OverScuffed™ 2
WARNING: Flashing Lights, Aim Speed Changes, Earrapes
Welcome to The OverScuffed™ Games, the most chaotic and ruthless bloodsport in the Custom Game Browser! Explore over 300 changes across all 40 Legends, 2 brand new Legends, play around with 5 impactful roles with unique passives, score Accolades and Kill Streaks, become the Kill Leader, play around with unique and fun Legend Types, and more! Get out there and fight for scuffed glory, Contender!
BASE GAME FEATURES
OverScuffed™️ 2 features everything you can possibly think of, with a lot more to come. There are some features across the entire mode to make things even more chaotic and fun for all!
All vanilla self-healing has been removed. In order to heal, you can find health packs across the map, rely on your teammates or wait for the complimentary new 15 per second heal!
Having more Kills than anyone else on your team gives you the Kill Leader status, which is used for nothing more than bragging about how many people you have slain.
MEET THE LEGENDS
All 40 Legends have 7 unique changes to their kits, with the exception of 2 brand new ones! They are also divided across 5 roles, with each role having a unique passive to help their team!
TANK LEGENDS
Tanks excel at keeping the frontline safe and advancing with their team.
[LAST STAND] Tank Passive: Receive less damage while at low health.
![](/assets/heroes/100/dva-32aa2035edb568cb59de2463c4a14b81b6afa454ead772db26981f4e3c11fb6d.png)
D.Va, Tech Tyrant
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Your Mech can perform a double jump.
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Players can press Interact to rodeo your mech, with enemies dealing damage if uninterrupted for a bit.
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Damage dealt at close range is amplified.
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Rapidly damage all players within the area of effect.
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Bumping into an enemy launches them back and cancels your flight.
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Rockets incur random status effects on enemies.
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Hold Interact for a moment to demech at will.
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Overload your mech's core, causing an explosion that stuns all players.
![](/assets/heroes/100/mauga-566c509bf77663630866d4ff3a7ae3e1f9c3a72bbfc5ca6da96b2a323133c7aa.png)
Maui, Reckless Raider
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Hitting enemies has a chance to slightly replenish your magazine.
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Gunny has a chance to hack damaged enemies.
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Deal more damage to enemies with any status effect.
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Cha-Cha rips through enemies with more than half HP, and ignores armor reduction.
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Maui can pin enemies to him while using charge.
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Stomping enemies launches them away from you.
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Make all nearby allies lighter than air, allowing them to them float if they jump.
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Give an enemy a bear hug, dealing absurd damage if not interrupted.
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Trap your enemies in a deadly cage match.
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Gunny and Cha-Cha fire incendiary rounds capable of shutting down any opposition.
![](/assets/heroes/100/orisa-6e176bf840357cc5f6b80be9ede8808aa4fc95a0c96c4a75dff8e01490f9a761.png)
Orisa, Numbani's Guardian
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Your teammates can ride you into battle, or die trying.
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Deal more damage to enemies who are burning.
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Hitting an enemy reduces their turn speed.
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Take a lot less damage while fortified, at the cost of mobility.
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Javelin Spinning forces you in the direction you're facing.
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Increase your forward move speed for a short period.
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Radius is doubled, but the added area only deals minimum damage.
![](/assets/heroes/100/ramattra-2a5b6b473d068ab2150666c06917c2d2c9daea3fa3b1319352229f96c99e1e88.png)
Ramattra, Null Sector's Hope
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Nemesis Form's cooldown is reduced at all times.
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Fire particles that deal more damage to humans.
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Move faster while holding out your barrier.
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Every punch has completely random knockback.
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Enemies who hit you are damaged for the amount they dealt.
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Enemies caught inside are forced to get their groove on.
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Annihilation lasts longer, and you grow in size.
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Gain a significant amount of armor to protect you.
![](/assets/heroes/100/reinhardt-f4b49d00dda043903126325ab75de7b2132032a1464ac74b51055877e8725baa.png)
Reinhardt, Crushing Crusader [DARK LEGEND]
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You receive less damage from the front and take 0 knockback.
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Hitting an enemy has a chance to knock them down.
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Only the mightiest warriors wield this shield in combat.
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Reinhardt charges up his charge and zips across the map.
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Bat your foes away from you like it's the 18th hole.
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Drop to the ground and crush your enemies, damaging them and knocking them down.
