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At 13 Meters Or More Fires Primary
At 12 Meters Or Less Fire Secondary

Places Turret Whenever Turret Is Not Firing And Target Is In Line Of Sight
Looks Straight Down To easily Track Turret Placement So The AI Can Target Enemy Turrets
(Does not Track Player Turrets)

Uses Overload Whenever I Target Is Visible Or When No Target Is Visible
And 15 Meters Or More Away From Pathfind Location

Uses Ultimate When 2 Or More Targets Visible
Starts Arcing The Shot When Using Ultimate


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This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.

Players | 1 - 8
Categories: Miscellaneous
Heroes: D.va, Doomfist, Junker Queen, Orisa, Ramattra, and 33 more...
Created at:
Last updated:
Current version: 1.6

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