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KamenRider

Zombie Survival Missions Modded

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-pastelpunk about 1 month ago

can someone please make a mode like this but with Null Sector PVE units and like add the pve changes heroes had like how Lucio speeds up firing rates and Winston's chain lightning was base kit

KamenRider#11346 creator about 1 month ago

Hi, I think some people have shared codes of their recreated Null Sector PVE. To the best they can, of course, as we can't spawn the actual units themselves Lucio's attack speed boost is also impossible, as we can't alter attack speed rates in Workshop. In a workshop where we could, I would love to see that Null Sector payload destroyer bot again, finding clever ways to get rid of it was so fun.

Llewellyn about 2 months ago *

hello! are you experimenting with the code? I feel like this game mode has been crashing more often lately. I noticed the new standoff rules but I'm not sure if that's related to the frequent crashes or not because the game doesn't always crash when the standoff objective is active.

KamenRider#11346 creator about 2 months ago *

I am! But I can't find any reason for it to crash either. I've been playing more than I should just to encounter any crash myself and it is usually smooth.

I don't think it is Showdown, and I reverted what I think could be issues. I've only noted crashes at Paraiso, Suravasa, and R66.

I don't know if maps are the case, but there was a time when Dorado and another map were very volatile and needed to be avoided. Midtown was also volatile in a time before that. It could be the reason, but none of that makes sense to me.

As for Showdown, the mode isn't new and existed in other spinoff ZSM modes before with no issues.

If you experience a crash that shuts down the entire server and redirects back to main menu, a replay code will be saved. Please send that and I'll try to compare to mine.

Llewellyn about 2 months ago

Thank you! You're right, I've also noticed that the crashes tend to be map-specific (maybe). Thank you for all you do for my favorite brainrot mode!

whimsii_ about 2 months ago

Showdown is a huge improvement over standoff and I like how you kept the increased contestor spawns still

kingnigmhtmare 2 months ago

Hi, I wanted to make a suggestion about the gameplay. I think it's excellent, everything is fine. I can configure the heroes' stats, and if I can, I increase their health so I don't die quickly in the waves—basically 500%. The thing I wanted to ask is if there's a way to add more passives. I had two ideas. I saw a new passive in the Stadium game called "Small Mode," where you were smaller and didn't take as much damage, but of course, your ultimate area was reduced. That seemed good to me. I also wanted different passives, and if there's one for being small, why not one for being bigger? That way, you could add more health or resistance, I don't know, it would be up to you. It's just a suggestion, and I hope the creator and the community take it well. Thanks for your time and for reading.

KamenRider#11346 creator 2 months ago

Hello, the "Antwatch" passive for Stadium was a reference to an inside joke within the Stadium playtest group I was in before Stadium came out. Overwatch has an "Ant Overlord" namecard in reference to it, so I thought it would be amusing to make the ant joke enhancement in the Stadium version of ZSMM.

In regard to regular ZSMM however, I do not have any more space to include additional enhancements without overwriting content from the current game. That makes me have to be very critical about what I add and leave in the game, and I would not add those passives. Additionally, a large enhancement could create issues with small corridors in the map; zombies have their own detection system with that, but a player enhancement would need its own on top of it.

peauxbla#2250 2 months ago

Hello! I love this game mode but suck really bad at it, and don't want to ruin other players' experience by dying a bunch of times every game. I was wondering if there's an active community space, like a Discord server or something, where I could seek advice?

KamenRider#11346 creator 2 months ago

Hello, first off, I appreciate having your teammates in mind. There is a discord in the game modes description that leads to the server Mazattack created for the mode. It is not active, but there are plenty of players I recognize in there, and some would likely respond to questions. I'm unaware of any other community space. My very general tip is to always respect the zombie's lethality, and factor in what kind of zombie you are facing when pulling a risky move. For example, I like to play Vendetta and Brig, and Mercy zombies are always a kill immediately or don't engage type of thing.

Llewellyn 3 months ago

lately i've noticed the egg mode bugging out and becoming invincible. when this happens, the kill board will show the hammond egg dying over and over again. i think if it clips into walls its more likely to bug out like this and have to hard reset

KamenRider#11346 creator 3 months ago

Hmmm I'm not sure what could make this happen, could you send a replay code if you have one?

Llewellyn 3 months ago

Yes, if i run into it again i will share it :)

DoraCola#1564 3 months ago

hello! the function for jetpack cat to pick up npcs doesn't work anymore was that intentional?

KamenRider#11346 creator 3 months ago *

Hello, yes, I have meant to list it as part of an update, but I have been very busy at the moment. At first, I was okay with Jetpack Cat using the feature, but over time was tiring to have the entire objective be skipped so easily with minimal effort. It was seeing people swap to cat solely for the objective and switch back in particular that I felt it had to go.

