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Left 4 Res: No Mercy

DB7W5

NOTE: Project is on hiatus (Currently, this will NOT work properly on the current live version)


Check the bottom of this page for the link my Zombie Chill Time playlist

Versus Mode Beta Out Now!

Group Up!

  • Fight the infected, capture the safehouses, and get your crew to evac! Inspired by the No Mercy campaign from Left 4 Dead

Special Infected

Infected Heroes Abilities
Hunter Genji Will dash into allies and melee them until downed
Smoker Moira Will pull allies towards her whilst also stealing their health
Boomer Roadhog / Torb Will wombo combo Hook and Molten Core on allies
Tank Winston / Sigma Melee attack deals heavy damage. Will also throw rocks at allies
Witch Mei Will probably wipe your team
Charger Reinhardt Will try to charge into allies, dealing heavy damage if successful
Jockey Junkrat Will jump on allies and steer them towards nearby infected
Spitter Ana Will spit acid at allies, dealing damage, anti-heal and hack

Special and regular infected spawns change each stage
There is a 5% chance for a Special Infected to spawn on any elim


Items

Item Description Usage
Defibrilator Can be used to resurrect allies Crouch on dead allies
Molotov Thrown projectile that burns everything around where it lands Ultimate (Q)
Medkit Heals yourself or an ally 160 HP Crouch + (R - self / F - ally)

Item spawns change each stage


Controls

  • If playing with bots, use Group Up near them to have them follow you
  • Interact (F) to barricade doors
  • Crouch to revive / resurrect allies

Gamemode

Defeat if all players die
Reach the Evac location to escape!
Item and infected spawns change depending on the stage
There will always be 2 Defibrilators / Molotovs per stage
Safehouse mega healthpacks provide Medkits


Workshop Settings

Game Options

Option Description Default
Allow Respawn Off
Clear Goal Infected you need to clear each stage 20
Downed Time How long until you die 20
Friendly Molotovs Molotovs don't harm allies Off
Instant Revive Off
Safehouse Medkits On
Spawn Ally Bots Off
Spawn Molotovs On

Challenge Options

Challenge Description
Ultimate Survivor Getting downed (reaching 1 HP) kills you instead
No Mercy Defibrilators don't spawn

Versus Options

Option Default
Enabled Off
Respawn as random Special Infected On
Special Infected Respawn Time 10

Remember to add 4 slots to team 2 for Versus Mode
Versus Mode also disables normal Special Infected AI for all except Witch and Tank


Versus Mode

  • Play as one of five playable Special Infected and stop the sruvivors from escaping!

Playable Special Infected:

  • Hunter - Genji
  • Smoker - Moira
  • Charger - Reinhardt
  • Jockey - Junkrat
  • Spitter - Ana

Note: Current beta is still going through balancing and other changes. High ping may also affect gameplay due to the size of the script
Note 2: HUD limits may leave some players missing parts of their HUD in the current beta. Fix coming soon


Listen while you play

Happy Halloween! Hope you enjoy

6 Comments

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brackishpaper

Also? If you can will You Add Any Other Chapters?

WildByte#1143 creator

I'll probably be adding the rest of the L4D1 campaigns or variations of them on different maps. Can't say when right now, but expect them at some point after Versus Mode gets finalized

brackishpaper

Wow! i was thinking you would just make a few but your gonna remake all campaigns! Like wow Hopefully you can do it! when You can

brackishpaper

Really Fun! Can you add a Mode where you can Play as Infected?

WildByte#1143 creator

Versus Mode is the next planned update!

brackishpaper

Cool!

Update Log (3)

Major Update #1: Versus Mode

  • You can now play as one of five playable Special Infected and stop the sruvivors from escaping!

Playable Special Infected:

  • Hunter - Genji
  • Smoker - Moira
  • Charger - Reinhardt
  • Jockey - Junkrat
  • Spitter - Ana

HUD Overhaul

Completely re-designed the gamemode hud
New features:

  • Custom crosshair
  • Custom Healthbar
  • Re-positioned teammate hud
  • Re-did the task manager to avoid minor bug
  • Re-did nearby Special Infected indicator

Minor changes & bug fixes

  • Added a rule to move late joins to the previous safehouse
  • Changed Spitter projectile speed to more closely match Ana's anti nade
  • Reduced Special Infected killcount bonus from 5 to 3 (2 in versus mode)
  • Fixed a bug that resulted in pick ups disappearing when a play disconnected
  • Some other balance changes

The Special Infected Update

Added the remaining three Special Infected:

  • Charger - Reinhardt
  • Jockey - Junkrat
  • Spitter - Ana

Added a 5% chance to spawn another special infected on any elim
Fixed an issue that allowed the Witch to be killed before game start

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