(Mirrorwatch Vers.) Modded Missions Survival Zombies + 2 sources
Limited time Mirrorwatch version of Kamenrider#11346's Zombie Survival Missions Modded
Originally from Mazattack#1183's Zombie Survival Missions
Mirrorwatch mode is not live, so this code will not work
This code plays like regular ZSMM, but with the hero changes tied to the event.
The game will start with only 12 heroes avaliable at first, select a hero to unlock all heroes in the selection screen
Only Control/Escort/Hybrid maps that work with ZSM are enabled, you can enable other modes, but they will not have the Mirrorwatch changes.
Thank you so much for your interest! This code was the first of mine I've seen hit the very top of the 'On Fire' list, that is so cool! I added a simple Gwishin Bastion zombie for fun in the last week, a very high priority target to kill.
Recaller (used to be Lurcher )
Ability | |
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PVE | Immediately uses Configuration: Reinforcement after spotting an enemy, these slicers are very smart, able to target players who are invisible. Slicers despawn after Bastion dies. Gains an icon that reveals position of zombie. |
Voting for "New Blood" mode will have this zombie be the most common one, make sure you have someone who can quickly deal with them!
For information on hero changes: https://overwatch.blizzard.com/en-us/news/24077475/
Active from April 23, 2024 to May 13, 2024
If you cannot click that link, here are the changes.
These changes will also affect the zombie variant if they exist
Doomfist | |
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Seismic Slam | Leap and smash the ground. Grant overhealth to self and nearby allies when leaping. |
Power Block | Project a shield that blocks frontal attacks. Blocking heavy damage empowers Rocket Punch. |
Meteor Strike | Press Ultimate to leap up into the air. Move the targeting circle, then press Primary Fire to strike the targeted area and grant allies overhealth. |
Reinhardt | |
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Barrier Field | Hold Secondary Fire to deploy a frontal energy barrier that increases the damage of allied projectiles. Increase movement speed upon breaking. |
Earthshatter | Knock down all enemies in a narrow path in front of you. |
Frenzy (Passive) | Damage from Rocket Hammer increases attack speed. |
Zarya | |
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Particle Cannon | Primary fire fires a short-range linear beam. Secondary fire shoots piercing energy orbs in a straight line. |
Particle Barrier | Damage blocked by barriers increases Particle Cannon damage. Barriers knock back and damage enemies upon expiring. |
Projected Barrier | Create a damage barrier around an alley. Damage blocked by barriers increases Particle Cannon damage. Barriers knockback and damage enemies upon expiring. |
Expulsion Zone (Ultimate) | Launch a gravity surge that pushes enemies away. |
Bastion | |
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Configuration Recon | Mobile, with a powerful shotgun. |
Configuration Intel | Reveal nearby enemies and increase attack and reload speed. |
A-36 Tactical Grenade | Fire a bomb that bounces off walls and explodes when it impacts enemies or the ground. Deal no damage to self. |
Configuration: Reinforcement (Ultimate) | Become immobile and deploy up to 4 allied Slicers. |
Echo | |
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Sticky Bombs | Fire a volley of homing sticky bombs that detonate after a delay. |
Flight | Fly forward quickly and then free-fly briefly. Damages and knock backs enemies. |
Focusing Beam | Channel a beam for a few seconds that slows enemies and deals very high damage to targets with less than half health. |
Maximum Efficiency (Ultimate) | Increase attack speed and reduce all cooldowns. |
Sombra | |
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Hack | Hold to hack your allies and enemies. Hacked allies have an increased attack speed and overhealth. Hacked health packs spawn faster and can’t be used by enemies. Taking damage interrupts the hack attempt. |
Virus | Infect enemies with a projectile that deals damage over time and decreases their damage dealt. Virus damages hacked enemies at a faster rate. |
Anti-Virus (Ultimate) | Grant health and increased attack speed to yourself and nearby allies. |
Tracer | |
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Blink | Teleport in the direction you are moving. Take damage to teleport additional times. |
Bloodthirst (Passive) | After dealing enough continuous damage, attack speed is increased and damage steals health from enemies. |
Widowmaker | |
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Widow’s Kiss | Primary Fire - Automatic assault weapon. Hold Secondary Fire for a long-ranged sniper weapon. Charged shots reveal enemies. |
Silk Shield | Place a protective barrier. |
Infra-Sight | Highlight weak points on enemies. |
Ana | |
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Biotic Rifle | Long-range rifle that heals allies and damages enemies instantaneously. Can headshot. |
Biotic Grenade | Throws a grenade that heals and increases healing on allies, while damaging and reducing healing. |
Nano Boost | Only used on yourself to reduce damage taken. Biotic Rifle increases ally healing and reduces enemy healing. |
Lunge | Double Jump |
Brigitte | |
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Repair Pack | Heals an ally and grants them lifesteal. |
Whip Shot | Launch your flail forward to pull an enemy closer. |
Barrier Shield | Hold Secondary Fire to deploy a frontal energy barrier. Block damage to empower Shield Bash. |
Shield Bash | Available when Barrier Shield is deployed. Dash forward to knock back an enemy. When empowered, sets enemies on fire. |
Mercy | |
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Caduceus Staff | Hold Primary Fire to heal an ally. Hold Secondary Fire to increase an ally’s damage inflicted and deal damage to nearby enemies over time. |
Soul Burn | Detonate a fallen ally or enemy. |
Revenge (Ultimate) | Gain the ability to fly and fire rockets. Abilities are enhanced. |
Zenyatta | |
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Orb of Harmony | Launch this orb at an ally to heal them. Deal damage to increase healing. |
Orb of Discord | Launch this orb at an enemy to increase the damage they take and deal additional damage over time. |
Interdiction Zone (Ultimate) | Create a field that prevents enemies from using abilities. |
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.