> Credit PainReliever
A recreation of the classic "Oddball" Halo game mode. One person on each team holds the ball. The goal is to hold the ball for as long as possible. The team to reach 100 points first wins. If no team reaches 100 points before the time is over the team with the highest score wins, unless the team with the lower score is currently holding the ball. In which case the game goes in to overtime until the ball is dropped or the losing team over takes the winning team.
The player holding the ball cannot shoot or use abilities. They also get a gradual and permanent damage boost over time, making them stronger the longer they have held the ball.
Around the map you will find different power ups that can be used by pressing the Interact button [F]. Some of these items are recreations of the classic mode, while others are completely new. These power ups affect both teams when activated.
Heroes have been rebalanced to make them more Halo-like. Focusing on gunplay rather than abilities.
- Hold Secondary Fire to drop the ball
- Press Interact to use a power up