Insurgence
This code is over 6 months old. The code may have expired and might no longer function.
Insurgence
The siege in Sojourn's home city, Toronto, continues, endangering civilian lives. You need to help them under Sojourn's command. Begin by locating the civilians and escorting them to safety. Then, disable the powerful Null Sector Siege Cannon, secure access to the subway, and prepare for a final showdown with one of Null Sector's commanders—The Wraith.
Talent System
D.va
Defense Matrix duration increased
Boosters knockback increased
Call Mech charges faster
Mech explodes when it reaches 0 health
Boosters deal more damage and set enemies on fire
Dealing damage with Micro Missiles restores health and Defense Matrix resource
Self Destruct's explosion deals more damage, stuns and burns enemies
Fusion Cannons are more effective agaings enemies with more health
Defense Matrix damages enemies it's casted on
Zarya
Particle Cannon ammo increased
Particle Cannon sets enemies on fire at high energy
Alt Fire briefly stuns and has damage greatly increased at high energy
Graviton Surge deals more damage and stuns enemies trapped inside
Kills with Particle Cannon restore Particle Barriers
Periodically fire energy bolts alongside Particle Beam
Particle Barriers explode when they expire
Echo
Tri-Shot ammo increased
Duplicating an enemy immediately charges your ultimate
Focusing Beam bonus damage starts at 75% health. Heal for dealt damage
Start to regenerate health when gliding. Using Glide makes you faster
Tri-Shot critical hits add extra shots to the next Sticky Bombs attack
Teammates share your ultimate charge in Duplicate
Using Flight sends 2 wingblades that seek enemies
At half health, unleash a massive pulse wave that freezes enemies, works while duplicating
Pharah
Jump Jet cooldown decreased
Hover Jets maximum time increased
Jump Jet and Jet Dash set enemies around you on fire
Concussive Blast deals damage and knocks enemies down
The last shot in the clip is faster and sends more rockets
Your health is replaced with armor, heal while on the ground
Deal critical hits against airborne enemies, also affects rooted or knocked down enemies
Barrage sets enemies on fire
Sojourn
Power Slide cooldown decreased
Landing after using Power Slide deals damage
Sliding into enemies knocks them down
Disruptor Shot leaves behind a splash of small explosives as it flies
Deal more damage while airbourne
Landing high-power Railgun shot immediately follows up with a Disruptor Shot
Enemies inside of Disruptor Shot take more damage
Baptiste
Amplification Matrix duration increased
Immortality Field cooldown significantly shortened
Killing enemy makes next burst deal more damage
Crouching after using Exo Boots smashes you into the ground dealing damage and healing nearby allies
Biotic Grenades damage enemies around allies that are healed by them
Regenerative Burst poisons nearby enemies upon activation
Immortality Field grants damage resistance and increases damage dealt
Regenerative Burst gains an additional change
Mercy
Ressurect cooldown significantly decreased
Guardian Angel stuns enemies you fly by
Mercy's melee attacks stun and heal allies around you
Caduceus Staff loses its damage amplifying beam, instead you fire bolts with it
Resurrect works on multiple targets, makes you invulnerable and is instant
During Valkyrie your health is doubled and you shoot energy orbs that seek target
You cast an aura around yourself that boosts damage and heals allies
Enemies
Normal Units
| Enemy | Description | |
|---|---|---|
![]() |
Nulltrooper | Standard grunt, equipped with basic Tri-Shot and a knockback melee attack. They may be easy to take down, but they’re dangerous in large groups. |
![]() |
Jumpjet | A flying unit armed with a rocket launcher. They will dodge your attack while flying in the air and launching attacks from above. |
![]() |
Eradicator | A heavy unit with a large frontal shield, firing triple shots of plasma energy. Eradicators require flanking tactics to bypass their shield and deal damage effectively. |
![]() |
Elite Nulltrooper | A more advanced version of the Nulltrooper, these enemies fire volleys of sticky bombs with explosive impact and have greater health. They’re both tanky and hazardous up close, demanding quick elimination. |
![]() |
Elite Jumpjet | An upgraded version of the Jumpjet that drops mines mid-air and fires rocket barrages. With increased health, this unit is more resilient and unpredictable, making it a serious airborne threat. |
Special Units
| Enemy | Description | |
|---|---|---|
![]() |
Artillery | A massive tank equipped with dual side cannons that deal heavy damage and fire a barrage if you are far away. Once both cannons are destroyed, the Artillery charges at players, attempting to crush them with powerful stomps. |
![]() |
Stalker | Agile and dangerous, the Stalker teleports and self-heals. It can pull players toward itself to execute them, while three drones orbit it as additional protection. Prioritize this unit, as it can quickly disrupt your team’s formation. |
![]() |
Vulture | A flying unit with three different attacks: laser, EMP, and a special wide laser attack. The EMP disables player abilities, forcing you to stay mobile and adapt as it strikes from above. |
Objective-Oriented Units
| Enemy | Description | |
|---|---|---|
![]() |
Slicer | A fast, agile unit with a damaging laser, focusing on attacking objectives over players. They swarm targets to quickly break down defenses, swift elimination is crucial to protect mission objectives from their assaults. |
![]() |
Breacher | A heavily armored unit designed for explosive damage. Slow-moving but durable, the Breacher carries an explosive charge that detonates upon reaching its target, dealing significant area damage. Stopping it before it reaches key points is essential to avoid massive destruction. |
![]() |
Subjugator | A floating unit that focuses on its primary objective—capturing omnics. Designed to ignore most enemy forces, it methodically seeks out and abducts targets, creating a constant threat to allies on the field. |
Bosses
| Enemy | Description | |
|---|---|---|
![]() |
Wraith | A tall, imposing omnic, the Wraith wields a heated blade and four plasmatic blasters, making her a relentless and formidable adversary. She combines swift melee attacks with deadly ranged volleys, creating a high-stakes challenge for any who face her. She dominates the battlefield, forcing players to balance dodging her blaster fire with countering her brutal blade strikes. |





