Lucio Surf
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Lucio Surf
Workshop Settings
- Layout (Each layout has a different start and finish point for each map, some have checkoints)
- Category (Standard: 100% Speed and Gravitiy | Gravspeed: 125% Speed and 80% Gravity)
- Time (Time in seconds until a map cycle occurs)
- Infinite (Let's the match run on the same map until forcefully returned to lobby)
Shortend rule set
- Touching the ground will reset you to the start circle. You can however stand in the start, finish, and checkpoint areas.
- Reentering the start circle will reset your time if your speed in under or equal to walking speed and you haven't collected a checkpoint or finished your run.
Tips For Going Fast
- Do not stick to walls. You are faster when jumping of walls.
- Use skimming. Skimming means pressing jump 2 times in fast succession when touching a wall, it will give you the greatest speed.
- If a jump seems too long to complete, try using long jumping. Long jumping means delaying the second jump input from skimming by .1 to .2 seconds, it results in a longer jump.
- Try finding direct routes with many jumps. You loose speed at high velocities. Having jumps in shorter succession helps against loosing too much speed.
- Read our comprehensive wallriding guide at https://learn.lucio.surf/
Competing With Others
To see current and old runs as well as submit your own join our website: https://lucio.surf/
If you have submitted a run to the leaderboards before please message duckling_2728 on Discord to get access to your account.
If you feel like competing against better players and fighting for world records join our Discord server: https://discord.gg/G9QBCDY
There you will find leaderboards for every season, an active community and occasional events.
Players |
1 - 10
Heroes:
Lúcio
Created at:
Last updated:
Current version:
5.12
Share URL:
https://workshop.codes/lucio-surf
Controls
Ultimate
Reset the run
Crouch
+
Interact
Cycle help menu
Crouch
+
Ability 2
Cycle category
Crouch
+
Melee
Cycle auto reset mode
Crouch
+
Reload
[Lobby owner only] hide players
Interact
Enter/leave practice mode
Ability 2
Enter/leave player spectator mode
Reload
Enter/leave spectator mode
Secondary Fire
[Practice] Override start
Ability 2
[Practice] Delete start override
Primary Fire
[Player spec] spectate previous player
Secondary Fire
[Player spec] spectate next player
Primary Fire
[Spectator] stop movement
Secondary Fire
[Spectator] slow movement
Reset the run
+
Cycle help menu
+
Cycle category
+
Cycle auto reset mode
+
[Lobby owner only] hide players
Enter/leave practice mode
Enter/leave player spectator mode
Enter/leave spectator mode
[Practice] Override start
[Practice] Delete start override
[Player spec] spectate previous player
[Player spec] spectate next player
[Spectator] stop movement
[Spectator] slow movement
Reset the run
+
Cycle help menu
+
Cycle category
+
Cycle auto reset mode
+
[Lobby owner only] hide players
Enter/leave practice mode
Enter/leave player spectator mode
Enter/leave spectator mode
[Practice] Override start
[Practice] Delete start override
[Player spec] spectate previous player
[Player spec] spectate next player
[Spectator] stop movement
[Spectator] slow movement
Reset the run
+
Cycle help menu
+
Cycle category
+
Cycle auto reset mode
+
[Lobby owner only] hide players
Enter/leave practice mode
Enter/leave player spectator mode
Enter/leave spectator mode
[Practice] Override start
[Practice] Delete start override
[Player spec] spectate previous player
[Player spec] spectate next player
[Spectator] stop movement
[Spectator] slow movement
Reset the run
+
Cycle help menu
+
Cycle category
+
Cycle auto reset mode
+
[Lobby owner only] hide players
Enter/leave practice mode
Enter/leave player spectator mode
Enter/leave spectator mode
[Practice] Override start
[Practice] Delete start override
[Player spec] spectate previous player
[Player spec] spectate next player
[Spectator] stop movement
[Spectator] slow movement
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