Blizzard World Escape! || Fast Paced PvE || (WORKING ON THINGS I SWEAR))


Setup: Mei, Zenyatta, Roadhog, Reaper, Ana (all hard mode)
!WARNING! Opening workshop with BWE on will probably lag a lot.

Blizzard World Escape

You and 3 teammates are trapped in Blizzard World and must face overwhelming odds when corrupted variations of the original cast start appearing everywhere around the amusement park. Travel across the thrilling yet haunting park and face all odds if it means being able to escape.

With customizable content so the suffering is endless!

Difficulty Levels
Ranging from easy to hard, difficulty levels offer progressively harder difficulties for those seeking a challenge.

Challenge Mode

Challenge mode is a special toggleable mode in the workshop that when enabled, will add 3 new mechanics (Abyssal Lock + Purity) and enemies that explode when killed. All of these mechanics well get changes depending on the difficulty the game is set on.

Cursed items that appear in-game and when activated enable crazy rules that can lead to bliss or demise.
(All relics can be on at once)


  • Hyperventilation helped me with a lot of hard decisions and was there to watch when this code hit the top of the popular list >:))))))
  • TaxCollector + Rustle + BadPlayer0 for playtesting and suffering with me
  • CrimsonRend (Sorry just wanted to be with the cool kids)

Now that all the chit chat is done with, I hope you enjoy Blizzard World Escape!
Please give comments + feedback if you want, every little bit helps!

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Update Log (9)

Update 1.35 Changes

Hey! I know I said I was done with this custom game, however a lot of new games I have I decided weren't worthy of being put on the website. So I'm gonna start working on this game again! (Insert party popper)

This update isn't much, it just touches up on some old things and adds QoL thingamajigs and just things to make the game faster so that the "fast paced" part isn't false advertising.


  • Made the in-game menu much more polished.

Made all objective capture times per tick much faster.

Objective 1: 4 -> 2.5
Objective 2: 4.5 -> 3
Objective 3: 5 -> 3.5
Objective 4: 6 -> 4
Objective 5: 6.5 -> 4.5

Increased all stats across all difficulties (except normal obviously)

-20% damage -30% speed -> -15% damage -10% speed

+35% damage +25% speed +25% Health -> +55% damage +35% speed +50% Health

Exit Key

  • Made the Exit Key destination a little farther away
  • It now takes 5 seconds to obtain the Exit Key
  • Taking the Exit Key now teleports all players to the Exit Key destination to avoid cheese.
  • All enemies are now teleported near the players when the Exit Key is obtained.

Replaced Content

A relic that has been underused and is boring to use was the "Cursed Clock" and has been replaced with the Dual Sided Flamethrower.

Dual Sided Flamethrower

  • If any player (ENEMIES INCLUDED) deals damage, the receiver will start to burn and take extra damage.

  • The burn does 16 damage over 5 seconds and can be stacked indefinetely.

  • Iron Heart has been removed from the game, don't worry! It'll be replaced with something cooler later on.

New Content is on the way!

There will be new content coming in hot! Here's a spoiler.

  • There will be a secret "true" ending. IT WILL PRETTY HARD
  • Compatibility for ALL bots, not just the selected few.
  • A bunch of bug fixing and enemy balance changes

1.3 Overhaul Update Changelogs

The update changelogs will now be in google docs because if they were written in the update notes they'd take up a lot of space.


! This workshop game won't be updated for while !
This code is over 6 months old. This might mean the code has expired and will no longer function.

This may be the last version of Blizzard World Escape to ever reach the public, sorry if you liked this gamemode. Just that this game is getting old and is being lost in the abyss of modes to the point where it may not be worth updating anymore. However more projects may be on the way!!

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