| Passive Abilities |
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After watching a youtube video about passive abilities, i thought that it would be interesting to create some in the Workshop. I have created passives for all heroes except Moira, Tracer, Symmetra and Ashe. I have read the next patch Workshop update, and I would like to experiment with Ashe ammo, Tracer and Symmetra charges and Moira resource. Im gonna update this when the new patch comes live, and Im pretty sure I'll start working on the PTR.
---> To play: 2YS1G
---> To experiment: PPCSJ
If Orisa has not used any abilities, attacks or received any damage in the last five seconds, then she gains a movement speed increase of 20%
Deal of the Day:
Healing Roadhog charges the healer ultimate faster
Sigma melee deals 10 additional damage (40 damage in total) and applies knockback
The Barriers Projector cooldown is instantly reset whenever a teammate is eliminated
When dropping to 150 HP, Wrecking Ball gains a movement speed increase of 50% in ball form.
Critical hits will reduce the current cooldown of the Roll abilities by two seconds
Frozen enemies receive an additional 10% damage from all sources
Sprinting will speed up the cooldown of Soldier's other abilities
Having the turret active, gives Torbjörn a movement speed increase of 20%, and reduces damage received by 20%.
When Widowmaker eliminates an enemy with a headshot, she can quickly see where other enemies are through the map for 2.5 seconds.
Ana heals herself 30% of what she heals her allies
When both orbs have been applied for more than 2 seconds, Zenyatta receives 30% less damage, and his healing is increased by 30%.
In the Workshop editor, there's a rule for customization only. Ingame there are explanations and examples on how to use it.
--> Script: All done by: sweetenerboy#2602
--> Ideas and concepts:
----> This video has been very helpful: Video
----> This reddit threat has also helped: Threat
----> This post has also helped with Zenyatta: Post
----> If I have used ur idea and you don't appear here, comment and I'll add it