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A brand new horror experience awaits...
Inspired by One Night at Winson's
Before Mei could leave Ecopoint: Antarctica and join Overwatch in their battles, there was still some work to be done. The climatology division assigned her to reactivate security robots in order to look out for any threats before the facility could be used by a full team again, but strange phenomena start to happen. Do you have what it takes to figure it out?
MODE FEATURES
- Five challenging nights, plus an unique sixth night.
- A custom night with configurable A.I difficulty.
- Workshop settings with some extra options.
ENEMIES (MILD SPOILERS)
Do not read about the enemies if you
want to have a fresh experience!
[
] Bastion
- Bastion will approach your office through one of two possible paths, and will appear at the right or left gate. Shut the corresponding one to prevent his attack!
[
] Echo
- Echo can follow one of two paths as well, but will always appear at the front gate. Shut it and hide from her sight to prevent her attack. If you shut it but don't hide, she will disable your cameras for a short duration.
[
] Orisa
- Orisa will charge at the right gate after moving a few times in her room. Shut the gate before she reaches it to avoid her attack. You can stall her charge by looking at her.
[
] Genji
- Genji is kept at bay through the heater. If it turns off for too long, his attack becomes inevitable.
[
] Zenyatta
Has a tiny chance of randomly appearing at your cameras. Change cameras or close the monitor to avoid him. If he gets inside your office, quickly open the monitor again to avoid his attack.
In Night 6, Zenyatta will quickly change positions as you try to hunt him down. If he appears at your office, shut the corresponding gate to avoid his attack. Do not look at him for too long.
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.
Controls
Source code
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40 Comments
How did you do the jumpscares?
All I know is that a reinhardt is used to make the animatronics scream and some precise camera placement...
What did you exactly do?
You can take a look at the snippet, specifically the [SR] Camera Shake rule. I just slightly displace the camera in a quick loop
I'm guessing the exact camera placement that is used when the jumpscare first starts for each animatronic took a long time to adjust...
Other than that, this sounds much more simpler than it seems!
Please please please PLEASE add Zen and Ramattra as Animatronics in here. It would be so funny to have those two as the game progresses
Zen is already in it!!
I found him, but question when me and my friends play and even try spectating our one friend playing, the workshop has an error and resets. Could it be possible to make it a two player option too? So it can be a bit more fun for friends and also allow spectating to not be a workshop issue
Can't do that, the whole mode is built around single player. I'll investigate the spectator issue
in the description how do you display the heros and add bullet points?
Like this (delete all the slashes):
/## [[/hero Bastion]] Bastion
/* Bastion will approach your office through one of two possible paths, and will appear at the right or left gate. Shut the corresponding one to prevent his attack!
Cool idea, ill play it when its not broken.
It is unbroken!!!
YAY
Just wow.
such spooky
Died and jumped on my first night. Good job.
thanks lol
how do I get to night 2 it makes me do night 1 over and over
go to workshop settings, the orange card in custom game mode settings
just like fnaf 2
Any tips for night 3? God man i got so close one time but i cant seem to keep tabs on bastion, he’s the only bot that ever kills me.
My only tip is to check doors very often.
btw orisas scream doesnt happen in the jumpscare could u fix that at some point ?
It was very problematic to get her to scream, so it is intentional. Might change later if I find a way to do it.
night 6 was intresting
This is obviously better than ONAW. You have more workshop experience than me. I mean I bet it's not the spaghetti ONAW is :D.
Good work! I like it!
Thank you! But remember I wouldn't have done it if it weren't for you ;)
And don't worry, skill doesn't matter that much if you have the will to do it.
that bastion tho is scared me how did u do that
Workshop magic :)
im at night 3 now and what WOULD be better is if there was a task u had to do after completing your shift while robots still hunt u like in jollybee if u know that fanmade fnaf game
That's a nice idea, though I don't intend to expand the gameplay that much.
i get stuck on the cams for some reason idk why
Huh, that has never happened before. Can you give any more details?
like u have to look at the orb to access cams right? then as i use it im not looking at while im using it making the game think im not using cams causing me to get stuck and restart the night especially at 5am rip
You don't need to be facing the camera button to get out. But I'll be looking into this.
maybe its a variable error or sever overloads from the game itself
btw bug with doors when they are closed
they dont show that they are actually closed for some doors
I've just pushed an update that must have fixed it!
Yeah, there's an issue with the beams not being created. It should be fixed if you restart the lobby.
just played a min of it and this is the best recreation so far
Thanks!