Kiriko, but as a Marvel Rivals Support
Kiriko - Marvel Rivals Inspired Rework
Kiriko has been buffed to align with the power level of Marvel Rivals supports, improving her sustain, clutch potential, and team presence.
Base health increased from 225 to 250.
Now heals allies over time for 225 health per second.
Kiriko is instantly healed for 200 health upon cast.
Allies entering Kitsune Rush receive a one time heal of 100 health.
Kitsune Rush now ends early if Kiriko is eliminated.
Now grants 50 overhealth to the targeted ally for 4 seconds.
Projectile speed increased by 200%.
Full clip healing increased to 195 (~115 hps) up from 130 (~76.5 hps).
Testing Instructions:
- Press Interact (default F) while aiming at a teammate to damage them.
- Crouch to deal 50 damage to yourself.
- Press Melee + Reload to spawn an enemy Kiriko dummy in front of you that automatically uses her ultimate. You can also use the "Add AI" feature to test ult behaviors on a teammate.
To turn testing rules on or off, press Escape → Workshop Editor, select the rules under “KEEP ON FOR TESTING”, then click the toggle icon in the top right.
Currently working on advanced tracker for kiriko ult, improvements will be made in the future. You can adjust healing values in the orange Workshop Settings tab, and enable or disable a visual effect that follows the Kiriko's ultimate’s position.
Note: This is a “what if” rework created for fun and experimentation, not a serious balance suggestion.
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Source code
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