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Send your enemies through the ground, killing them instantly.
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[DARK] ABILITY: Shatter's effects have a chance to not work on Light Legends.
![](/assets/heroes/100/sigma-bed50c8f2303ac690164c7f948a2d5561a4d918c7fb5d34db2e89dc1ea3a777f.png)
Ligma, Elder of the Cosmos
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Rapidly damage anyone who looks at your feet.
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Launch one ball instead of two.
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Summon a barrier that grows in size over time.
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Grasping pulls players towards you while active.
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Send an enemy out of existence for a brief moment.
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Greatly lower your gravity and float around the sky.
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Lift all players up, and slam them back down for absurd damage.
![](/assets/heroes/100/winston-61a597ccc4bd6456a893afe376be61cb698dbda1758b0797d2e403b39ee6157e.png)
Winton, Evolved Scientist
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Press Interact to enter third person view, and press again to exit.
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Damage is heavily increased while firing.
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Hitting an airborne enemy brings them back to the ground.
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Carry a nearby teammate and soar through the sky.
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Deploy a dome that gradually shrinks in size.
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Electrocute an enemy, inflicting damage over time.
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Unleash your anger, reducing damage taken and increasing speed.
![](/assets/heroes/100/wreckingball-24b90b2b504345edccc8752f6cf5308b539c4b5d16b33096eeb6fd27ee771835.png)
Hammond, Hot Rodding Hampter [FIRE Legend]
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Your size changes constantly based on your health.
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Damage is increased while low on ammo.
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Hit enemies to set them on fire and deal damage over time.
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[FIRE] ABILITY: Damage over time is increased against Ice Legends.
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Move much faster and zip across the terrain.
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If moving too fast, catch on fire and damage yourself until you slow down.
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Adaptive Shield constantly damages nearby opponents while active.
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Launch enemies very high up, and knock them down and deal fall damage.
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Trigger a self-destruct sequence, killing yourself and damaging all nearby enemies.
![](/assets/heroes/100/zarya-e99d5810b8f9ec4249768296dcb67d3e8978bffe19958779cf9ffd12e081e2a9.png)
Zarya, Wielder of Gravity
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The potency of your bubbles is dependent on your kills.
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Beam turns on and off while firing.
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Grenade knockback is significantly increased.
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Damage and Move Speed are increased while bubble is up.
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Deploy a bubble of comical proportions to shield your ally.
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Melee can be spammed to dish out rapid damage.
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Make your enemies see the world in a completely different point of view.
OFFENSE LEGENDS
Offense Legends are the best at killing enemies, no matter their health.
[TACTICAL LOADER] Offense Passive: Reload faster while you still have ammo in the gun.
![](/assets/heroes/100/cassidy-a1e745b26f805ebc26b45a465e22bebd0170d7a34893eb9a9b0f658b78bbcde0.png)
Dave Deadeye, Wild Westerneer
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Dealing damage while airborne slows your fall briefly.
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Hitting a shot increases the next shot's damage.
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Missing a shot or reloading resets the bonus damage.
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Fire a shot that knocks you and enemies back.
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Go invisible and move faster for a short period after rolling.
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Damaged enemies are swapped to a completely random Legend.
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Deliver a quick blow that jams enemies' weapons.
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Damage is significantly reduced and you cannot move.
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When the clock hits 12:00, gain increased damage and instantly fire your gun.
![](/assets/heroes/100/doomfist-a30570954853b69532d502d31218608a0087d4081acbc8538d724cfddc7da7d1.png)
Doomfist, Talon's Troublemaker [DARK LEGEND]
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Use a voice line to continuously spam it until you use a spray.
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Low magazine with very slow recharge.
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Press Reload to cycle between 4 deadly shots.
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Punching allows you to go in any direction you choose.
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Slam has more mobility to traverse the terrain easily.
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Damage is based on a charge mechanic (similar to OW1).
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Damage received during Block adds up while using it.
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If held all the way, emit a shadowy pulse that deals damage based on the damage received.
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[DARK] ABILITY: Light Legends only add half of their damage inflicted to the counter.
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Hitting an enemy with Left Fist resets Right Fist's cooldown.
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Deal devastating damage to anyone near you when you land.
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Anyone near the outside of the circle is knocked down when you land.
