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You can share your wins against the bot in my discord: https://discord.gg/DMvpEy3 or via twitter.com/Seita_ow

Can you beat the new and improved Reinhardt bot in a "fair" 1v1?
If you want to play against your friend or practice blocking/swings with the bot you can load code: YRTOM

If the game mode isn't generating a replay, please provide a vod (there has been some inconsistencies with generating replays)

Game mode:

In it's current form it is possible to beat the bot (without exploiting) if you don't make too many mistakes. The bot has 2 different playstyles and 3 different openers, if you play against the bot without reseting the score the bot will start to favour the playstyles and openers that have worked the best against you. If the player or the bot hit a charge a wild mei wall appears so players can get pinned. The bot has custom names, if you want yours to be added in the list send me a replay code or a vod of you beating the bot in a first to 20 match without abusing any blatant bugs or modifying the mode.

Extreme mode:

If you lead by 5 kills against the bot, extreme mode will be automatically enabled, this mode is intended for the small minority of elite reinhardt players who have been able to 20-0 or 20-X my previous versions of the bot. During extreme mode, there will be sigma rocks and extra earthshatters that you need to block while fighting against the bot. These extra abilities are coded to happen in a way that if the player firestikes exactly at the same time as they hear the earthshatter or see sigma they can still block it with a shield. Bots random melee charges have been disabled in the extreme mode for the most part to avoid impossible timings. If you manage to beat the bot before the bot gets 11 kills without abusing any blatant bugs or modifying the mode, I will add the 5 best scores (1 per player) to the hall of fame showing at the start of the map.
extreme

Easy mode:

If the bot leads by 3 kills, easy mode will be automatically enabled, the player gets 1200 health until the player matches the kills by the bot or reaches 5 kills. With this amount of health you can still fight back if you are too slow to block the bots ultimate and get charged.

Extras:

  • If you want to play this mode against other players, you can load code:YRTOM
  • If you are looking for the old earthshatter and swing practice mode, you can load code: YRTOM
    I first tried to combine everything in the same game mode like the earlier version, but the overwatch workshop kept crashing so I prioritized the reinhardt bot game mode.

  • Why does the player switch to symmetra after every round?
    There is a bug currently in the workshop where you cannot reset the firestrike cooldown or set charges, the only way I can reset the cooldown of firestrike is to switch the players hero to something else and back to reinhardt

  • Why is the bot coded to always block earthshatters?
    I don't want to reward a round win to the player just because they were able to gain enough ultimate charge. You will still be able to sometimes land your earthshatter when the bot has queued another action at the same time and that's fine. Even if the bot does block the earthshatter, the bot will keep blocking for a bit too long, so you can gain an advantage in the swings and firestrikes department.

  • Why does the bot have aimbot charge in melee?
    If the bot didn't have "aimbot charge" it would never hit charge and the ability would be completely pointless in the game mode, I just wanted it to be an added challenge for the player to react fast enough with a counter charge so there is an extra button to press. The bot has been coded to not use charge when the player is using firestrike, which might still happen if the buttons are pressed at the same time.

  • The message "Bots current record against players at the start" is just a random number generator :)

Players | 1 - 6
Categories: Solo, 1vs1, Practice Mode
Heroes: Reinhardt
Created at:
Last updated:
Current version: 4.0.0

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