Workshop.codes
Login
Create
PuddlPal

Mirror Match-Up Overwatch!

This code is over 6 months old. The code may have expired and might no longer function.

4 Comments

Log in or Sign up to leave a comment.
Dropthatbeat over 2 years ago

Balancing might be tricky, but it'd be fun to see how the meta evolves. cool idea. what about a version where they aren't mirrored as well but defenders still get to pick their hero's?

PuddlPal#1245 creator over 2 years ago

Ooo! I'd have to see how I could make a system that could let players on Defense choose their hero, and then choose their enemie's hero. That's an awesome idea though!

Spiderman31807 over 2 years ago *

"(Unfortunatley, until further notice, game modes without "Attacking" and "Defending" like Control, and Push are disabled until a workaround is found.)"

is this caused by you using "Is Team Attacking/Defending" data? because if so You could just use "Team of(Event Player) == Team 1/2" Team 1 always Defends and Team 2 Always Attacks.

PuddlPal#1245 creator over 2 years ago

Yes, it was cause of that! I actually did find a workaround, i set a global variable to Team 1/Defending Team, and then made it so if you're on the global variable's team, then the person across from you will be your hero! Thankfully cause of this now Control is enabled because I just set team 1 to "Mirroring" and then switch it between rounds!

Workshop.codes