![](/assets/heroes/100/genji-d2c94437080fd554ec3e61c82083df49da301094738c6ed219211c5baa806b30.png)
Genji, Cyber Assassin
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Genji has enhanced movement.
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Climbing a wall resets your double jump.
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Shurikens deal more damage based on distance.
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Launch 5 stars in a wide fan.
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Dash through enemies and make them bleed, inflicting damage over time.
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All deflected projectiles deal more damage.
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Melee deals more damage and makes enemies bleed.
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Channel your inner rage and transform into Genji NEO.
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Gain a new set of abilities to help you turn the battle around.
![](/assets/heroes/100/genji-d2c94437080fd554ec3e61c82083df49da301094738c6ed219211c5baa806b30.png)
Genji NEO, Awoken Nightmare
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Genji has extremely swift movement.
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Kills reduce your damage taken briefly.
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Climbing a wall resets your double jump.
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Every third blade swing deals increased damage, with a small cooldown.
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Fire off a deadly concentration of flame from your blade.
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Dash deals high damage and decreases with every enemy hit.
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Cancelling your deflect early will decrease its cooldown.
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Become unstoppable, gaining armor and removing dash cooldown.
![](/assets/heroes/100/reaper-066095c774bd3aa3163286f46a628d77418a4df2f3a7311e93e4a7f855151e14.png)
Reaper, Grim Mercenary [DARK LEGEND]
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When revived in combat, deal more damage for a brief period.
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Shotguns deal more damage to enemies.
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Fire a high damage orb with great range.
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Become a transparent apparition and bolt in your moving direction
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Holding Jump while using Shadow Step will launch you up.
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Entangle an enemy in shadow, reducing their damage and move speed.
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[DARK] ABILITY: Light Legends suffer for a much shorter duration.
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The shadows engulf you, giving you shields, increasing speed, and reducing Dash cooldown.
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Kills will not only increase the duration of the ability, but they will also refill your Shield health.
![](/assets/heroes/100/roadhog-ecd1b4db8d2c99060e0ae17c2b7304e1dc3b087dabd40eea0f86575394d55a5e.png)
Roadhog, Audacious Speedster
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Roadhog explodes when he dies, dealing area damage.
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The first shot in the magazine deals significant damage.
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Sacrifice a chunk of your health and move faster temporarily.
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Throw your hook at a surface to pull yourself to it.
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Anyone who touches the trap in any state will be rooted in place.
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Launch a bouncy scrap ball that deals high damage.
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Whole Hog has increased knockback and knocks you back as well.
![](/assets/heroes/100/sojourn-978a1d8538289e16413b52a940bb15af534d1fd655230b130d4a59e3d81168b7.png)
Sojourn, Tactical Leader
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Any non-fatal headshot damage is reduced by half.
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Railgun fires in bursts, and ramps up in fire rate with each burst.
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Charge shots deal more damage to enemies.
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While sliding, deal damage to foes in front of you and knock them back.
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Fire an orb that slows enemies while inside.
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Jumping while sliding launched Sojourn into the air.
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Spam charged shots against your will while active.
![](/assets/heroes/100/soldier76-31ac9c902a7e31e44d08b6ba0550ef51de7e7ab8bed7302511d679446def56cf.png)
Soldier: 76, Relentless Marksman
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Deal increased damage to enemies who are duplicating.
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Rifle has 2 fire modes that can be toggled by pressing Interact.
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Precision Mode - Slower fire rate with no recoil.
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Rapid Fire Mode - Fast rate of fire with high recoil.
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Hitting an enemy will either teleport you to them, or them to you.
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If sprinting without stopping for a short period, increase move speed.
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Biotic Field damages enemies inside it.
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While sprinting, press crouch to slide across the ground.
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Gain ''aim assist'' and obliterate your enemies.
![](/assets/heroes/100/tracer-e0392518a6c99bf7541a919bf5bd7a362811122041b3913075778797f1bff6e2.png)
Tracer, Chronal Skirmisher
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Engaging in combat alone increases damage output.
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Damage dealt is increased against low health targets.
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Teleport in the direction you're facing.
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Blinking through an enemy damages them.
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Recalling sets blinks back to max, but you can't restore health.
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Recalling also has a chance to rewind the game by a few seconds.
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Make an enemy's turn speed uncontrollably fast.
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While using Distorted Domination, melee instead deals high damage.
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Slow down everyone, giving you complete control over the Timeline.
