One in the Chamber: Reloaded
Based on the classic Call of Duty mode with the same name.
You only have one bullet, but you get a bullet back with a kill.
If you have no bullet, attack someone with a Quick Melee to get another one.
(Quick Melee is not available if you have a bullet)
By default, you respawn as a random hero and need 20 kills to win.
Some heroes have abilities:
Zarya -
- Only secondary fire is enabled.
- Can use Particle Barrier to defend herself.
Ashe -
- Can use her Ultimate Ability after getting the necessary amount of kills.
Cassidy -
- Can use his Ultimate Ability after getting the necessary amount of kills.
Echo -
- Can use Flight for mobility.
Junkrat -
- Can place a Steel Trap that will restock his bullet if someone is killed by it.
- Passive Total Mayhem works as usual.
Mei -
- Only secondary fire is enabled.
- Can use Ice Wall to defend herself.
- Can use Cryo-Freeze to defend herself or restock her bullet.
Pharah -
- Can use Jump Jet and nerfed Hover Jets for mobility.
Soldier: 76 -
- Can use Sprint for mobility.
Widowmaker -
- Can use Grappling Hook for mobility.
- Can use her Ultimate Ability after getting the necessary amount of kills.
Ana -
- Can use Sleep Dart essentially as a second bullet on cooldown.
Lúcio -
- Can use Amp it Up for increased mobility.
- Wall Ride passive works as usual.
You will only get Ult charge for kills via your primary/secondary fire on the heroes with Ults
If a hero is not listed here, they are either not playable currently, or do not have any abilities enabled aside from Primary and/or Secondary Fire.
I made this mode a while back, but never uploaded it.
Some heroes had to he removed as they broke from the transition from Overwatch 1 to 2.
I plan to update this when the Workshop is brought back, adding the removed and new heroes.
This is the first code I've posted, so any feedback is appreciated.