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Roll-the-dice deathmatch !

MKC2E

A normal deathmatch... except every 15 to 35 seconds, one of 70 different effects will play for each player (interaction button to trigger with a 15 seconds cooldown, and a 35 seconds "forced trigger" to prevent people from.. playing normally). Those effects are CRAZY BUT NOT That game changing, the game is still playable but you'll have to play it while having in mind all the stuff that can happen and how to play against it. Kinda like a roleplaying game, where you're getting a new role every 15 seconds and you have to play accordingly. The effects vary from getting hacked to becoming an endless growing sphere of destruction and power. And there is one where nothing happens. Yup. 70 of them. If you play this gamemode, keep in mind that there may be glitches, and if you don't want that to happen too often, keep the games short (10 minutes is almost always playable, 5 minutes is to not crash ever, depending on the number of players). Game created by Leophyte#0324 from a base script by Miscreant#1304, contains 160 rules, gets updated frequently with new effects and bugfixes. Have fun !

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v2.4
This code is over 6 months old. This might mean the code has expired and will no longer function.
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