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Damage is increased and you are given infinite ammo for the duration.
DEFENSE LEGENDS
Defense Legends specialize in making extra space when the tank is unable.
[TOTAL REFRESH] Defense Passive: Healing from a health pack fully heals you.
![](/assets/heroes/100/ashe-2a732d38ed3ddd530bbcb92203bd91c51e1065deda4fbe64cd20e9ac15be5087.png)
Ashe, Sharp Outlaw [FIRE LEGEND]
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Viper has more ammo in its magazine.
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Reloading a few shots reloads the entire magazine.
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Firing your gun causes it to spam itself.
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Using an ability, meleeing, or reloading will cease the spam.
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Scoped shots set enemies on fire.
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Scoping in reduces your damage moderately.
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FIRE ABILITY: Ice Legends take more damage over time.
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Fire a small shotgun with great damage and no knockback.
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Dynamite explodes instantly deals more damage over time.
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Swap Auto-Viper to Anvil Mode.
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Shots deal more damage, but fire slower and cost more ammo.
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Summon B.O.B. into the battlefield. He stays until his death and applies fire on the enemy team.
![](/assets/heroes/100/bastion-1e6d7ee7f617882067e9b467f81e27399278782b266260d43f540c59daf9294d.png)
Bastion, Docile Creation
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Staying on the ground reduces your ability to be knocked back.
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Headshots deal amplified damage.
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Launch three grenades in rapid succession.
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Assault Form takes less damage and knockback, but cannot move.
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Deploy a zipline for your whole team to use.
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Melee deals high damage and ignores the armor damage reduction.
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Fire 3 deadly missiles that set enemies to one hit point.
![](/assets/heroes/100/brigitte-7d38f264b1bd7ef91eef426d02eaca55920b68a7ed5c053bbad495b888c73a66.png)
Brigitte, Salvatory Squire
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Brigitte takes less damage from all sources.
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Flail hits knock enemies away from you.
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Bring out a shield that is great in size and kinda ehh in health.
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Shield Bash stuns enemies for a short period.
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Whacking a foe launches them in a completely random direction.
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Looking down while using Whip will launch you upward.
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Grant overhealth to an injured teammate.
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Rallying forces your teammates to Rally with you.
![](/assets/heroes/100/junkerqueen-c56ff96ab6f9945597f1fb9d4b9bce46247c4f86a46982289b6fa2208cefdc63.png)
Junker Queen, Outback's Empress [ICE LEGEND]
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Junker Queen deals more damage to traitors (Junkrat and Roadhog).
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Shotgun deals more damage at farther range.
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Throw your knife farther and faster, and freeze enemies hit by it.
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[ICE] ABILITY: Fire Legends suffer the effects for a shorter duration.
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Dash forward, knocking enemies back and igniting them, dealing damage over time.
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Axe deals more damage over time to enemies above half health.
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Non-Knife melees bruise enemies even more.
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Deal damage over time that increases as the Ultimate goes on.
![](/assets/heroes/100/junkrat-3c5610c11af787e7ed9ecf5aade7ac3183e7f851fd68ec27079d994a4492281b.png)
Junkrat, Explosive Engineer
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Bombs dropped on death instakill enemies.
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Being set on fire heals you very greatly.
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Launch bombs with completely random damage and speed.
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Every bomb must be loaded one by one carefully.
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Detonating mines ''accidentally'' detonates a mine in your pocket.
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Deploy a mine that stuns enemies.
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Trap breaks instantly and slows enemies for a brief period.
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Melee deals completely random damage.
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Teleport to the corpse of the victim of your tire.
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Tire tends to be a bit unstable.
![](/assets/heroes/100/mei-a54d2aa65af4657653761ab1660ac7d6d801b14a741abd7bfd1c32cd90c19437.png)
Mei, Frozen Fatalizer [ICE LEGEND]
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Mei walks faster on her frost.
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If you are frozen, instantly thaw out.
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Mei's Pistol freezes enemies if hit enough times.
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[ICE] ABILITY: Fire Legends take longer to freeze and suffer the effects for a shorter duration.
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Fire fast and painful icicles at the cost of more ammo.
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Gain Frost Armor when entering cryo-freeze.
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Place a giant ice wall to keep your enemies out.
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Meilee shatters frozen enemies into a thousand shards.