If I could (in a very simple way) make Jetpack Cat briefly hold the survivor, I would. That depends on whether Blizzard makes adjustments to Lifeline

Llewellyn 3 months ago

makes sense! thank you for making such thoughtful decisions about the mode! it's hard to balance fun with challenge i bet :)

GruntyBoi#1672 3 months ago *

One of my favorite custom games! However, there should be an auto kick for:

  • People who don't heal or rez teammates. I am so sick of people blatantly ignoring low health or dead teammates, then calling YOU toxic when you call them out or saying "it's just a custom game." Custom games are not an excuse to be toxic or an idiot.
  • Groups who use hitchhiker to stack like 4 people at once and only healing each other.
  • Anyone who picks Cat and stays in the skybox trying to go for the highest damage without healing.
  • Anyone who picks Vendetta /s
GruntyBoi#1672 3 months ago *

Also, Oasis City Center is the absolute worst. If you get standoff or satellite uplink and the objective is on the road, it's basically game over. Is there no way to fix that? Or at least make it so the cars can't deal damage? If not, it's probably best to just disable that map.

KamenRider#11346 creator 3 months ago *

The autokick stuff is pretty much undetectable/a huge amount of code that I wouldn't have space for. For Oasis, yes, the road is a problem. I can't make the cars not kill or avoid placement. It is a side effect of having randomly generated map positions. The road is considered a floor to the game. I don't want to make special rules for it because of the limited space I have and what I value for it (Additional Content, Hero fixes). I haven't disabled it either because I much prefer having the variants for Oasis and play City Center than the odds for a satellite road set. It's also been amusing to tough it out sometimes, lol. Ultimately, I would suggest voting for a single objective if you really want to avoid it.

whimsii_ 5 months ago

winston boss is terrifying lol love it

KamenRider#11346 creator 5 months ago

love winston too! ❤️

LordyWasHere#1692 6 months ago

is the seasonal powerup the same one as last year? i liked that one

KamenRider#11346 creator 6 months ago

yes!

Llewellyn 6 months ago

happy holidays! vendetta is here (for now) and she regens health super quickly for some reason to be almost unkillable. not a big deal since she's going away (?) soon

KamenRider#11346 creator 6 months ago

Happy holidays! Yes, Vendetta zombie is meant to get knocked down and revive after 3 seconds. It should be 250 health per second. I used to have it go very fast, and hopefully that version isn't around anymore. She does this 1-2 times if she's not hacked or dying to environmental kills. She's also weaker to boops. I'm not really fond of her base kit for a zombie type, and can't do something with heavy coding like Mercy zombie, so she's likely just here for trial.

Llewellyn 6 months ago

Oh! that makes more sense haha! thank you for putting a unique twist for each zombies whenever possible! :) it adds to strategy. appreciate you!

DoraCola#1564 7 months ago

this is my fave custom game so far! and one that i see has a steady amount of players coming to play!

KamenRider#11346 creator 7 months ago

Happy to hear you are enjoying the zombies ❤️

OfElysium#1374 9 months ago

hi KamenRider!! huge fan of your custom game <3 also have played it religiously without even realizing it. saw all the comments and recognized some ppl :D also saw your most recent update about passive health regen toggle breaking. would love to help keep it updated and resolve issues if you ever need it!

KamenRider#11346 creator 9 months ago

Thank you 💕💕 I'm glad people find this mode as replayable as I have! The passive health stuff is just really finicky, and it finally affected this code. I thought I had healing recieved set to 0 on bosses anyway so that was my mistake. Ty for letting know about help!

Llewellyn 9 months ago *

KamenRider!! Season 18 launch broke workshop it seems 😭😭 I want to take this time to thank you for maintaining and enhancing this workshop mode for all this time. Especially for the fun seasonal additions like the April fools update. I’ve been playing it since my junior year of college oh my god. I completely agree with you and Whimsii’s comments about this mode collecting a little community of familiar names with unique game sense. 🥺 I don’t know what will happen from here on out, but the games have been a fun escape! Except for the clueless players I have to chase across the map to heal—fuck y’all ☺️❤️

KamenRider#11346 creator 9 months ago

TYSM for this comment 🥹🥹. Yes, I'll be doing things that only make sense in ZSM if I'm ever in a different mode 😭. Workshop is back up and I just fixed things, see you in game!!!

Llewellyn 9 months ago *

huzzahh!! and dont rush or anything, but i just played and the infinite health mercy boss bug and the boss falling off the map and dying with their health bar stuck bug came back. no stress and thank you for all you've done so far!

KamenRider#11346 creator 9 months ago

I'll look into it!

Llewellyn 9 months ago

no worries! drop ur kofi or paypal link if u have one

KamenRider#11346 creator 9 months ago *

cant do that, im 90% sure that would get me in trouble with blizzard ugc rules 😭 but i appreciate 💕

Llewellyn 9 months ago

♥️♥️♥️

whimsii_ about 1 year ago

the no cooldowns upgrade has no effect on Soldier's stim perk.

