Wreaking Ball AI
(Video From V1.0, Grapple Improved Since)
Uses Roll When No Targets Spotted And Not On Point
Uses Adaptive Shield When Number Of Vaild Players Is 3 Or Higher
(Auto Reduced To Amount Of Enemies If Lower Then 3)
Uses Grapple Mobility When On Ground, No Targets Spotted, Any Grapple Point Is Within 4-23 Meters And Closer To The Pathing Location Then The AI
Uses Grapple Offensive When On Ground, Target Spotted, Any Grapple Point Is Within 6-23 Meters, 2.75 Meters Higher Then The AI And Closer To The Target Then The AI
Uses Piledriver When 2.25 Meters From The Ground And The Number Of Vaild Players Is 2 Or Higher (Auto Reduced To Amount Of Enemies If Lower Then 2, Also Triggers Ultimate Before If Available)
Uses Minefield Defensive When On Team 1, Target Spotted, On Objective And Health Below 100HP
Uses Minefield Offfensive When On Team 2, Target Spotted And On Objective
This AI Was My First Suggestion From My Discord Server
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Snippet
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