% will make the selected minion shoot a firestrike that grabs an enemy to him

Charles de Gaulle
Mobility Class

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Create an area that pushes enemies away if they try to go through it

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Create a mine under you that damages, stuns and pushes away enemies if they step on it

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Create an area that moves with you that you can push enemies in a corner or off the map with

Marcus Aurelius
Mobility Class
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You spawn with 2 bastions on you (one on each side) that shoot when and where you shoot

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Your Health doesn't go under 1HP while active

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Start charging forward, knocking down all enemies you hit

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Spawn more bastions on you.

Emyia
Mobility Class

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Activate a shield that absorbs damage for you. Shield depletes over time if active. Pressing the button again will remove the shield and stop the depletion.
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Shield recharges back to max HP only after it gets destroyed and used again

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Shoot one arrow that stuns and damages the enemies around it

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Create an area on you, trapping all enemies around you inside it
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HOLD Primary Fire to Shoot laser beams while Ultimate is active

Gilgamesh
Mobility Class

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Chain enemies around you to the ground

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HOLD to start shooting lasers. You do more damage if the lasers hit the body instead of the ground next to the target. Shooting the lasers uses Ult charge
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Ability stops when you're out of Ult charge and then you are given 30% for your next shooting session

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Destroy everyone in the area you are aiming at, you are given 2000 armor after Ultimate has been used

Chiron
Mobility Class

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Shoot a homming arrow towards a marked enemy in LoS
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Damage an enemy to mark him

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Arrows hack enemies

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Shoot a homming arrow towards the first enemy in LoS, doing massive damage

Atalanta
Mobility Class
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Shoot enemies with arrows to slow them down

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Mark an enemy through the walls

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Slow down the marked enemy if he is on the ground, push him down and root him if he was in the air
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You can also use it to root the first NOT-marked enemy in LoS if you have not used your marking ability yet

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Create a meteor shower on the area you are aiming at

Chen Gong
Mobility Class

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Push far away enemies that are close AND in front of you

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Create a double water-tower on crosshair that pushes upwards and does damage to enemies inside it
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You can press it again faster to have the second tower activate sooner

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Create a fast, bouncing projectile that does a lot of damage and pushes back the first enemy hit

Tawara Tōta
Mobility Class

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Start a short punching barrage

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Hit enemies to push them up and away from you and to receive 150 temporary armor for each storm arrow hit.

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One shot Dragon

Nikola Tesla
Mobility Class

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Create an area that shoots lightning at enemies that pass through it

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Shoot 6 electricity arcs that do a lot more damage if you aim them directly at the enemy

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(Press Primary Fire) To respawn all players, including you from the small area you are aiming at

Amadeus Mozart
Mobility Class

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Make you and your allies next to you very fast for a short time

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Give a big healing burst to allies next to you

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Create an area on your crosshair that damages enemies inside it, slows them down and makes them take a lot more damage while inside it

H.P. Lovecraft
Mobility Class

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Go in a ghost form that ignores all damage and makes you faster. Ghost form uses a resource bar that starts filling back up after you go back to the normal form

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Create a clone of yourself that moves when you move, in the direction you are looking at
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Clone will damage the attacker for a 45dmg/tick of damage received by it
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Press the button again to explode the clone and damage enemies around it

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Create another clone that will start homming like a rocket towards the closest enemy to the crosshair. When the clone reaches said enemy it will damage him and the enemies next to him and knock all of them down

Billy the Kid
Ambusher Class
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Headshots do 1/5 of Max HP of enemy hit and give you more Ultimate charge

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Freeze all enemies very close and around you

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Start slowing down time

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(Only) First enemy hit dies, there is no loading needed, you can quickdraw it

Abigail Williams
Poking Class
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Headshots cancel enemy Ultimates, root the enemy for 0.1 seconds and push the enemy upwards
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Bodyshots heal you

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Escape any stun, receive smaller gravity and a short speed boost

