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Advanced Orbital Ray Tracking Tool

Advanced Orbital Ray Tracker

Tracks when Juno’s ultimate, Orbital Ray, is active and applying its effects to players, while also monitoring the beam’s position and duration with an optional VFX indicator and coordinate HUD that can be toggled on or off. This script is intended as a foundation for creating custom ultimate effects and gameplay interactions. A good example of its use is shown here → https://workshop.codes/R0TS9

Note: The Orbital Ray VFX is used only to visualize where the ultimate connects with the ground. It does not represent the ultimate’s true detection radius. The effect may clip through terrain or floors, but this does not impact tracking accuracy.

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