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19 Comments

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Ender over 2 years ago

Also I would like to say thank you, The modified version wasn't even that good to be linked in an update but <3

Ender over 2 years ago

Also there is a bug with the % modifiers on block, As the % it reduces causes a overall stat loss

YellowFellow over 2 years ago

Cousin amd I have been loving this. Sorry to hear about the state of development.

If you do come back to bug fix/update, UI is getting cut off. Might be a console game issue, not sure.

Ender over 2 years ago

I fixed that in the modified version as me and my friends are console only players tbh

nyawalking creator over 2 years ago *

def a console game issue, not much im really going to do about it

Spade#12107 over 2 years ago

how bout you round go around nascar turn left drive 200 mph turn left

Ender over 2 years ago

By any chance can you make a preset of cards so people can mess with it without having to use Specific workshop Uis? {I've been messing with the code on ow and I made like 20 cards and it's really been fuckin with me lmao}

Ender over 2 years ago

I just currently do not like the fact the multiplicative system multiplies life-steal and other stats that I listed (shield cooldown is fine honestly) as it overcomplicates these stats for no reason. (I also made a hud system that shows the stats in a split off version I made of this)

Ender over 2 years ago *

Another thing is that in most cases: Shield cooldown, Explosive radius, Size, life-steal, Max ammo, Bursts, Multi-shots. Normally aren’t multiplicative in rounds.

Ender over 2 years ago *

And even in mods with spread doesn’t either. Also + 13 bounces ≠ *13 bounces

awkweat over 2 years ago

Very odd way of coding this. picking a card like rapid fire decreases your damage a lot, but then you can get it back and more using glass cannon. I've looked into the workshop and its because you add values instead of multiplying the value like the actual 'Rounds' game does. admittedly, I've tried to fix it myself to create a private code for my friends and every time I modify it, the opponent never gets the option to pick a card. Another cool thing to see would be a 2v2 or even ffa mode available for more than 2 people

nyawalking creator over 2 years ago

heya! the reason i did additive instead of multiplicative values instead of the way rounds normally does it is to avoid how the orders in which you pick the cards affect eachother. it was a detail in the original i didn't like personally, and i never expected this mode to take off as much as it did, so i did it using additive values instead of multiplicative.

now that the mode has taken off though, it's probable i will add a multiplication option as an alternative.
i've also thought about doing a 2v2 or ffa, but frankly, it's unlikely that would exist anytime soon

NARUTO#24728 over 2 years ago

buckshot is op please nerf it

nyawalking creator over 2 years ago

if buckshot scares you, you're gonna shit yourself when you hear about focused

(jokes aside there are like 20 card combos that are op as hell its really just a battle of who is more op lol)

xx-tooki-xx over 2 years ago

Simply just the best workshop mode in Overwatch, no debate

Beans#12349 over 2 years ago

non host doesnt get cards at all weird bug

nyawalking creator over 2 years ago *

It sounds like "Debug Enabled" is on. Make sure to turn it off!

I'll update the code so that it doesn't start on by default. (cuz it was like that for some reason)
thx for letting me know

Valkhunter78 almost 3 years ago

Le funny explosive mini gun go brrrrrrr

Alomare#11266 almost 3 years ago

certified banger

Workshop.codes