Sky's Overwatch
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General
- Player count increased from 5v5 to 6v6.
- Small Health Pack cooldown decreased from 10 to 8 seconds.
- Large Health Pack cooldown decreased from 15 to 12 seconds.
- Re-enabled Assault.
- Standing on the objective in Assault games now heals 10 health per second.
- Standing on the objective in Control games now heals 10 health per second.
- Standing on the objective in Flashpoint games now heals 10 health per second.
- Standing on the capture point in Hybrid games now heals 10 health per second.
- Pushing TS-1 in Push games now heals 10 health per second.
Tank

D.Va

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Cooldown increased from 3.5 to 4 seconds.
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Knockback increased by 12%

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Cooldown decreased from 7 to 6 seconds.

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Maximum uptime increased from 3 to 4 seconds.
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Recharge rate increased by 25%

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Knockback increased by 20%

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Knockback increased by 25%

Doomfist

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Now has hitscan projectile speed.

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Cooldown decreased from 6 to 5 seconds.

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Cooldown decreased from 8 to 6 seconds.

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Duration increased from 4 to 6 seconds.
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Knockback increased by 12%

Junker Queen

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Cooldown decreased from 14 to 12 seconds.
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Movement speed bonus for self increased from 30% to 50%

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Cooldown decreased from 6 to 5 seconds.
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Maximum time before automatic recall increased from 3 to 4 seconds.
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Knockback increased by 12%
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Projectile speed increased by 20%

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Now refreshes Carnage.

Mauga

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Ignite damage over time reduced by half.
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Ignite duration increased from 3 to 6 seconds.

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Movement speed bonus increased by 15%
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Knockback increased by 9%
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Cooldown increased from 6 to 8 seconds.

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Now heals allies upon activation in a 10 meter radius by 75 health.

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Maximum duration increased from 8 to 10 seconds.

Orisa

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Projectile speed increased by 33%

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Cooldown increased from 7 to 8 seconds.

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Projectile speed increased by 33%

Ramattra

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Projectile speed increased by 12%

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Projectile speed increased by 12%

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Cooldown increased from 7 to 8 seconds.

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Cooldown decreased from 12 to 10 seconds.
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Projectile speed increased 12%

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Cooldown decreased from 13 to 12 seconds.

Reinhardt

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Cooldown increased from 7 to 8 seconds.
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Knockback increased by 16%

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Projectile speed increased by 15%

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Cooldown when destroyed increased from 5 to 6 seconds.
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Regeneration rate increased from 144 to 180 health per second

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Ultimate cost increased by 10%

Roadhog

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Ammo increased from 6 to 8.
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Projectile speed increased by 17%

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Projectile speed increased by 17%

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Projectile speed increased by 17%

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Maximum healing increased from 450 to 500.

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Knockback increased by 15%
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Now refreshes Chain Hook.

Sigma

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Projectile speed increased by 16%

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Cooldown decreased from 12 to 10 seconds.

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Cooldown decreased from 10 to 8 seconds.
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Projectile speed increased by 16%
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Knockback increased by 14%

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Cooldown when destroyed increased from 5 to 6 seconds.

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Movement speed increased by 15%

Winston

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Ammo increased from 100 to 150.

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Knockback increased by 12%

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Movement speed bonus increased from 30% to 50%
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Melee damage increased from 50 to 100.

Wrecking Ball

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Ammo increased from 80 to 100.

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Cooldown decreased from 15 to 12 seconds.

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No longer on cooldown when spawning in.

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Knockback increased by 15%
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Max duration reduced from 20 to 15 seconds.
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When not using Roll, Wrecking Ball is constantly healed for 10 healing per second.

Zarya

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Ammo increased from 100 to 125.
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Knockback increased by 25%
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Projectile speed increased by 20%

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Cooldown decreased from 10 to 8 seconds.

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Projectile speed increased by 20%
Damage

Ashe

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Ammo increased from 12 to 15.

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Self knockback increased by 9%
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Enemy knockback increased by 12%

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Cooldown decreased from 12 to 10 seconds.
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Fuse time reduced from 2 to 1.5 seconds.

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Maximum duration increased from 10 to 12 seconds.

Bastion

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Ammo increased from 25 to 30.

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Damage per bullet reduced from 12 to 9.

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Cooldown decreased from 12 to 10 seconds.
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Movement speed penalty removed.
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Now instantly heals Bastion by 50 health.

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Projectile speed increased by 18%
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Cooldown decreased from 8 to 6 seconds.
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Knockback increased by 8%
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Can no longer be used when reconfigured.

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No longer receives knockback.

Cassidy

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Cooldown decreased from 6 to 5 seconds.

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Cooldown decreased from 12 to 10 seconds.
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Projectile speed reduced by 20%

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Movement speed penalty reduced from 70% to 50%

Echo

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Ammo increased from 12 to 15.
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Projectile speed increased by 15%

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Movement speed increased by 15%

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Cooldown increased from 8 to 10 seconds.
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Damage per second above half health increased from 50 to 75.
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Damage per second below half health increased from 150 to 225.
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Now cancels upon elimination.