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Create a trap on crosshair. Enemies moving through it will be stuck in the middle until it's over. Pressing the button again will cancel the ability and restart the cooldown

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All enemies that get close to you will get a 3s damage over time effect that stacks forever as long as you are next to them

Solomon
Poking Class

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Omnidirectional dash (like tracer blink) with 3s cooldown

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Create 1 * solomon pillars. Each pillar will generate (from any distance) 2% Ult charge and 15HP for you every second
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All of the solomon pillars disappear when you die

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Very fast Death blossom with damage over time that stacks each time you damage them with the Ultimate

Charles-Henri Sanson
Duelist Class

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Select the closest teammate to reticle. You will start transfering your HP to give him as healing over time. Ability ends when you press again to stop it or when one of you die

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Create a reaper clone on your location. If a player kills the clone he will be frozen for 3 seconds

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Switch your HP with the closest enemy to reticle you are aiming at in FoV and LoS

Nobunaga
Mobility Class

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After 0.7s delay start flying in the direction you are looking

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Create a pharah above you that will move with you and shoot a barrage in the direction you are looking
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This barrage will generate Ult charge for you if your pharah does damage
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Create an area around you that cancels Ultimates of enemies inside it, hacks and ignites them

Xuanzang Sanzang
Mobility Class
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(While not crouching) you dash forward every time you (Primary Fire) punch.

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Pull enemies around you to you and root them for a few seconds

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You will punch with more force and push the enemies backwards
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Shoot an orb that heals and removes all curses of the allies it hits while also giving you 4 seconds of very fast punching

Caster Gilgamesh
Mobility Class

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Create a lightning storm on crosshair position, it damages allies

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Shoot 4 energy beams that do more damage if you are aiming directly at the enemy
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Aim at your legs to fly upwards
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Create a Projectile Rain on a big location you are aiming at that does massive damage to both enemies and allies (ignoring you).

William Tell
Mobility Class

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Start grappling towards a location (under 36m). Press again to cancel

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Create a trap at your legs that stuns the enemy and does big damage after he moves through it
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You can press the button again to cancel it sooner and restart cooldown
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Start aiming with your gun and charging a railgun. Shooting or stopping the aim animation will shoot the railgun projectile (maximum of 750dmg ignoring damage modifications)
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It does a lot more damage if you are aiming directly at the enemy.

Cu Chulainn
Mobility Class

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Damage the enemy for a 1/4 of his Max HP as damage and remove 15% of his Ultimate charge

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Dash in the direction you are looking

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Remove most curses, become invincible for a few seconds and heal yourself

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Start charging your rockets. After the charging is over you can shoot your Helix Rockets
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First person hit by the rockets will be killed after 1 second (including yourself)

Achilles
Mobility Class

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Start dashing only-forward damaging the first enemy you come in contact with. You are invincible for 4s after the dash has started

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Shoot 2 Helix Rockets that do more damage and stun the enemy

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Start flying in the direction you are looking at and through walls. You will damage the first enemy you come in contact with

Diarmuid Ua Duibhne
Poking Class

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The Poison rockets will start a permanent poison on the enemy hit (or until them or you die) that stacks forever
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The Penetration effect will remove all invincible stats but Unkillable (the one where the enemy can't go under 1 HP)

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Switch the Helix Rockets mode from Penetration to Poison and back

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Knockdown, push away, damage and remove all invincible stats (including Unkillable) from the enemies around you

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All enemies around you will receive a permanent anti-healing effect and a 30% more damage received until they die

Leonidas
Mobility Class
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The lower your HP is, the faster you will Punch

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Do a short dash forward that damages and knocks-down and backwards enemies you dash through

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Pull out your Shield, you receive only 35% of damage while ability active but you cannot Punch. You can dash while using the Shield

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You and the allies very close to you have 6 seconds of invincibility
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Secondary Fire to shoot a beam that does damage through walls to all enemies in an angle of 30 degrees

