• This tool is designed to allow users to quickly cover maps in Overwatch with random points that can be used in gamemode development.


  • In order to use the Map Grid tool, use the command "start rule" (recommended) or "call subroutine" in your code and call the subroutine "generateMapGrid" to begin creating points.
    • Be sure to give the tool some time to run (the longer the better, but at least 10 seconds is recommended), such as during a setup period.
    • The tool can be a bit intense on server load so try to run it during a time when few other scripts are running.
  • Follow the comments in the tool to set a maximum number of points and conditions for when the tool will stop creating points.
  • The points are stored in the global variable "mapGrid" to be used.
  • Commands labled "TESTING ONLY" can be disabled at any time.
  • Feel free to make any changes or customizations to this tool.


  • If you are attempting to import this tool into an existing gamemode, be careful as the global variables used in the Map Grid tool may overwrite any in the existing gamemode.

Functional Maps:

  • The Map Grid tool works on all maps listed in the settings here.
  • All escort, hybrid, assault, control, capture the flag, push, and flashpoint maps.
  • Deathmatch/Team Deathmatch versions of Ecopoint, Necropolis, Castillo, Black Forest, Chateau, Petra, Kanezaka, and Malevento.
  • This tool is bugged on regular King's row due to the PVE area. Winter King's Row is fully functional.
  • Any maps not listed here have either not been tested or have bugs.

Example Use Cases:

  • The Map Grid tool has been used for the gamemode Zombie Survival Missions.
    • It is used for randomly spawning objectives, objects, and entities around the map for players to interact with.


  • If you have any further questions, you can leave a comment here on and I will try to get back to you when I can.
Players | 1 - 12
Categories: Tools
Tags: tools
Heroes:, Doomfist, Orisa, Reinhardt, Roadhog, and 28 more...
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