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Projectile speed increased by 15%

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Removed.
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Release a single-target projectile to a selected teammate to grant them their ultimate and heal them by 150 health.

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Now has 15% less Movement Gravity and 15% more Jump Vertical Speed.

Genji

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Now has hitscan projectile speed.

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Cooldown increased from 8 to 10 seconds
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Now applies an after bleed effect that deals 12.5 damage per second for 4 seconds, dealing 50 extra damage total. This effect cannot be cleansed.

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Now refreshes Deflect.
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Damage per swing increased from 110 to 125.
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Ultimate cost increased by 5%

Hanzo

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Projectile speed increased by 15%

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Count increased from 5 to 6.
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Now refreshes Lunge.
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Projectile speed increased by 15%

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Cooldown decreased from 12 to 10 seconds.
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Projectile speed increased by 15%

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Distance increased by 20%
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Cooldown increased from 4 to 5 seconds.

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Projectile speed increased by 15%
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Now refreshes Storm Arrow.

Junkrat

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Projectile speed increased by 30%
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Projectile gravity increased by 12%
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Ammo increased from 5 to 6.

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Cooldown increased from 7 to 8 seconds.
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Projectile speed increased by 30%
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Projectile gravity increased by 12%

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Projectile speed increased by 30%
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Projectile gravity increased by 12%
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Cooldown increased from 10 to 12 seconds.

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Maximum duration reduced from 10 to 5 seconds.
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Ultimate cost reduced by 8%

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Projectile speed increased by 30%
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Projectile gravity increased by 12%

Mei

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Projectile speed increased by 15%
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Ammo increased from 120 to 150.

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Healing per second increased from 50 to 62.5.
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Upon exiting Cryo-Freeze, Mei will now expel a frost burst that freezes enemies in a 6 meter radius for 1 second and dealing 25 damage.

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Maximum duration reduced from 5 to 4 seconds.
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Cooldown decreased from 12 to 10 seconds.

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Projectile gravity increased by 175%
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Projectile speed increased by 15%
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Freeze rate increased by 50%
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Cover the ground with ice by using primary fire to move 50% faster.

Pharah

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Knockback reduced by 10%

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Acceleration increased by 15%
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Cooldown decreased from 14 to 12 seconds.
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Fuel replenish doubled.

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Knockback increased by 15%
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Cooldown increased from 7 to 8 seconds.

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Cooldown decreased from 8 to 6 seconds.

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Projectile speed increased by 35%

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Verticle speed increased by 5%
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Maximum flight duration increased from 2 to 3 seconds.
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Recharge rate increased by 50%

Reaper

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Ammo increased from 8 to 10.

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Movement speed bonus increased from 50% to 70%
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Cooldown increased from 8 to 10 seconds.

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Cooldown decreased from 10 to 8 seconds.

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Damage per second decreased from 170 to 130.
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Movement penalty removed.
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Lifesteal during Ultimate increased from 35% to 60%

Sojourn

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Projectile speed increased by 16%

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Movement speed increased by 15%
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Cooldown increased from 7 to 8 seconds.

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Cooldown decreased from 15 to 12 seconds.
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Projectile speed increased by 16%

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Now refreshes Power Slide.

Soldier: 76

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Cooldown decreased from 18 to 15 seconds.

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Projectile speed increased by 20%
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Knockback increased by 40%
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Cooldown increased from 6 to 8 seconds.

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Now refreshes Helix Rockets.

Sombra

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Ammo increased from 60 to 70.

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Projectile speed increased by 15%
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Cooldown decreased from 6 to 5 seconds.

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Projectile speed increased by 15%

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Now deals 25 damage.

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Now refreshes ammo.

Symmetra

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Projectile speed increased by 25%

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Projectile speed increased by 25%
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Cooldown decreased from 10 to 8 seconds.

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Removed.

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Removed.
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Heal a targeted ally by 125 health and provide them with 75 Shields for 6 seconds. Has a 12 second cooldown.
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Become invulnerable for 4 seconds, have hitscan projectile speed, gain 150 Shields, attain constant self heal for 20 healing per second, and deal 25% more damage for the full 12 second duration.
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Ultimate cost increased by 17%

Torbjörn

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Ammo increased from 18 to 20.
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Projectile speed increased by 10%
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Projectile gravity reduced by 20%

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Now heals Orisa, Ramattra, Bastion, Echo, and Zenyatta by 75 health per swing.

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Projectile speed increased by 10%
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Projectile gravity reduced by 20%

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Removed.
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Provide a targeted ally with 75 Armor for 6 seconds. Has a 12 second cooldown.

