OW2 Experimental Combat Changes
This code is over 6 months old. The code may have expired and might no longer function.
| ⚠️Incompatibility Notice⚠️ |
|---|
| This code was not updated for OW2 and may not function correctly if imported. |
The Overwatch channel from Blizzconline gave us some information on how the team is experimenting with combat changes in OW2, such as Role Passives. For fun, I decided to make a Workshop code with some of these changes implemented.
If I'm missing anything, let me know in the comments!
NOTE: The numbers used were chosen based on the Blizzconline stream and do not reflect the final balance of OW2.
Credits
| Lotto#4761 | Reinhardt Charge Code |
Combat Changes
Reinhardt |
* Firestrike holds two ability charges. |
| * Charge cooldown lowered from 10 to 8 seconds. | |
| * Charge can now be cancelled manually by pressing the corresponding ability key. | |
| * Reinhardt can steer easily while charging. | |
| * Barrier field health lowered by 800 (from 1600 to 800). | |
Winston |
* Max health increased by 50 (from 500 to 550). |
| * Barrier projector health lowered by 50 (from 700 to 650). | |
| * Primal Rage max health increased by 50 (from 1000 to 1050). | |
| Role Passives | * Tanks have reduced knockback and give less ultimate charge when taking damage. |
| * DPS have a movement speed bonus. | |
| * Supports heal after a short duration of not taking damage. |
Players |
1 - 10
Categories:
Hero Adjustments,
Miscellaneous
Tags:
ow2
blizzconline
Created at:
Last updated:
Current version:
1.0.0
Reinhardt
Winston