Workshop.codes
Create

Holdout

In Dorado, Null Sector has fortified a stronghold, and it's up to your team, with the help of Sombra and Soldier: 76, to dismantle it. Begin by setting up 3 Uplinks to power up access to their base, then retrieve contaminated canisters scattered around the city. Once inside the stronghold, hack 5 terminals to disable the base from within while facing Chargers, now reappearing as a powerful special units.

Sombra is required to complete this mission!


Talent System



Talents
At the start of each mission, you’ll choose from three sets of two talents to customize your hero's abilities. Each talent alters how an ability works, letting you adapt your playstyle to the mission’s unique challenges. Additionally, every hero has a permanent enhancement that remains active regardless of which talents you choose.
D.Va
Winston

Soldier: 76
Sombra

Baptiste
Lucio

D.va
Notable CO-OP Changes
  • Defense Matrix duration increased

  • Boosters knockback increased

Game Over
  • Mech explodes when it reaches 0 health

Shooting Star
  • Boosters deal more damage and set enemies on fire

Macro Missiles
  • Dealing damage with Micro Missiles restores health and Defense Matrix resource

Wings of Liberty
  • Self Destruct's explosion deals more damage, stuns and burns enemies

Colossus
  • Fusion Cannons are more effective agaings larger enemies

Voltage Grid
  • Defense Matrix damages enemies it's casted on


Winston
Notable CO-OP Changes
  • Barrier Projector cooldown decreased

  • Primal Rage damage significantly increased

Paralysis
  • Tesla Cannon reduces enemy movement speed and sometimes stuns

Electrobarrier
  • Barrier Projector explodes and electocutes any enemies inside of it

Thundercrash
  • Fully charged Tesla Cannon Alt Fire shoots additional lightning bolts

Re-Entry
  • Jump Pack always deals 100 damage

Rage Transfer
  • Taking damage charges Primal Rage

Short Circuit
  • While using Primal Rage you take less damage

  • While using Primal Rage you deal damage to enemies around you


Soldier: 76
Notable CO-OP Changes
  • Biotic Field cooldown decreased

  • Tactical Visor duration increased

Bash
  • Quick Melee stuns and deals more damage

Morale Boost
  • Biotic Field boosts damage dealt for those healed by it

Catalyst
  • Helix Rockets burn and briefly stun enemies hit

Inexorable Trigger
  • Heavy Pulse Rifle deals more damage for every hit while the trigger remains held

Vigilante
  • Critical hits deal more damage, fire 2 mini-rockets alongside Helix Rockets

Predator
  • Tactical Visor always crits, heal for damage dealt during Tactical Visor


Sombra
Notable CO-OP Changes
  • Machine Pistol ammo increased

  • You deal more damage to hacked targets

  • Hack and EMP root enemies

Networking
  • Target with Virus spreads it around itself

Escape Route
  • Translocator heals, briefly grants you invincibility and reloads Machine Pistol

Malware
  • Hacking an enemy makes them send out a hacking pulse

Cheap Shot
  • Deal twice as much damage when shooting an enemy in the back

System Failure
  • Enemies hit by EMP are stunned and burned for the duration of the Hack

Power Surge
  • EMP provides a damage boost to Sombra and her allies


Baptiste
Notable CO-OP Changes
  • Amplification Matrix duration increased

  • Immortality Field cooldown significantly shortened

Undertaker
  • Killing enemy makes next burst deal more damage

Exo-Smash
  • Crouching after using Exo Boots smashes you into the ground dealing damage and healing nearby allies

Flinching
  • Biotic Grenades damage enemies around allies that are healed by it

Corrosive Burst
  • Regenerative Burst poisons nearby enemies upon activation

Reinforcement
  • Immortality Field grants damage resistance and increases damage dealt

Second Wind
  • Regenerative Burst is used twice


Lúcio
Notable CO-OP Changes
  • Soundwave cooldown decreased

  • Soundwave knockback increased

  • Knocking enemies into walls with Soundwave stuns them

Healing Wave
  • Soundwave heals allies

Mashup
  • Both songs play while using Amp It Up

Beatmatching
  • Damage dealt while using speed boost adds bonus healing to healing boost

Echo Chamber
  • Sound Barrier deals damage and stuns enemies

Accelerando
  • Critical hits reduce cooldown of Amp It Up by 0.5 seconds

Power Skating
  • Soundwave's damage and knockback scale up based on your speed





Enemies

Normal Units

Enemy Description
Echo Nulltrooper Standard grunt, equipped with basic Tri-Shot. They may be easy to take down, but they’re dangerous in large groups.
Pharah Jumpjet A flying unit armed with a rocket launcher. They will dodge your attack while flying in the air and launching attacks from above.
Brigitte Eradicator A heavy unit with a large frontal shield, firing triple shots of plasma energy. Eradicators require flanking tactics to bypass their shield and deal damage effectively.
Echo Elite Nulltrooper A more advanced version of the Nulltrooper, these enemies fire volleys of sticky bombs with explosive impact and have greater health. They’re both tanky and hazardous up close, demanding quick elimination.
Pharah Elite Jumpjet An upgraded version of the Jumpjet that drops mines mid-air and fires rocket barrages. With increased health, this unit is more resilient and unpredictable, making it a serious airborne threat.

Special Units

Enemy Description
Orisa Artillery A massive tank equipped with dual side cannons that deal heavy damage. once both cannons are destroyed, the Artillery charges at players, attempting to crush them with powerful stomps.
Widowmaker Stalker Agile and dangerous, the Stalker teleports and self-heals. It can pull players toward itself to execute them, while three drones orbit it as additional protection. Prioritize this unit, as it can quickly disrupt your team’s formation.
Mercy Vulture A flying unit with three different attacks: laser, rocket barrage, and EMP. The EMP disables player abilities, forcing you to stay mobile and adapt as it strikes from above.
Mauga Charger A large, tanky Null Sector unit known for its brutal charge, rushing forward to smash through anything in its path. Equipped with a high-spread machine gun, Charger can unleash heavy firepower, making it a major threat at close and medium range.

Objective-Oriented Units

Enemy Description
Symmetra Slicer A fast, agile unit with a damaging laser, focusing on attacking objectives over players. They swarm targets to quickly break down defenses, swift elimination is crucial to protect mission objectives from their assaults.
Wrecking Ball Breacher A heavily armored unit designed for explosive damage. Slow-moving but durable, the Breacher carries an explosive charge that detonates upon reaching its target, dealing significant area damage. Stopping it before it reaches key points is essential to avoid massive destruction.
Players | 1 - 4
Categories: Survival, Protect, PvE
Heroes: D.va, Winston, Soldier: 76, Sombra, Baptiste, and 1 more...
Maps: Dorado
Created at:
Last updated:
Current version: 1.1

Snippet

Loading...

Users Also Like

Similar Codes

Workshop.codes
Join the Workshop.codes Discord