OverBound: A competitive puzzle platformer.
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Your goal is to get across the map. How hard could it be?
OverBound is a bound game mode. The game is based off an old genre of Starcraft game modes called "bounds" where the goal of the game was to traverse across a deadly playing field of explosions. The explosive patterns would loop allowing players to memorize the pattern and safely cross to the other side. I ported the concept to Overwatch so you guys can experience the satisfying and frustrating gameplay for yourselves. Think you can complete all the levels? It's harder than it looks!
The color of the spheres have unique effects on the player:
White: pushes the player back. These act as walls.
Gray: Turns the player invisible.
Black: Prevents the player from moving.
Red: Kills the player on contact.
Orange: Kills players that are standing still.
Yellow: Key / Lock. Collect the yellow key to allow you to pass through yellow spheres. You can only hold one key at a time.
Lime Green: Key / Lock. Collect the lime green key to allow you to pass through lime green spheres. You can only hold one key at a time.
Sky Blue: Ice. Prevents players from stopping or turning once they are standing on the ice.
Blue: Kills players that are moving / in motion.
Purple: inverts the players controls by flipping their POV.