DPS DOOM, UPPERCUT, 125 SLAM / OLD SLAM , 2CP
This code is over 6 months old. The code may have expired and might no longer function.
PLAY LIKE ITS OVERWATCH 1 AGAIN
Dps doom 90% recreations by Bebel and Blessed.
Old pelet Damage and reload, old abilitys, old overall damage and more...
Doomfist | |
---|---|
Rocket Punch • Damage increased from 25-50 to 50-100, and from 10-30 to 50-150 | |
Rising Uppercut • Ability Added! • Deals 50 Damage to opponets. • Air locks opponets for .6 seconds. | |
Seismic Slam • Damage is now 25-125 (from 50 flat) • 25m/s move speed at a max range of 15m horizontaly and 30m verticly. |
| Hand Cannon • Damage increased from 5 per pellet to 6. • Recovery time increased from .4s per pellet to .65s per pellet
Get in and out, just like the good old days
Rising uppercut, indicator slam, and old damage is back, almost excatly how it used to be.
One punch is all you need
Dps Punch damage
50-100 Impact Damage
50-150 Wall Impact Damage
100-250 total with wall impact
Rollouts Return (Edge Slam / 125 Slam)
Edge slam and indicator slam is back... so is the damage
Hit you favorite rollouts and land a classic 125 slam with the 100% accurate damage scaller on slam, just like overwatch 1!
Indicator Slam / 125 Slam
Recreated to the best of our ability
Doomfist takes a straight line path at 25m/s to the indicator just like overwatch 1! With a horizontal max range of 15m and a vertical max range of 30m.