6v6 Classic
Previously known as '6v6 in Overwatch 2'
I've spent OW2 6v6's entire lifespan playing it, being mostly satisfied and keeping this code updated in turn (I tried my best at least), and now that Season 1 is finally out it felt right to give this code it's very own visual and gameplay overhaul. Like with Overwatch, I'm bringing back fun (to me) and exciting (yet controversial) changes back from the grave! Just like the Overwatch you remember with a very modern twist.
The changes below are inspired from a mix of playing the gamemode and also the very rocky 10 years that Overwatch has been around for. It's less 'Classic' and more 'inspired by the Classics'. Classic-er or Classic-ish if you will. Has tons of inspiration from all eras and years of the 10 crazy years this game has provided.
If this thing gets popular I could start a discord server for it or something let me know
You can find me on discord as cutelittlesnail and also inside of the Workshop.codes Discord Server. Thank you for playing
General
- Format is now 2-2-2 Role Lock
- Respawn time decreased from 12 to 10 seconds base
- Tri-Monthly hero bans! Every 3 months, 2 heroes from each role are removed from standard play. (6 total)
- All perks will also build a whopping 4% faster!
- Healing reduction passive removed (So Classic!)
Game Mode Changes
Clash
- Base cap time reduced from 20.6 to 8 seconds (Like Control)
Flashpoint
- Total scoring time increased from 70 seconds to 83 seconds per point (same as Control)
Push
- Robot movement speed whilst pushing barricade decreased from 1.22 m/s to 1.11 m/s
TANK
D.Va
Total increased from 550 to 650.
Maximum duration increased from 2 to 2.5 seconds.
Regeneration rate decreased by 25%.
Cost decreased by 5%.
Cost decreased by 5%.
Domina
Total increased from 475 to 500.
Shield lifesteal reduced from 755 to 60%.
Max ammo decreased from 100 to 70.
Cooldown decreased from 17 to 14.
Cooldown increased from 7 to 8 seconds.
Knockback decreased by 3%.
Cooldown increased from 8 to 10 seconds.
Cost decreased by 16%.
Doomfist
Doomfist is currently unavailable. Balance changes will be listed here when they are available.
Hazard
Total increased from 500 to 525.
Regeneration rate decreased by 46%.
Cooldown increased from 5.5 to 6 seconds.
Health increased from 400 to 800.
Cost decreased by 7%.
Junker Queen
Max ammo decreased from 8 to 6.
Cooldown reduced from 15 to 12 seconds.
Cooldown increased from 9 to 10 seconds.
Cost reduced by 7%.
Mauga
Now heals for 20% of all damage dealt.
Burn duration decreased from 4 to 2 seconds.
Burn damage per second increased from 15 to 30.
Damage per bullet increased from 4 to 5.
Damage per bullet increased from 4 to 5.
Cooldown increased from 7 to 8 seconds.
Lifesteal decreased from 100% to 80%.
Cooldown decreased from 12 to 10 seconds.
Cost increased by 20%.
Orisa
Total increased from 500 to 550.
(Bug fix) Total ammo increased from 49 to ~50 to match the hero info screen.
Cooldown decreased from 8 to 6 seconds.
Cooldown decreased from 15.5 to 14 seconds.
Cost decreased by 7%.
Ramattra
Max ammo increased from 100 to 125.
Cooldown decreased from 16 to 12 seconds.
Cooldown increased from 11 to 12 seconds.
Cost increased by 8%.
Reinhardt
Total increased from 550 to 575.
Knockback impulse increased from 6 to 10.
Health regeneration increased from 150 per second to 225 per second.
Size increased by 4%.
Cooldown decreased from 8 to 6 seconds per charge.
Cost decreased from 1960 to 1750.'
Roadhog
Cost reduced by 11%.
Sigma
Regeneration rate increased from 79.3 per second to 130 per second.
Cost reduced by 13%.
Winston
Total increased from 550 to 600.
Cost reduced by 20%.
Wrecking Ball
Wrecking Ball is currently unavailable. Balance changes will be listed here when they are available.
Zarya
Cost decreased by 20%.
DAMAGE
Anran
Cooldown decreased from 8 to 6 seconds per charge.
Cooldown increased from 8 to 10 seconds.
Should be able to cleanse again.
Cost decreased by 5%.
Cost decreased by 5%.
Ashe
Max ammo decreased from 12 to 10.
Cooldown increased from 10 to 12 seconds.
Cost decreased by 10%.
Duration increased from 10 to 12 seconds.
Bastion
Model size increased by 11%.
Total increased from 350 to 375.
Max ammo increased from 25 to 30.
Cooldown increased from 12 to 15 seconds.
Cost decreased by 2%.
Cassidy
Ultimately, this is a slight reversion to how he was back in the 'Golden Age' of Overwatch. This should feel more familiar to veteraned players. Name change not included.
Cooldown increased from 5 to 6 seconds.
No longer provides damage reduction.
Now applies a Stun for a short duration.
Cooldown decreased from 12 to 10 seconds.
Cost reduced by 4%.
Echo
Total increased from 225 to 250.
Cooldown increased from 6 to 7.5 seconds.
Cost increased by 8%.
Does not receive the health bonuses to certain tanks, but she retains her 25 extra shields during Duplication.
Emre
Ammo increased from 36 to 45.
