The Hunt [8v2]
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Gamemode Description
As a survivor, work together to collect 10 out of the 12 existing crystals, the crystals are placed all over the map. Once 10 crystals have been collected, an escape beacon powers up on the map. ALL survivors must escape for the survivors to win.
When 10 Crystals have been collected, the hunters are teleported to a hunter circle (red circles), all dead survivors are resurrected, and a timer starts that when expired causes the hunters to win.
Crouching on a dead teammate for 1.5 seconds resurrects them.
As a hunter, cooperate with your teammate or play solo and make sure that not all survivors escape. If all survivors are dead or a dead survivor is left behind, then the hunters win.
Players who pick after 1 minute of the game start are not in the game.
After a survivor escapes they become a white sphere, allowing them to knock away hunters by moving near them. They can also block chokepoints and trap hunters. If you escape, try to do everything you can to help the remaining survivors!
Survivor Abilities
Tank
| Tank | Heroes |
|---|---|
| D.va | Always outside of mecha. Can use Ability 1 (Bunny Hop). |
| Bunny Hop: Hop up and forward in the direction you’re looking. 2 Charges, 15 Second cooldown. | |
| Orisa | Orisa: Can use Primary Fire and Fortify. Primary Fire launches you backwards. Allowing you to fly. Allies can crouch near Orisa for 1 second to bind themselves to Orisa. |
| Players bound to Orisa will follow her around. The connection is broken if the player presses interact or are too far away from Orisa. | |
| Reinhardt | Can use Fire Strike & Barrier Field. Firestrike launches you in the direction of the Fire Strike. Barrier Field’s size is reduced. |
| Roadhog | Can use Chain Hook & Take a Breather. Chain Hook can pick up Crystals from afar. Take a Breather increases your movement speed while using it. |
| Winston | Can use Jump Pack & Barrier Projector. |
| Wrecking Ball | Can use Roll, Grappling Claw, Adaptive Shield & Minefield. Base Speed : 90% |
| Zarya | Can use Secondary Fire, Particle Barrier & Projected Barrier. Particle Barrier increases your movement speed and jump height while active. |
Damage
| Damage | Heroes |
|---|---|
| Ashe | Can use Coach Gun & Dynamite. Dynamite slows hunters. |
| Bastion | Can use Self Repair Configuration: Tank. Creates a cloud around you that hides you and your allies when using Self Repair. The hunters can see the cloud. |
| Echo | Can use Flight, Glide & Focusing Beam. Focusing Beam freezes hunters briefly upon damaging them. |
| Genji | Can use Swift Strike, Deflect, Dragonblade & Cyber-Agility. |
| Hanzo | Can use Lunge, Sonic Arrow & Wall Climb. |
| Junkrat | Can use Concussion Mine & Steel Trap. |
| Mccree | Can use Combat Roll, Flashbang & Deadeye. Deadeye stuns hunters depending on how long they were locked onto. |
| Mei | Can use Primary Fire, Cryo-Freeze & Ice Wall. Cryo-Freeze’s duration is lowered and it launches Mei up into the air. |
| Pharah | Can use Hover Jets, Jump Jet, Concussive Blast & Barrage. You take less damage when using barrage and hunters hit by it are knocked back. |
| Soldier: 76 | Can use Sprint & Helix Rockets. Moves 10% Slower than other heroes. |
| Symmetra | Can use Sentry Turret, Teleporter & Ultimate (Shield Generator). Place a shield generator at your location that grants allies shields every 5 seconds. Can be destroyed by hunters. |
| Torbjörn | Can use Deploy Turret & Overload. Overload has a 10 second duration. |
| Tracer | Can use Blink, Recall & Pulse Bomb. Pulse Bomb knocks Tracer and hunters up into the air. Hunters are also stunned for 1 second. Gain 10% Ultimate Charge when using Blink. |
Support
| Support | Heroes |
|---|---|
| Ana | Can use Primary Fire, Sleep Dart & Nano Boost. Healing allies heals you for the same amount. |
| Brigitte | Can use Repair Pack, Barrier Shield, Shield Bash & Rally. Repair Pack heals allies for 150 Health. |
| Baptiste | Can use Regenerative Burst & Exo Boots. Heals allies for 200 Health and you for 400 Health. |
| Lúcio | Can use Crossfade, Amp it Up, Wall Ride & Sound Barrier. |
| Mercy | Can use Healing Beam, Guardian Angel, Angelic Descent, Regeneration & Self Resurrection) |
| Zenyatta | Can use Orb of Harmony, Ability 2 (Omni-Fusion) & Transcendence. |
| Omni-Fusion: Become briefly invisible and summon Zenyatta clone that travels in your current facing direction. You both become visible again at the same time. | You can steer the facing direction of the bot by holding down either Primary or Secondary Fire. |
Hunter Abilities
| Hunters | |
|---|---|
| Ashe | Can use Coach Gun, Dynamite & Command Reinhardt (Interact Button). Ashe has a Reinhardt pet with her that has 3 modes, Follow, Guard & Aggressive. |
| When in Follow he follows Ashe and does not attack players. When in Guard he will protect an area around him. When in Aggressive he will chase nearby visible players. | |
| Moira | Can use Fade, Biotic Grasp, & Melee. Melee lunges you forward and deals 105 damage to survivors. Biotic Grasp deals no damage, but pulls survivors towards you. Fade can move you vertically. |
| Reaper | Can use Primary Fire, Wraith Form, Shadow Step & Death Blossom. Your movement speed increases as the survivors collect more crystals. |
| Sombra | Can use Primary Fire, Stealth & Virus. Translocator and Virus have no projectile speed. |
| Widowmaker | Can use Scoped Primary Fire, Grappling Hook, Venom Mine & Infra-Sight. Infra-Sight's duration is significantly lower. |
Other Information
If you come across a bug please notify me and I will try my best to fix it!
Survivors who are in the lobby but haven't picked messes up the escape code. So if 1 survivor hasn't picked but all survivors have escaped, it won't count until they leave the team or pick a hero.
Ashe's Reinhardt aggressive mode is bugged. When Reinhardt finds a player and then they go out of sight he moves backwards until he finds another player.
Creator: Lillmy#2200 EU Server.