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Functionality replaced with Overload.
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Duration increased from 5 to 15 seconds.
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Now grants 250 Armor.
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Now instantly heals Torbjörn to full health.
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Now refreshes ammo.
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Now refreshes Deploy Turret.
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Movement speed bonus increased from 30% to 55%
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Projectile speed increased by 50%
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Armor Burst now provides 125 Armor and can be stacked with itself before or after the Ultimate.
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Now immune to being Frozen.
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Ultimate cost increased by 5%

Tracer

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Ammo increased from 40 to 50.

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Projectile speed increased by 25%
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Projectile gravity increased by 10%
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Ultimate cost increased by 10%

Widowmaker

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Ammo decreased from 35 to 30.

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Cooldown decreased from 15 to 10 seconds.
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Projectile speed increased by 20%
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Projectile gravity increased by 50%

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Now refreshes Grappling Hook.
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Now deals 23.33 damage per second to enemies within 20 meters of Widowmaker regardless of surfaces and enemy barriers.
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Ultimate cost increased by 14%
Support

Ana

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Unscoped projectile speed increased by 12%

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Maximum slept duration reduced from 5 to 2 seconds.
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Cooldown decreased from 14 to 12 seconds.
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Projectile speed increased by 12%

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Cooldown decreased from 12 to 10 seconds.
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Projectile speed increased by 12%

Baptiste

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Ammo reduced from 36 to 30.

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Ammo reduced from 13 to 10.
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Now heals Baptiste for 35 health.
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Projectile speed increased by 18%

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Cooldown decreased from 15 to 12 seconds.

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Cooldown decreased from 25 to 20 seconds.

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Now refreshes ammo.

Brigitte

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Knockback increased by 25%
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Cooldown increased from 4 to 5 seconds.

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Cooldown decreased from 6 to 5 seconds.

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Health increased from 250 to 500.
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Regeneration rate increased from 85 to 100 health per second.

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Knockback increased by 12%

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Barrier Shield health increased from 700 to 950.
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Movement speed bonus increased from 15% to 25%
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Now refreshes Whip Shot.

Illari

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Ammo reduced from 16 to 15.
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Maximum solar energy increased from 3 to 8 seconds.
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Solar energy recharge rate increased by 25%

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Cooldown increased from 7 to 8 seconds.
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Now refreshes upon earning an elimination.

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Projectile speed increased by 18%.

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Projectile speed increased by 18%
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Now heals allies upon activation in a 12 meter radius by 125 health.
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Now refreshes Healing Pylon.

Kiriko

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Ammo increased from 10 to 12.
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Projectile speed increased by 10%

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Ammo reduced from 15 to 10.
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Projectile speed increased by 10%

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Cooldown increased from 7 to 8 seconds.
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Maximum range increased from 35 to 40 meters.
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Now gives a 33% movement speed bonus for 4 seconds.

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Projectile speed increased by 10%

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Now refreshes ammo.

Lifeweaver

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Ammo increased from 16 to 20.
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Projectile speed increased by 6%

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Ammo increased from 80 to 100.
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Projectile speed increased by 6%

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Health reduced from 400 to 200.
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Projectile speed increased by 6%

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Cooldown decreased from 19 to 15 seconds.
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Upon death, Lifeweaver heals the closest ally by 40 health per second for 10 total seconds. This fails if the closest ally to Lifeweaver is also dead. Has a 10 second cooldown.

Lúcio

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Projectile speed increased by 25%

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Self healing per second increased from 10 to 12.5
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Ally healing per second increased from 16 to 25.

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Healing per second increased from 52 to 65.
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Cooldown decreased from 12 to 10 seconds.

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Knockback increased by 25%
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Cooldown increased from 4 to 5 seconds.

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Ultimate cost reduced by 12%
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Now refreshes Soundwave and Ammo.

Mercy

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Healing per second increased from 55 to 60.

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Ammo reduced from 25 to 20.
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Projectile speed increased by 12%

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Cooldown decreased from 30 to 25 seconds.

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Now refreshes Resurrect.
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Caduceus Staff healing per second increased from 60 to 75.
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Caduceus Blaster now has hitscan projectile speed.
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Ultimate cost increased by 7%

Moira

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Maximum biotic energy increased from 156 to 200.
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Biotic energy recharge rate increased from 3.744 to 4.5.

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Biotic energy recharge rate increased from 21.875 to 26.25.

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Projectile speed reduced by 50%
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Cooldown increased from 8 to 10 seconds.
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Maximum damage increased from 200 to 250.
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Maximum healing increased from 300 to 375.

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Movement speed bonus increased from 40% to 50%
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Damage per second increased from 70 to 75.
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Healing per second increased from 140 to 150.

Zenyatta

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Ammo reduced from 25 to 15.
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Now has hitscan projectile speed.

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Now has hitscan projectile speed.

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Now has hitscan projectile speed.
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Healing per second increased from 30 to 50.

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Healing per second increased from 300 to 500.
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Movement speed bonus increased from 100% to 125%
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Player Gravity reduced by 60%
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Jump Vertical Speed increased by 50%
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No longer receives knockback.

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Now stuns enemies for 0.4 seconds.