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Mathemann69#2205 almost 2 years ago

u should try (if u want) to make another version about the first version of ow1 with abilities like scatterarrow, syms old ability kid, reapers heal orbs etc…

Mathemann69#2205 about 2 years ago

Doomfist is great

ecksdee4643 creator about 2 years ago

Thanks! Just like to point out that, this gamemode's doomfist heavily references code from "DPS doomfist" gamemode made by Bebel, Blessed, and Hikiru https://workshop.codes/ZXJB4

viper#18545 over 2 years ago

this may sound weird but im pretty sure last few versions on this emulator was obfuscated can you tell me how did you do that or no? Thanks

ecksdee4643 creator over 2 years ago

We use Overpy to develop this gamemode and it supports obfuscation of final workshop output.

If you would like to see how the gamemode works, you can check the srouce code in our gitlab.

viper#18545 over 2 years ago

thanks! ecks ill try to learn overpy later on so i could obfuscate some of my code!

Crusher55 over 2 years ago

Hey. Is it okay if I use part of the code in my own workshop mode?

ecksdee4643 creator over 2 years ago

Go ahead; gamemode is open source now.

ecksdee4643 creator over 2 years ago

Gamemode is no long completely open source.
Workshop script is obfuscated, but Overpy source code on gitlab is open.

Crusher55 over 2 years ago

Thank you

oreoslurpee over 2 years ago

hey! for mercy, i think you may need to increase the distance you get with GA by pressing space because back in OW1 you were able to get around 10-12ish meters distance. overall, amazing job!!

akontiainen almost 3 years ago *

im not sure if this is a good place to leave bug reports but for now: bastions rockets sometimes stay floating slowly to a random direction in the air for a while and then explode

ecksdee4643 creator almost 3 years ago *

Hi, that's been patched in the latest version by adding 5% projectile gravity to bastion.
See https://github.com/MaxwellJung/ow1_emulator/pull/109.

You can use github issues to submit bug reports in the future. See description page for link.

akontiainen almost 3 years ago

is there a way you could increase bastions fire rate in recon?

ecksdee4643 creator almost 3 years ago

Not that I know of, but I'll look more into it. There might be a way to increase game tick speed (similar to when inside Kiriko ult), but I don't know if that's accessible through workshop.

Wadetata#1468 almost 3 years ago

this should work (workshop language):
rule("Bastion Fire rate")
{
event
{
Ongoing - Each Player;
All;
Bastion;
}

conditions
{
Is Button Held(Event Player, Button(Primary Fire)) == True;
}

actions
{
Set Projectile Speed(Event Player, 100);
Wait(0.050, Ignore Condition);
Loop If Condition Is True;
}
}

Albeeno almost 3 years ago *

If only Overwatch 1 could exist alongside Overwatch 2 then we might’ve not been too vocal about the issues we have currently, since we could always move back to the original game. At least for some players.

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