Juno, but as a Marvel Rivals Support
Juno - Marvel Rivals Inspired Rework
Juno has been buffed to better match the high impact power level of Marvel Rivals supports, with a focus on improving her overall sustain and team presence.
Now heals for 250 healing per second. (from 85)
Enemies caught within the radius are slowed by 25%.
Now ends early when Juno is eliminated.
Enemy targets hit by torpedoes are briefly stunned (0.250 seconds).
Now grants 50 temporary overhealth for 4 seconds.
Primary fire healing increased to 115 healing per second. (from 90)
Testing Instructions:
- Press Interact (default F) while aiming at a teammate to damage them.
- Crouch to deal 50 damage to yourself.
- Hold Melee + Reload to spawn an enemy Juno dummy 5 meters in front of you that automatically uses her ultimate. You can also use the "Add AI" feature to test ult behaviors on a teammate.
To turn testing rules on or off, press Escape → Workshop Editor, select the rules under “KEEP ON FOR TESTING”, then click the toggle icon in the top-right.
Includes an advanced, now fully functional ult tracking script. You can also adjust healing and slow values in the orange Workshop Settings tab, and enable or disable a visual effect that follows the Juno ultimate’s position.
Note: This is a “what if” rework created for fun and experimentation, not a serious balance suggestion.
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