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Throw a snowball that grows over time, and tramples and slows enemies.
![](/assets/heroes/100/pharah-7abdd72e63c5661234472b1cb72db15544ac3c3b341815b51c79bafb186b2394.png)
Pharah, Aerial Avenger
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Pharah receives more healing from Ana.
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Being healed by Ana increases damage briefly.
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Pharah fires 3 rockets in a wide spread from her gun.
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Dash momentum is amplified, and allows you to deal damage to nearby enemies.
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Jump has increased strength and damages enemies under you.
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Direct hits stun enemies for a short period.
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Jetpack has more fuel and increased control.
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Call an airstrike to rain hell on your enemies.
![](/assets/heroes/100/torbjorn-72e99f7b2fcecf70b95e1fe620a4bce58ef1a75a034fed9077b520c1e64eb064.png)
Torbjörn, Workshop Warrior [ICE LEGEND]
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Holster your weapon to move faster.
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Reloading your gun briefly increases damage.
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Break an enemy's legs, reducing their mobility.
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All damage dealt grants overhealth to you.
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Empower your claw, increasing its damage and range.
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All nearby allies deal more damage and move faster.
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Lindholm Crippler breaks enemies' skulls instead, killing them instantly.
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Enemies caught in your lava have a hard time treading through it.
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[ICE] ABILITY: Fire Legends are frozen for a shorter duration.
![](/assets/heroes/100/venture-9b8d38becc2d79e0d22b18e8662b51bc3fddf13e638882f7eae803da344a44fd.png)
Venture, Subterranean Shifter
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Healing from Health Packs grants you bonus health.
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Fire shots that deal more damage to enemies with Overhealth.
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Dealing damage with the drill makes enemies bleed, dealing damage over time.
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Hitting an enemy while underground will knock them in the direction it hit them.
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Dive into the ground and traverse with lightning speed.
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When coming out with high charge, knock yourself and nearby enemies upward.
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Dig a hole that, when walked on, will trap enemies underground.
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Melee drill attacks deal more damage to enemies with high health.
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Fire off shockwaves which will knock enemies down if they come into contact with it.
UTILITY LEGENDS
Utility Legends support their team via various non-healing methods.
[SAVIOR'S SPRINT] Utility Passive: Move faster while not near your team.
![](/assets/heroes/100/baptiste-1b71afe6ef80b02a1c1f4c2e9b618074e262b6d7eeb1bd0d36824094fd42a65f.png)
Baptiste, Cunning Operative
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Using an Emote renders you invisible.
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Firing your gun only allows 1 shot to come out at a time.
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Grenades deal damage to enemies, rather than healing allies.
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Activate a pulse that makes all nearby allies immune to all sources of damage.
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While inside the fields, fire faster and more accurate shots.
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Exo-Boots have been modified to launch you higher into the sky.
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Deploy a Matrix that also enables burst fire for your gun while active.
![](/assets/heroes/100/dva-32aa2035edb568cb59de2463c4a14b81b6afa454ead772db26981f4e3c11fb6d.png)
Pilot D.Va, Tactical Troller
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Deploy a shield to protect you when low on health.
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Pistol deals more damage if it was not a headshot.
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Fire a large projectile that deals high damage, with a slow fire rate.
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Move faster for a brief period, allowing you to escape danger.
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Unleash a pulse that roots nearby enemies in place briefly.
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Call in a new mech with heavily amplified knockback.
![](/assets/heroes/100/echo-8414c88bc0811a6d2b61df8c4fe0587617eb9eac052a979192b66c0a799d083d.png)
Echo, Curious Copycat
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Most of your health is replaced with regenerating shields.
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Headshotting an enemy forces them to use a random voice line.
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Stickies increase enemies' gravity to the point where they can't leave the ground.
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Zip around the chaos with amplified speed.
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Beam damage grants you overhealth.
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Echo can glide great distances with ease.
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Analyze an enemy and turn into a perfectly identical copy of them.
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Ultimate Charge is accelerated while active.
![](/assets/heroes/100/hanzo-9974ce931eeeed0aa7d375efacc84f5afa33689197f18fbec67052e2064791e1.png)
Hanzo, Dragon's Dominion [LIGHT LEGEND]
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Hanzo climbs walls at a slower speed.
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When knocked down, leap right back up.
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Charging your bow for much longer turns arrows into Spectral Arrows.
