OW2 Experimental Combat Changes
This code is over 6 months old. The code may have expired and might no longer function.
⚠️Incompatibility Notice⚠️ |
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This code was not updated for OW2 and may not function correctly if imported. |
The Overwatch channel from Blizzconline gave us some information on how the team is experimenting with combat changes in OW2, such as Role Passives. For fun, I decided to make a Workshop code with some of these changes implemented.
If I'm missing anything, let me know in the comments!
NOTE: The numbers used were chosen based on the Blizzconline stream and do not reflect the final balance of OW2.
Credits
Lotto#4761 | Reinhardt Charge Code |
Combat Changes
Reinhardt | * Firestrike holds two ability charges. |
* Charge cooldown lowered from 10 to 8 seconds. | |
* Charge can now be cancelled manually by pressing the corresponding ability key. | |
* Reinhardt can steer easily while charging. | |
* Barrier field health lowered by 800 (from 1600 to 800). | |
Winston | * Max health increased by 50 (from 500 to 550). |
* Barrier projector health lowered by 50 (from 700 to 650). | |
* Primal Rage max health increased by 50 (from 1000 to 1050). | |
Role Passives | * Tanks have reduced knockback and give less ultimate charge when taking damage. |
* DPS have a movement speed bonus. | |
* Supports heal after a short duration of not taking damage. |
Players |
1 - 10
Categories:
Hero Adjustments,
Miscellaneous
Tags:
ow2
blizzconline
Created at:
Last updated:
Current version:
1.0.0