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🤠 Ashe Training Facility

3-in-1 Trainer for Ashe

Practise using some of Ashe's kit and get better at her. In this Hero Trainer, you will get to practise aiming your Viper (both hipfire and scoped), tossing and aiming your dynamite over tanks, and denying dive heroes with your coach gun. All within the Ashe Training Facility.

Hold down [Interact] for 0.5s to start/pause trainings.
Use [Primary Fire] to select an enemy bot/training.

Note that this training is meant for only 1 player. Does not support more than 1 real player playing at the same time.

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Viper Aiming

Viper is your main weapon damaging weapon. Hipfire fires fast but inaccurately and less damage. Scoped fires slow but more accurate and more damage. It is good to master both for maximum damage.

Practise your shots against 19 different heroes of different mobility levels.
From the very immobile Ana, through the elusive Tracer, to the high-flying Pharah.

Start training by holding [Interact] for 0.5s or walking out of the selection menu ring.

Aim Training Modifiers

There are 6 settings you can change throughout the aim training session to customise your training experience.

Settings Description
More HP Enemy will have more HP, ideal for longer session
Enemy Mercy Enemy has a Mercy constantly healing or damage boosting them.
Ally Mercy You have a Mercy constantly healing or damage boosting you.
Invincible Makes you unable to die.
Infinite Ammo Your ammo will automatically be refilled when it's running out.
Fast Ultimate Instantly gain ultimates.

Reload

Hold [Reload] for 0.5s to fully reload your ammo, no need to wait for a long time to reload.

Custom Aim Training Settings

There are 2 variables where you can change before starting the training to customise your training experience. These only affect Aim Training mode.

Settings Description
Allow Multiple Bots Spawning Whether multiple bots can spawn, up to 6 maximum
Bot's Aiming Accuracy Controls how accurate the bot's aim are. Lower value means more accurate

Dynamite Tossing

Dynamite grants a lot of Ultimate Charge if used correctly. Enemies have less time to run away if you are able to hit your dynamite before they have the 2 seconds delay to run away.

You have a Zenyatta bot in the middle as the target. You can also add a Tank to make Dynamite tossing harder.

Controls

Press [Ultimate] to move the Zenyatta to your location
Press [Melee] to move the tank/Mei to your location.
Facing direction will be set to where you are facing


Coach Gun Anti-Dive

Coach Gun is a powerful anti-dive ability that can keep a distance between you and the enemy diving heroes. Use this to practice reacting to diving heroes and avoid getting hit by them.

Setting enemy spawn points

In order for enemies to not spawn randomly outside the map, you will need to manually set a few spawn points for the enemy to start diving you.

You can add new spawn points by selecting the [Add enemy spawn] button, then press both [Primary Fire] and [Secondary Fire] to add a new spawn point at where the Orange Orb is. The enemy bot will spawn at a random spawn point during the training. You can have up to 10 spawn points.

You can also remove existing spawn points by selecting the [Remove enemy spawn] button, then aim at the spawn point that you want to remove (ignores line of sight) and press both [Primary Fire] and [Secondary Fire]. You need to have at least 1 spawn point at all times.

While Adding/Removing spawns mode is enabled, you get a jump boost, allowing you to reach a better angle for adding/removing spawns. You can also [Crouch] to float midair for fine adjustments.

To prevent any undefined behaviours, you cannot select any buttons while holding down secondary fire, with the exception of Back button.


Video demostration

Discord

Join my Workshop Discord group for updates, suggestions, feedback and bug reports! Just click on the picture below.
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Players | 1 - 1
Categories: Practice Mode
Heroes: Ashe
Created At:
Updated At:
Version: 2.0.2

Controls

Primary Fire
Select a training or enemy to train against
Interact
Hold for 0.5s to start/pause training, and hide the selection menu
Reload
Hold for 0.5s to fully reload your ammo
Ultimate
[Dynamite Tossing] Set Zenyatta's position
Melee
[Dynamite Tossing] Set Tank's/Mei's position
Primary Fire + Secondary Fire
[Anti-dive Practice] Add/Remove enemy spawn points
Crouch
[Anti-dive Practice] Hold to float midair while adding/removing enemy spawn
Select a training or enemy to train against
Hold for 0.5s to start/pause training, and hide the selection menu
Hold for 0.5s to fully reload your ammo
[Dynamite Tossing] Set Zenyatta's position
[Dynamite Tossing] Set Tank's/Mei's position
+
[Anti-dive Practice] Add/Remove enemy spawn points
[Anti-dive Practice] Hold to float midair while adding/removing enemy spawn
Select a training or enemy to train against
Hold for 0.5s to start/pause training, and hide the selection menu
Hold for 0.5s to fully reload your ammo
[Dynamite Tossing] Set Zenyatta's position
[Dynamite Tossing] Set Tank's/Mei's position
+
[Anti-dive Practice] Add/Remove enemy spawn points
[Anti-dive Practice] Hold to float midair while adding/removing enemy spawn
Select a training or enemy to train against
Hold for 0.5s to start/pause training, and hide the selection menu
Hold for 0.5s to fully reload your ammo
[Dynamite Tossing] Set Zenyatta's position
[Dynamite Tossing] Set Tank's/Mei's position
+
[Anti-dive Practice] Add/Remove enemy spawn points
[Anti-dive Practice] Hold to float midair while adding/removing enemy spawn
Select a training or enemy to train against
Hold for 0.5s to start/pause training, and hide the selection menu
Hold for 0.5s to fully reload your ammo
[Dynamite Tossing] Set Zenyatta's position
[Dynamite Tossing] Set Tank's/Mei's position
+
[Anti-dive Practice] Add/Remove enemy spawn points
[Anti-dive Practice] Hold to float midair while adding/removing enemy spawn

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