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Controls

Information
Controls Are Listed In-Game With Huds
Primary Fire
Increase Corner Distance (X, Y or Z)
Secondary Fire
Decrease Corner Distance (X, Y or Z)
Ability 1
Change Corner
Ability 2
Change Vector (X, Y, Z)
Interact
Save Bounding Box To Array
Reload
Load Bounding Box From Array
Melee
Create Dummy (For 3rd person POV of Hitbox)
Information
Controls Are Listed In-Game With Huds
Increase Corner Distance (X, Y or Z)
Decrease Corner Distance (X, Y or Z)
Change Corner
Change Vector (X, Y, Z)
Save Bounding Box To Array
Load Bounding Box From Array
Create Dummy (For 3rd person POV of Hitbox)
Information
Controls Are Listed In-Game With Huds
Increase Corner Distance (X, Y or Z)
Decrease Corner Distance (X, Y or Z)
Change Corner
Change Vector (X, Y, Z)
Save Bounding Box To Array
Load Bounding Box From Array
Create Dummy (For 3rd person POV of Hitbox)
Information
Controls Are Listed In-Game With Huds
Increase Corner Distance (X, Y or Z)
Decrease Corner Distance (X, Y or Z)
Change Corner
Change Vector (X, Y, Z)
Save Bounding Box To Array
Load Bounding Box From Array
Create Dummy (For 3rd person POV of Hitbox)
Information
Controls Are Listed In-Game With Huds
Increase Corner Distance (X, Y or Z)
Decrease Corner Distance (X, Y or Z)
Change Corner
Change Vector (X, Y, Z)
Save Bounding Box To Array
Load Bounding Box From Array
Create Dummy (For 3rd person POV of Hitbox)

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