Super Mystery Heroes


Mystery heroes, with the following changes:

  • One hero from each team is swapped roghly every 10 seconds
  • Players retain momentum, health percent and, optionally, ult charge between swaps

The game also has the following playability features:

  • Players are given a 10 second warning before their hero swaps
  • Players are locked out of their last three heroes
  • Players who havn't swapped in the longest time are more likely to swap next
  • Hero-swap is delayed if the player is using their ultimate, for a minimum of 3 seconds
  • Hero selection is balanced between each role, making teams more likely to be fair
  • The game avoids duplicate heroes for the same reason
  • Teams have, optionally, a minimum of one healer


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