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Spectral Arrows deal more damage and move a lot faster than normal arrows.
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Fire an arrow that blinds enemies for a short period.
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[LIGHT] ABILITY: Blinds Dark Legends for a longer duration.
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Fire multiple arrows that deal more damage to shield health.
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Mark an enemy, allowing them to be seen through walls.
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Lunge cooldown is reset every time you land.
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Unleash multiple dragons to devour your enemies.
![](/assets/heroes/100/lucio-657fbdda3cacddebb17d113368d3080905f1c100752d560527d0e2686a2d6fb3.png)
Lúcio, Techno Tactician
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Riding a wall increases your mobility until you land.
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If staying on one wall for a while, wallruns are disabled until you land.
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Fire a wide spread that deals high damage to enemies.
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Charge your boop over a short period to deal more damage and knockback.
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Speed Song reduces the cooldowns of all nearby allies.
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Heal Song deals damage to enemies within radius of Lúcio.
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Song of Passing's cooldown reduction is increased.
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Verses of Violence's damage is significantly amplified.
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Lúcio charges up a deadly soundwave and crushes enemies that he lands on.
![](/assets/heroes/100/sombra-c0a0d89c64c78ea06df50d4a28dc33e4ae4da303f1e819c84cc1b2c650cde6ae.png)
Sombra, Anonymous Assailant
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Sombra is completely immune to being Marked.
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Hacking a robot displays information for your entire team.
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When getting a pistol kill, reveal all nearby enemies to you and your team.
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Hacking an enemy reverses their movement inputs for a short period.
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Hack cannot be used while invisible, and Sombra moves slower while using hack.
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Cube increases an enemy's damage received.
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If the enemy is a robot, they will instead be shut down.
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When uncrouched, throw a device and teleport to it shortly.
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When crouching, deploy a drone to spy on your enemies.
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Hitting an enemy fully depletes their clip, with a few exceptions.
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Shut down all HUDs, text chat, voice chat, and the Kill Feed for a long period.
![](/assets/heroes/100/symmetra-dd75f617bc903a0db1ee58bc8dd0134a03828ef2d3732357d131f414fa54edd3.png)
Symmetra, Ulti-Witch
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When you die, drop a gift that grants ult charge to the collector.
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Beam deals insane damage to barriers while firing.
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Blasts deal more damage based on ult charge, and subtract ult charge from enemies.
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Summon a lifelike decoy to deceive your enemies.
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Press Interact at any time to control the decoy.
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If an enemy hits a decoy, they are temporarily Marked.
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Press Ability 2 to enter portal construction configuration.
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Press Primary and Secondary to place portals for everyone to use.
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Deal more damage and gain more max HP for a short period.
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Place a massive barrier that sets all teammates to 100% ult charge.
![](/assets/heroes/100/widowmaker-710bc984d3944b6d788717f2d4f5cb1bdb07c30dead418e333a81e3f2107eb69.png)
Widowmaker, Incisive Eliminator
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Killing a Marked enemy resets Venom Pulse's cooldown.
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Firing your gun pushes you forward.
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Sniper only fires one shot while scoped.
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If a fully charged headshot is hit, the enemy will instantly die.
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Mark all enemies in front of you, highlighting them for your team.
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Enemies who trigger your mine shrink in size for a brief period.
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Meleeing an enemy stuns them for a short period.
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Widowmaker can fire shots that go through terrain.
SUPPORT LEGENDS
Support Legends pack a lot of healing and other ways to help their team.
[MEDICAL REVELATION] Support Passive: Receive more self-healing when active.
![](/assets/heroes/100/ana-c01297af7cf66c922b0f74ca0bc43ebaa4257f1df27d33d5f8fe525f775d5b8f.png)
Ana, Flexible Finisher
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Scope speed reduction is completely removed.
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Reloading when low on ammo overloads the next magazine.
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Scoped shots deal more damage and healing to players.
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Teabagging a slept enemy damages them.
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Send an unsuspecting enemy to the Brazilian Government.
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Affected enemies cannot heal for a brief period.
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Put a teammate down and use their power to strenghten you.
![](/assets/heroes/100/illari-f348b3d9340744d1e53a71a0b2ba02e2bb2db20f26b1b7ba0c15e469cb1f7d0c.png)
Illari, Solar Sunderer [FIRE LEGEND]
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Gain health from dealing fire damage to enemies.