Karna
Mobility Class

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Slowdown enemies hit by the rocket

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Start floating upwards (until button pressed again or ability over)

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Start shooting a laser beam

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Create a giant sphere that will go up and then to the area you have selected, hitting the ground and doing massive damage to all enemies inside it

Shakespeare
Mobility Class

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Command the clone to start shooting at the enemy you are pointing at (Once per Clone spawn)

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Create a clone that traps inside it the first enemy that goes in it's range (including through walls or floors)

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Select an enemy through walls. Both you and the enemy will be poisoned (about 30s of your max-life as damage percentage) and receive the anti-healing status. The person that survives it will be fully healed

Simo Häyhä
Mobility Class

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Hit an enemy to freeze him, push both of you upwards and then receive a short speed boost

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Create an area on your position that makes you invisible while inside.
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The area will damage and steal ultimate charge from enemies that get inside

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Your next bullet is a one shot

Robin Hood
Mobility Class

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Enemy hit is hacked and ignited for 5 seconds (enemies with bigger ULT are damaged longer time)
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His ability cooldowns are both increased with 5 seconds each

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Enemies hit are hacked and ignited for 3 seconds

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After a short casting animation explode the area you were aiming at and also ignite everyone caught in the explosion
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The explosion will also heal your allies inside it

Semiramis
Mobility Class
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Shoot a projectile that explodes when close to an enemy dealing damage and giving him the 'healing-denied' status for 3 seconds

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For a few seconds you can go through walls

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You take a lot less damage for 3 seconds

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Start floating upwards. Press Primary fire or Jump to start shooting a laser while floating in the area you stopped

Albert Einstein
Mobility Class

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Slowdown time. While time is slowed you become very fast and all your damage is multiplied

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The rock will push the enemy far away and then straight down

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Enemies around you will be damaged and pushed away in the direction you are looking at
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Their gravity will also become 0 for a few seconds

The Old Man of the Mountain
Mobility Class

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You move very fast, have bigger punching damage and your punches knockdown enemies and push them away. Moving uses a resource bar, ability ends when your resource bar is empty or you manually disable the ability

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Enemies hit will take damage for a few seconds

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Everyone damaged by the ult will become 1HP after hitting the ground
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They regain their normal Max HP after a few seconds

Houdini
Poking Class

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Create a clone. If you die and the clone is still alive you will be respawned in the body of the clone

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Escape any stun, no cooldown

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Explode the clone doing damage to everyone around it and making their sensitivity 10.000 for a few seconds
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You obviously, need a clone active first BEFORE trying to explode it

L.M.Pavlichenko
Poking Class

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Grapple into a surface, you will remain there until stunned or press the button again to release yourself from the location

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All enemies hit by the mine will be knocked-down for a few seconds
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Enemies will have purple outlines visible through the walls

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Your normal damage is doubled, headshots stun the enemy and venom mine will insta-kill the enemy if the Ultimate is active

Alfried Krupp von Bohlen
Mobility Class

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Take less damage while in minigun form
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Your life doesn't go under 1 HP for 3 seconds

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Start charging a railgun, after charge is at 100% you can start moving again. Shoot your gun to fire the railgun cannon

Lancelot
Mobility Class

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You become faster, all enemies that damage you in this state will have their speed slowed
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Start reversing damage for 3 seconds

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You will start spamming bastion grenades for a few seconds

Gahandhi
Poking Class

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Your gun projectiles are much faster

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Punches do more damage and make you invincible for a few seconds

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Damage from the Ultimate is multiplied and transformed into healing for yourself

Marie Curista
Ambusher Class
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Cursing an enemy will give you healing, damage them over-time for around 120hp and slow their speed with 30% for 3 seconds

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After 3 ticks of damage the enemy will get the Cursed effect (Punching, Nemesis punching or Ult damage)

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Instantly give a player in your LoS and FoV the curse effect

Ivan the Terrible
Tanking Class
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Damage enemies to steal ULT charge and heal yourself
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Energy grenades also root the targets

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Create a Zarya clone on your location, if either of you survive for 7 seconds you will be resurrected and receive unlimited healing and 6x damage for another 5 seconds

Jack and Hyde
Poking Class

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Your long range shots will heal you based on damage done

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Damaging enemies freezes them

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Your punches do a lot more damage and steal 1/5 of the enemies ULT charge.

