Listen up, Cadets!
We won't be having our usual ESCO lecture hour today. Instead, you will be given hands-on training in the art of soul catching...
How to play
- This mode is basically 3v3 Capture the Flag except the flags are your opponent's souls
- Eliminating an opponent causes them to drop their souls (Wrecking Ball)
- Pick up opponent souls using Melee
- Drop souls using Crouch
- Bring the souls to your flag to score points for your team!
Tips and notes
- Environmental kills will not produce souls. They will just respawn the victim
- You can save an ally by destroying the ball that contains their soul
- Souls will also be freed after 45 seconds (resurrects player)
- You can force an opponent to drop your ally's soul by stunning the ball (using Hook, Flashbang, or Whip Shot)
- Opponents will appear on your radar once you are close enough
- You can still use voicelines while you are captured, except the Wrecking Ball will translate
Lore
Workshop Settings
Radar Options
Option |
Description |
Default |
Radar Display Radius |
The relative size of the radar (does not scale blips) |
0.2 |
X Position (On Screen) |
Offset that can be used to change the x position of the radar |
0 |
Y Position (On Screen) |
Offset that can be used to change the y position of the radar |
-0.8 |
Radar Range |
Range at which marked targets will begin to appear on radar |
30 |
Soul Options
Option |
Default |
Time Until Release (in seconds) |
30 |
Link to my Simple Radar Code
Made during the Elo Hell Workshop Jam | November 2020 | Theme: CTF (but not just Capture The Flag)