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Solar Rifle fires explosive rounds that damage enemies in an area around the impact.
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Beam deals more healing at the cost of low energy.
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Dash forward, knocking enemies back and igniting them, dealing damage over time.
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[FIRE] ABILITY: Deal more damage over time to Ice Heroes.
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Mark an enemy, allowing them to be seen through walls.
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Press Jump while midair to hover in place briefly.
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Fire an orb that burns hit enemies and sunstrikes them automatically.
![](/assets/heroes/100/kiriko-faf922781d3364e1ae06a31d4f5d74ab25a7ba06c8aff366cc9c97ddb791a6d0.png)
Kiriko, Kanezaka's Messenger [LIGHT Legend]
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Press Interact while climbing to cling to a wall.
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Kitsune protects you from death once per life.
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Papers deal more healing to allies who have status ailments.
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Kunai deal more damage and move faster.
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Bodyshots have a chance to deal headshot damage.
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[LIGHT] ABILITY: Headshots freeze Dark Legends solid.
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Give a moderate heal over time to a targeted ally.
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Suzu'd allies move faster and jump higher for a short period.
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Jumping has a chance of teleporting you to a random teammate.
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Empower all allies while Kitsune Rush is active.
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Empowered targets deal more damage and move faster.
![](/assets/heroes/100/lifeweaver-d531a3a1e234742e788560ceeb75cc58273697a9af6a78be9d82e13b90da4d39.png)
Lifeweaver, Petal Powerhouse
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When dead, release a pulse that heals all nearby allies.
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Healing allies increases their move speed temporarily.
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Thorns inflict a small damage over time to enemies.
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Uppies have greatly increased health.
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Grabbing a teammate teleports them straight to you.
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Become invisible while dashing and relocate a short distance.
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Planting the Tree of Life revives all fallen allies.
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Every healing pulse sets affected allies to full health.
![](/assets/heroes/100/mercy-61a66ea0f26f194117a8920057e9969ec4dcdb8975ac556bc7ba0f8096895e4a.png)
Mercy, Serendipitous Savior [LIGHT LEGEND]
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When dead, press Reload to revive yourself at any time.
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Staff pumps out more healing, but you move slower while doing so.
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Shots deal more damage and move faster, but your pistol isn't automatic.
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Grab an enemy and displace them to your will.
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Fly in your facing direction without the need for a teammate.
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When reviving an ally, bring all nearby allies back from the dead.
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Gain a drastic increase in healing and speed to assist your team.
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[LIGHT] ABILITY: Medic's Tool deals more damage to Dark Legends.
![](/assets/heroes/100/moira-656d3abe94d1548ab276298b8ec12def95213c51ea63eb74758e2275539ee1ec.png)
Moira, Genetic Manipulator
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Piss capacity is infinite at the cost of your health.
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Piss deals more healing to allies who are under half health.
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Grasp is able to suck multiple people at once.
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Fading allows you to clip through walls.
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Healed targets are granted shields.
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Damaged enemies deal less damage for a short period.
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Spin in circles while using your ultimate.
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Deal damage over time to enemies instantly heal allies.
![](/assets/heroes/100/zenyatta-717a5ff7d544e713c104339845d19b1b8e22bc6a1d335b8426ed190a1a695d5c.png)
Zenyatta, Peaceful Pulverizer
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Vertical mobility is moderately increased.
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Zenyatta has the ability to kick a wall and propel himself in the opposite direction.
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Orbs are fast with low damage.
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Orbs move very slow with high damage.
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Discord Orb increases an enemy's damage received further.
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Healing is amplified, and slows allies down greatly.
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Instantly take an enemy down, and fling their lifeless corpse.
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Unleash death upon the world of mortals.
ACCOLADES
Accolades are a fun way to add a bit of excitement to kills in OverScuffed™ 2!
There are 11 different Accolades you can achieve by multiple different means.Every Accolade has a different meaning, so collect them all!