Winston ChurchHill
Tanking Class

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Your hits push the enemy away

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Your life cannot go under 1 HP while active

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You cannot attack but the Turret does a lot more damage and both of you take a lot less

L.H. Osvald
Ambusher Class

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You are invincible and heal while dashing

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Chain the enemies to the ground

Popa Francesco
Duelist Class

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Teleport to allies much further away, 0 cooldown AND/OR receive a short speed boost

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Heal your allies and give them +15% Ult charge

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Slow-down time for a very short period after pressing the button, your first Kunai thrown will kill the enemy IF it was a Headshot
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You get another ultimate if you kill an enemy with it

Osmama Bindalen
Ambusher Class
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Projectiles have 0 knockback

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Enemies hit will receive fall damage after landing (yourself and junkrat enemies are not affected by this)

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Enemies hit by the trap will have their HP divided into 2

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The Floor is NOT Lava. The Sky and Jumping are Lava and damage you while doing so

Jeffen Einstein
Tanking Class

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You get a lot more healing from it

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You are very fast while slashing with the ability

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Receive a huge amount of healing per second for 6 seconds after hitting an enemy with it

Bunny Musoulini
Tanking Class

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Your damage ignites enemies for a few seconds

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While your ability is active all damaged from enemies that are close to you will heal you, be reduced by a lot of slightly based on the distance to the attacker (closer = more damage denied from the attacker)
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After activating the ability your life cannot go under 1 HP for 3 seconds

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Teleport enemies around you in the middle of the Minefield

Merlin
Annoying person that will survive 4 Noble Phantasms, 3 Reality Marbles, 2 Domain Expansions and 1 Bankai before finally dying

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Invisible for a few seconds after activating

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Memorise the HP of all players in the match, after 6 seconds the HP of everyone will be reverted to the initial value
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Enemies that died after the ability was activated will be resurrected, enemies that resurrected after this will not be affected (only their HP changed)

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All living players from your team will receive healing, a speed boost for 3 seconds and +30% Ult charge.
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Their Max HP will also be increased by 13% (doesn't scale) every time you use the Ultimate (this extra life can be removed)
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Ultimate also removes the healing-denied effects from your entire team

Cuauhtémoc
Duelist Class

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Your gun does a lot more damage

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Select the closest enemy to crosshair in LoS. Both you and him will only be taking damage from each other until ability is manually cancelled or one of you Dies (or goes back to spawn)
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You and your selected target can still damage everyone

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Select a location in which to create an explosion with massive damage after a short casting time (enemies around the location will also be damaged in the casting animation)

Maui
Tanking Class
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Enemies hit have their active animations and Ultimates cancelled
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100% lifesteal for yourself while active
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Your life cannot go under 1 HP while active
Other information
- Taking Health Packs refreshes cooldowns, gives you +15% ULT charge and removes damage over-time from yourself (Exception: When a player has the "anti-heal" status his damage over-time will not be removed).
- All heroes have passive auto-regeneration some seconds after being hit. This regeneration will not restart until all damage over-time has stopped or been removed.
- Game contains abilities that can reverse damage, ressurect, do friendly-fire or even kill yourself. Reverse damage abilities are signaled with the "echo cloning effect" while invincible effects are shown on players with a "baptiste-lamp like aura". The anti-heal effects have the Ana anti-heal grenade HUD effect and are only for first person.
We have an official discord server where we send messages when a lobby is created, help other players understand the game and discuss changes.
https://discord.com/invite/VKphWxqvj3
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