Cooldown decreased from 10 to 8 seconds.
Cooldown increased from 11 to 12 seconds.
Duration increased from 8.8 to 11 seconds.
Cost reduced by 20%.
Freja
Reload duration increased from 1.5 to 1.8 seconds.
Cost increased by 8%.
Genji
Duration increased from 6 to 8 seconds.
Cost decreased by 15%.
Hanzo
Cooldown increased from 8 to 10 seconds.
Now freezes enemies for 1.5 seconds when hitting an enemy player.
Cost decreased by 5%.
Junkrat
Cost increased by 5%.
Mei
Freeze duration increased from 1 to 1.85 seconds.
Cost decreased by 7%.
Pharah
Maximum fuel increased by 50%.
Fuel regen rate decreased by 20%.
Cooldown increased from 9 to 10 seconds.
Cooldown increased from 7 to 8 seconds.
Reaper
Cooldown decreased from 10 to 8 seconds.
Cost decreased by 11%.
Damage per second increased from 185 to 222.
Sojourn
Ammo decreased from 45 to 30.
Cooldown increased from 7 to 8 seconds.
Cooldown decreased from 15 to 12 seconds.
Cost increased by 8%.
Soldier: 76
Cooldown increased from 6 to 8 seconds.
Cooldown decreased from 15 to 12 seconds.
Cooldown decreased from 10 to 8 seconds.
Cost decreased by 9%.
Sombra
Cooldown increased from 6 to 8 seconds.
Ability lockout duration increased from 1 to 3.5 seconds.
Cooldown increased from 6 to 8 seconds.
Cost reduced by 6%.
Ability lockout duration increased from 3 to 3.5 seocnds.
Symmetra
Max ammo decreased from 100 to 70.
Cooldown decreased from 12 to 10 seconds.
Cost decreased by 9%.
Torbjörn
Torbjörn is currently unavailable. Balance changes will be listed here when they are available.
Tracer
Cost reduced by 20%.
Vendetta
Model size increased by 5%.
Total increased from 275 to 300.
Regen rate increased from 9% per second to 10% per second.
Projectile speed increased from 37 m/s to 40 m/s.
Projectile speed increased from 30 m/s to 32 m/s.
Cooldown increased from 7 to 8 seconds.
Cost reduced by 20%.
Venture
Base movement speed increased from 5.5 to 6 m/s.
Cooldown decreased from 8 to 6 seconds.
Duration increased from 4 to 8 seconds.
Cost reduced by 20%.
Duration increased from 7 to 8 seconds.
Widowmaker
Widowmaker is currently unavailable. Balance changes will be listed here when they are available.
SUPPORT
Ana
Max ammo decreased from 15 to 12.
Cooldown increased from 12 to 15 seconds.
(Community Change) Sleep duration increased from 5 to 8 seconds.
Cost decreased by 13%.
Baptiste
Cooldown decreased from 14 to 12 seconds.
Cost decreased by 16%.
Brigitte
:) Have fun
Total increased from 250 to 275.
Regen rate increased from 85 to 102.
Cooldown increased from 5 to 6 seocnds.
Knockback reduced by 50%.
Now stuns for 0.75 seconds, longer in Rally.
Cooldown increased from 5 to 7 seconds.
The wall slam now applies a small stun.
Cost increased by 11%.
Illari
Max duration increased from 3.5 to 4 seconds.
Recharge rate decreased from 3 to 4 seconds.
Cooldown reduced from 14 to 12 seconds.
Cost reduced by 9%.
(Jetpack Cat) Fika
Cooldown increased from 2 to 2.5 seconds.
Cooldown decreased from 12 to 10 seconds.
Cost increased by 25%.
Juno
Total increased from 225 to 250.
Max ammo decreased from 180 to 144.
Cooldown decreased from 14 to 12 seconds.
Cooldown increased from 10 to 12 seconds.
Cost reduced by 14%.
Kiriko
# KILLKIRIKO
Max ammo decreased from 10 to 8.
Max ammo decreased from 15 to 12.
Cooldown increased from 7 to 8 seconds.
Cooldown increased from 14 to 17.5 seconds.
Cost reduced by 20%.
Lifeweaver
Lifeweaver is currently unavailable. Balance changes will be listed here when they are available.
Lúcio
O Sapão está ciente da sua presença.
Cooldown reduced from 5 to 4 seconds.
Healing per second increased from 52 to 65.
Cost reduced by 13%.
Mercy
you shouldve picked mercy you shouldve picked any kind of support we ended up losing and it's all your fault you should learn how this game works
Cooldown increased from 1.5 to 2 seconds.
Cooldown decreased from 30 to 27 seconds.
Mizuki
Cooldown decreased from 6 to 5 seconds.
Duration increased from 4.5 to 5 seconds
Cooldown increased from 12 to 15 seconds.
Cooldown decreased from 12 to 10 seconds.
Cost decreased by 19%.
Moira
Regeneration rate increased by 4%
Regeneration rate increased by 4%.
Damage Orb maximum damage increased from 200 to 250.
Cooldown increased from 6 to 8 seconds.
Cost decreased by 26%.
Duration reduced from 8 to 7 seconds.
Wuyang
Wuyang is currently unavailable. Balance changes will be listed here when they are available.
Zenyatta
Max ammo reduced from 25 to 20.
Cost decreased by 20%.