ACCOLADES | REQUIREMENTS |
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Close Call! | Kill an enemy while low on health. |
Deadeye! | Kill an enemy with a headshot. |
Element of Surprise! | Kill an enemy with a melee attack from behind. |
Environmentalist! | Kill an enemy by throwing them off the map. |
Long Shot! | Kill an enemy from a very far distance. |
Melee Massacre! | Kill an enemy with a melee attack. |
One Shot, One Kill! | Bring an enemy's healthbar from full to 0 in one hit. |
Quick Scope! | Kill an enemy with minimal scope usage. |
Tactikill! | Kill 3 enemies within a short time frame. |
Trickshot! | Kill an enemy with a scoped hit while midair. |
Two Birds, One Stone! | Kill 2 enemies at the exact same time. |
KILL STREAKS
Getting multiple kills without dying shall reward you with various bonuses!
There are two bonuses at the moment, with more being added soon!
KILL REQUIREMENT | REWARD |
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10 | Ultimate Refresh: Instantly obtain your Ultimate. |
20 | Scuffed! Status |
30 | UAV: Mark all currently living enemies. |
40 | Rapid Cooldowns: For a short period, all cooldowns are removed. |
50 | Scuffed!! Status |
Scuffed! Status
Scuffed! Status is one of the most coveted statuses you can achieve! Merely with no benefit or disadvantage, it is to show the lobby that you are the best! While you're Scuffed!, you have an Echo duplication effect, which not only looks neat, but has a nice feel to it, too! Give it your best shot and make it to the top! If you die, you can always climb your way back up, too!
Scuffed!! Status
Scuffed!! Status is the highest award obtainable in the Games! Although not much different from Scuffed! Status, it has a lot more functionality than its former. On top of getting a hacked effect on your Legend, your Kill Streak counter is replaced with a Scuffed Streak counter instead. Scuffed!! Status also cannot be lost for the rest of the match, so try to set an even higher streak!
LEGEND TYPES!
In OverScuffed™️ 2, there are various Legend types, which play out very similarly to Pokémon, in which one type is effective against the other, and the other isn't as good against the former.
The available types consist of: LIGHT, DARK, FIRE, and ICE!
LIGHT is effective against DARK!
FIRE is effective against ICE!
The abilities that have this feature are:
LIGHT
Hanzo's Dragon's Light, Mercy's Valkyrie Reborn, and Zenyatta's Kick of Destiny.
DARK
Doomfist's Void Guard, Reaper's Hell's Grasp, and Reinhardt's Hellshatter.
FIRE
Ashe's Singe Rifle, Bastion's Thermite Grenade, and Illari's Solar Consequence.
ICE
Junker Queen's Cold Steel, Mei's Polar Pistol, and Torbjörn's Freezer Burn.
Each ability has its own outcome, which you can see in the corresponding Legend's abilities!
STATUS EFFECTS
The Games have a few unique Status Effects which alter the Contenders in many ways!
Confused
- Caused by: Neural Impairment and ERROR: 404
- Effects: All of your movement inputs are reversed.
Marked
- Caused by: Dragon's Mark, Biological Projection, and Venom Pulse.
- Effects: You are highlighted to all enemies, and receive more damage.
Jammed
- Caused by: Sleight of Hand.
- Effects: Primary and Secondary Fires are unavailable (some exceptions apply).
Enshadowed
- Caused by: Shadowy Snare.
- Effects: You deal less damage and are slowed.
ON FIRE!
On Fire has been changed to make it a lot more scuffed and exciting!
Achieving On Fire! sets you on fire, dealing damage over time until you stop being on fire.
After being on fire long enough with no stops, achieve Flaming! Status, which increases the rate you take damage. Will you cool off and fight like normal, or take the extra challenge?
SOCIALS
I have many different social apps where you can see more of the mode!
Everything can be found on my Carrd page! :)
FREQUENTLY ASKED QUESTIONS
SPECIAL THANKS
I would like to thank many people for making this possible. Ever since the transition from OverScuffed™ 1 to OverScuffed™ 2, there have been so many unique and redefining changes, and it couldn't be possible without any of these people!
Tooki - Made the thumbnail for the mode.
Jar of Gibbons - Made the revamped stat changes, and the platform, Lifeweaver, and Zen orb detections.
PharingWell - Helped me with simple things here and there.
Mitsiee - The main person behind the function of the Sombra Drone.
r/overwatchcustomgames - Helped me a lot in the early days of OverScuffed™ 1.
The Workshop.Codes Discord - Helped me altogether with every simple and silly thing I asked.
Aster Spice - The fine fellow who made the ring, loot, and spectator codes in OverScuffed™️ Royale.
Controls
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