KamenRider#11346 creator 12 months ago *

yeah thats just workshop itself not reading the ability unfortunately

whimsii_ about 1 year ago

how about a zombie mode where they all have a mutation when they spawn? like the XL, XS, speed, etc.

KamenRider#11346 creator about 1 year ago

I can maybe add this into random abilities/pandoras

whimsii_ about 1 year ago

having it in pandoras sounds terrifying but i love the idea

whimsii_ about 1 year ago

freja zombies were really a big twist, looking forward to her release to see her again in here!

whimsii_ about 1 year ago

do you think you'll have both pharah and her spawning when she comes out or just one?

KamenRider#11346 creator about 1 year ago *

I tried having both spawn and using the same code at first, but it didn't work out. When the new season is out, I will experiment a little more with Freja zombie and be her own separate thing.

madelynepryorrealfan over 1 year ago

this game mode is so awesome i wish marvel rivals had a workshop you could put it in

KamenRider#11346 creator over 1 year ago

TYSM ❤️ and lol if Rivals really had a workshop I feel like this could be somehwat compatible with how Maz did the map grid and such.. it'd be interesting with the melee heroes

whimsii_ over 1 year ago

do you think you could adjust the capture mission? i've noticed that this mission tends to take the longest because the contestor reduces your capture progression so much. it's resulted in a lot of people kiting the contestor away just so teammates can cap with no worry. it doesn't feel great to cheese it like that but some lobbies get stuck on that mission alone for 10+ minutes and you just want to get it over with.

i would say reduce the rate at which the contestor reduces progress depending on how many teammates are on the point. this would increase teamplay and stop the need to kite the boss away from the point.

thank you for this gamemode, i see a lot of the same people playing and it feels like a little community. i find myself playing this more than actual overwatch atp lol.

KamenRider#11346 creator over 1 year ago

It is complicated because I don't want the player's progression to beat out the contestor and I don't want the contestor to be on the objective at all. I can add 1-2 more checkpoints to help speed it up

TYSM for playing ❤️!! Seeing familiar names is really cool, I know some other people who also play ZSM more than quickplay and I myself have exclusively played PVE workshop modes for a good 2-3 years 😅😅

whimsii_ over 1 year ago

I understand, anything you do to help would be awesome! 😁

Another thing I wanted to mention, the zones for repairing the satellite in Oasis often put the point on the road where all the cars travel. Is there anyway those zones could be changed? Here's one for example.

https://i.imgur.com/VCj3ouG.png

KamenRider#11346 creator over 1 year ago

I can't fix the road spawns, unfortunately,

LordyWasHere#1692 about 2 years ago

Could we see a stun rework? It feels SUPER bad when you've stunned a group of zombies and try to walk past them and they unstun just long enough to kill u.

GuestUser over 2 years ago

Great spin on the original mode! Love the risky gameplay that Zombie Hybrid enables
and watching teammates get yeeted off a cliff by Sigma/Downfallen.

There's an exploit I found that involves the lifelink mechanic with Hitchhiker.
If someone chooses a hero with a teleport ability (e.g. Sombra, Reaper, etc.), then
they can teleport away after attaching to someone and still keep
the lifelink. This is especially broken when used with Sombra as she can
camp at a spawn point or hacked health pack making the person she's attached to
nearly unkillable.

Aside from that, I was wondering if it would be overpowered
to add a way to resurrect people after their revive expires.
When people die, they usually have no incentive to stay
and will most likely leave and get replaced by another person.

Maybe you could reuse the same lifedraining mechanic in
the "Biomorphing" objective to create a side objective "Blood Ritual"
that can resurrect dead players. People resurrected with
these rituals should probably lose their enchantment or
be nerfed in some other way in order to keep the pressure on
reviving teammates in time.

KamenRider#11346 creator over 2 years ago

Thank you! I witnessed a lot of hilarious moments thanks to Downfallen.

I can't recreate that exploit you found. There's a rule in the code that is supposed to abort Hitchiker if they ever seperate. I don't know how that happened but it sounds like it would affect any ZSM that has it so I will let the creator know.

Your ressurection idea sounds cool and I agree about the perma-death, but I am near the workshop limit and it would be too big 😅. I will be thinking of ways I could change death though.

Dropthatbeat over 2 years ago

My favorite is when the setting sun turns the sky into different colors

KamenRider#11346 creator over 2 years ago

If you mean when the extraction closes in or when the bomb blows up the map (both parts are from the original) I agree it's super cool, especially on foggy maps like the Antarctica ones.

Ironstatue over 2 years ago

lol the thumbnail is perfect

KamenRider#11346 creator over 2 years ago *

an amazing show, still waiting for season 2 <3

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